Fatal
  • Critical effect ignores defense 100% ⇒ changes to 50% (25% in PvP)
Brutal
  • 2 times increased Cooldown time

COMMON
Siege Mode
  • Straight Fire Damage 204% (when NF spending: 245%) ⇒ 155% (when NF spending: 186%)
  • Arch Fire Damage 211%(when NF spending: 253%) ⇒ 162%(when NF spending: 195%)
  • Arrow range decreased

Night Watcher
Awakened Will: Night Watcher
  • MP Recovery (10 ⇒ 5) when using Nature's Energy
Karma
  • Skill range decreased
Rage Fungus
  • Damage (786% ⇒ 529%)

Wind Sneaker
Awakened Will: Wind Sneaker
  • MP Recovery (10 ⇒ 5) when using Nature's Energy
Gyro Kick
  • Damage (5086% ⇒ 4083%)
Flexible Movement
  • Basic Attack speed (3% ⇒ 2%)
  • Passive skill attack speed increase 2% per level

Grand Archer
Awakened Will: Grand Archer
  • MP Recovery (10 ⇒ 5) when using Nature's Energy
Rapid Archer
  • After using arrow skills, the next arrow skill cooldown time decrease 20%' is added (Except Siege mode and Hyper Active skill)
Cutlass Wind
  • Changed to 'Last attack does not lift up the enemy'
Gungnir
  • Magical Spear damage 123%(Awakening 156%) ⇒ 285%(Awakening 364%)
  • Tornado Damage 231%(Awakening 295%) ⇒ 133%(Awakening 169%)