- 2024-11-06 00:00 AM ~ 2024-11-06 04:00 AM PST
- Secret Dungeon Reward ED Adjustment
- Serpentium Raid Stage 4
★ Added
- Hedgehog Delivery Event [View]
(2024-11-06 00:00 ~ 2024-12-03 23:59)
★ Ended
- 2024 Halloween Event [View]
(2024-10-16 00:00 ~ 2024-11-05 23:59)
★ Added
- Empire Reign Ice Burner [View]
(2024-11-06 00:00 ~ 2025-02-04 23:59) - Empire Reign Ice Burner Trial Package [View]
(2024-11-06 00:00 ~ 2025-02-04 23:59) - Empire Reign 1+1 Ice Burner Package [View]
(2024-11-06 00:00 ~ 2024-11-12 23:59) - Lithia’s Frozen Edge Costume Suit Package [View]
(2024-11-06 00:00 ~ 2025-01-01 23:59) - Noah Skill Cut-In: 1st~3rd 2nd Job Skill Cut-In [View]
- Rushing Silent Shadow Skill Cut-In
- Illuminating Stellar Caster Skill Cut-In
- Lunar-Drawn Pale Pilgrim Skill Cut-In
(2024-11-06 00:00 ~ Permanent)
- Lithia Skill Cut-In: 1st~3rd 2nd Job Skill Cut-In [View]
- Exploring Mighty Miner Skill Cut-In
- Whispering Greedy Wonder Skill Cut-In
- Hypothetical Rima Clavis Skill Cut-In
(2024-11-06 00:00 ~ Permanent)
★ Ended
- Elrios Pass Season 8 (Premium) [View]
(2024-08-14 00:00 ~ 2024-11-05 23:59) - Elrios Pass 2000XP Ticket [View]
(2024-08-14 00:00 ~ 2024-11-05 23:59) - Ann’s Growth Support Pass (Premium) [View]
(2024-08-14 00:00 ~ 2024-11-05 23:59) - Ann’s Growth Support Pass 2000XP Ticket [View]
(2024-08-14 00:00 ~ 2024-11-05 23:59) - Ascending Dragon Ice Burner [View]
(2024-08-14 00:00 ~ 2024-11-05 23:59) - Ascending Dragon Ice Burner Trial Package [View]
(2024-08-14 00:00 ~ 2024-11-05 23:59) - Lithia’s Ice Cream Soda Costume [View]
(2024-09-11 00:00 ~ 2024-11-05 23:59) - Sporty Maid Costume Suit [View]
(2024-10-09 00:00 ~ 2024-11-05 23:59)
★ Serpentium Raid – Serpentium Tower/Orchestra Hall
- Serpentium Raid Stage 4 will be updated for the Serpentium Region.
- Serpentium Raid Stage 4 will be the same as Stages 1-3, consisting of 2 dungeons. Each dungeon will lead to 2 battles.
Dungeon Name Difficulty Requirement Demon Realm Debuff # of players Resurrection Stone Limit Serpentium
Tower4 Lv.99
CP 15,000,000 or higher
Tenebrous Armor or higher95% 4~6 3 Orchestra Hall - Serpentium Raids are available on stage 1-4 difficulty per dungeon, and players can enter Orchestra Hall after clearing Serpentium Tower.
- Players can obtain 1 time per week item drop rewards and repeat item drop rewards from Serpentium Raids.
- Please check back after the maintenance for detailed information on the raid.
★ Serpentium Raid – Item Drop Rewards
- The T.E.S System Chip, T Type Amplified Circuit, and System Chip Reset Ticket are available through the Serpentium Raid Stage 4.
