Fatal
  • Critical effect ignores defense 100% ⇒ changes to 50% (25% in PvP)
Brutal
  • 2 times increased Cooldown time

COMMON
Focus Strength
  • Lv.4 Physical/magical attack increase (+1000 ⇒ +600)

Veteran Commander
Awakened Will: Veteran Commander
  • Attack increase changes (10% ⇒ 5%)
 Overheat
  • Number of Key press to use Overheat decreases
Mercenary Survival Strategy
  • At Lv.1:
  • Physical Defense changes (10% ⇒12.5%)
  • Magical Defense changes (5% ⇒12.5%)
  • Resistance (+50 ⇒ +25)
  • Increase rate sets 2.5% of Physical/Magical Defense per level
  • Additional Resistance +25 per level
Victory Survival Strategy
  • At Lv.1, No Overheat damage when HP is below 12.5% ⇒ Additional Required HP amount to activate increases 2.5% per level
  • Specific Midair skills damage increase (150% ⇒ 120%)
Flames of Victory
  • MP recovery increase (40% ⇒ 10%)
  • Specific Active skill MP consuming (100% ⇒ 50%)
Mercenary Behavior
  • At Lv.1, Debuff remain time (25% ⇒ 12.5%)
  • Additional Debuff remain time increases 2.5% per level (Lv. 5%)
  • At Lv.1, Overheat damage decrease 25%(PvP 10%) ⇒ 20% (PvP 12.5%)
  • Additional Overheat Damage Reduction increases 25% per level (PvP 10%) ⇒ 10% (PvP 2.5%)
Veteran
  • At Lv.1, Attack Power increase 10% ⇒ 2.5%
  • Additional Attack Power increase 10% ⇒ 2.5% per level

Blade Master
Awakened Will: Blade Master
  • All skill damage increase ⇒ Special Active skill damage increase
 Dash Jump ZZZZ
  • Fixed the Dash Jump ZZZZ attack (Actual attack is no longer delayed)
Blade Mastery
  • At Lv.1, Critical Stat increase (5% ⇒ 2%)
  • Additional Critical Stat increase (3% ⇒ 2%) per level

Reckless Fist
Unending Rage
  • Flaming Nasod Arm Passive effect (100% ⇒ 50%)
Awakened Will: Reckless Fist
  • When Additional Awakening, Attack Power/Defense increase (5% ⇒ 2.5%)
Burning Nasod Hand
  • At Lv.1, Additional Attack Power (5% ⇒ 2.5%)
  • Additonal Attack Power increase (5% ⇒ 2.5%) per level
Victor's Confidence
  • At Lv.1, Attack Power increase (15% ⇒ 12.5%)
  • Additonal Attack Power increase (5% ⇒ 2.5%) per level
Refined Physique
  • At Lv.1, Damage reduction (8% ⇒ 4%)
  • Additional Damage Reduction increases (8% ⇒ 2%) (Lv.4 - 6%)