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COMMON
 | | Focus Strength
- Lv.4 Physical/magical attack increase (+1000 ⇒ +600)
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Veteran Commander
 | | Awakened Will: Veteran Commander
- Attack increase changes (10% ⇒ 5%)
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| | | Overheat
- Number of Key press to use Overheat decreases
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 | | Mercenary Survival Strategy
- At Lv.1:
- Physical Defense changes (10% ⇒12.5%)
- Magical Defense changes (5% ⇒12.5%)
- Resistance (+50 ⇒ +25)
- Increase rate sets 2.5% of Physical/Magical Defense per level
- Additional Resistance +25 per level
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 | | Victory Survival Strategy
- At Lv.1, No Overheat damage when HP is below 12.5% ⇒ Additional Required HP amount to activate increases 2.5% per level
- Specific Midair skills damage increase (150% ⇒ 120%)
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 | | Flames of Victory
- MP recovery increase (40% ⇒ 10%)
- Specific Active skill MP consuming (100% ⇒ 50%)
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 | | Mercenary Behavior
- At Lv.1, Debuff remain time (25% ⇒ 12.5%)
- Additional Debuff remain time increases 2.5% per level (Lv. 5%)
- At Lv.1, Overheat damage decrease 25%(PvP 10%) ⇒ 20% (PvP 12.5%)
- Additional Overheat Damage Reduction increases 25% per level (PvP 10%) ⇒ 10% (PvP 2.5%)
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 | | Veteran
- At Lv.1, Attack Power increase 10% ⇒ 2.5%
- Additional Attack Power increase 10% ⇒ 2.5% per level
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Blade Master
 | | Awakened Will: Blade Master
- All skill damage increase ⇒ Special Active skill damage increase
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| | | Dash Jump ZZZZ
- Fixed the Dash Jump ZZZZ attack (Actual attack is no longer delayed)
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Blade Mastery
- At Lv.1, Critical Stat increase (5% ⇒ 2%)
- Additional Critical Stat increase (3% ⇒ 2%) per level
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Reckless Fist
 | | Unending Rage
- Flaming Nasod Arm Passive effect (100% ⇒ 50%)
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 | | Awakened Will: Reckless Fist
- When Additional Awakening, Attack Power/Defense increase (5% ⇒ 2.5%)
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 | | Burning Nasod Hand
- At Lv.1, Additional Attack Power (5% ⇒ 2.5%)
- Additonal Attack Power increase (5% ⇒ 2.5%) per level
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 | | Victor's Confidence
- At Lv.1, Attack Power increase (15% ⇒ 12.5%)
- Additonal Attack Power increase (5% ⇒ 2.5%) per level
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 | | Refined Physique
- At Lv.1, Damage reduction (8% ⇒ 4%)
- Additional Damage Reduction increases (8% ⇒ 2%) (Lv.4 - 6%)
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