[Serpentium Tower Stage 4 Item Drop Table]Item Drop Table Difficulty Phase Obtainable Items Weekly 4 1 T.E.S System Chip 2 T.E.S System Chip
Antenna Earrings CubeRepeat 4 2 I Type or L Type Amplified Circuit
Small~Large Zetrium Ore
T Type Amplified Circuit
T.E.S System Chip
System Chip Reset Ticket
Antenna Earrings Cube[Orchestra Hall Stage 4 Item Drop Table]
Item Drop Table Difficulty Phase Obtainable Items Weekly 4 1 T.E.S System Chip 2 T.E.S System Chip
Maestro Halo CubeRepeat 4 2 Small~Large Zetrium Ore
T Type Amplified Circuit
T.E.S System Chip
System Chip Reset Ticket
Maestro Halo Cube
★ Secret Dungeon Reward Adjustments
- ED rewards will be adjusted for each Secret Dungeon CP Requirement category as announced in the October 16th update announcement.
Stage Entry CP ED Before ED After Dungeon 1 500,000 2,000,000 No Change Wally’s Underground Laboratory / Dragon Nest: Abyss / Transporting Tunnel: CA 2 1,500,000 10,000,000 8,000,000 Velder’s Hallucination / Temple of Trials 3 2,500,000 14,000,000 12,000,000 The Rage of Behemoth / Grand Cavern: The Source of Demonic Energy 4 5,000,000 21,000,000 18,000,000 Deep-Sea Passage: Emergency Crisis 5 8,000,000 23,000,000 No Change Reclaim the Supply Train
★ Character
- [Common]
- Fixed a bug where the HP recovery effect upon Command/Active hits would unintentionally activate on certain non-Command/Active hits.
Target Skill (Effect) Blade Master Bloody Accel Crimson Avenger Awakened Will: Crimson Avenger Pale Pilgrim Moon’s Origin Ice Burner Bloody Nightmare
- Fixed a bug where the HP recovery effect upon Command/Active hits would unintentionally activate on certain non-Command/Active hits.
- [Aisha]
- [Metamorphy]
- Fixed a bug where the appearance of the undyed hair would be unintentionally exposed when using the Magical Makeup skill with dyed hair equipped.
- [Metamorphy]
- [Chung]
- [Shooting Guardian]
- Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the Trick Shot skill.
- [Deadly Chaser]
- Fixed a bug where certain hits were not applying attributes as intended when using the Bullet Blitz skill.
- [Fatal Phantom]
- Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the [Mod] Trick Shot skill.
- [Shooting Guardian]
- [Add]
- [Lunatic Psyker]
- Fixed a bug where certain hits unintentionally applied as Active hits when flashing forward during the Quicksilver Accel skill.
- [Mad Paradox]
- Fixed a bug where the appearance of the undyed hair would be unintentionally exposed when using the Moonlight Rhapsody skill with dyed hair equipped.
- [Overmind]
- Fixed a bug where hits were not applied as command hits when using the following commands.
Command →→XXX ZZXX →→XZ ZX ZXX
- [Lunatic Psyker]
- [Lu/Ciel]
- Fixed a bug where hits were not applied as command hits when using the “→→X” command.
- [Catastrophe]
- Fixed a bug where certain hits were not applied as hyperactive hits when using the Angra Mainyu skill.
- [Rose]
- Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the Rising Shot skill.
- [Optimus]
- Fixed a bug where hits were not applied as special active hits when using the Armored Tempest and Robot Detonation Reaction skills.
- [Ain]
- Fixed a bug where hits were not applied as command hits when using the “ZZZX” command.
- [Laby]
- [Twins Picaro]
- Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the [Mod] Boing skill.
- [Twins Picaro]
- [Noah]
- [Stellar Caster]
- Fixed a bug where certain hits applied to nearby targets were not applied as skill hits when using the Beyond skill.
- [Stellar Caster]
- [Lithia]
- [Mischief]
- Fixed a bug where Lucky Chance and [Mod] Lucky Chance continued to hit even after the skill effect had already disappeared.
- [Mischief]
★ Dungeon/PvP/Field
- Fixed a bug where players would unintentionally fail the pattern even when in the safe zone if the raider and host are out of sync in the Serpentium Tower Phase 2 – Area Scout pattern.
- Fixed a bug where the announcement unintentionally did not display text relating to the energy charge reset when the Defense System’s HP dropped below 150 bars in Serpentium Tower Phase 2.
- Fixed a bug where the Venomous Fog of Abyss debuff would be unintentionally applied when getting up after being knocked down in certain locations in Nightmare’s Crib – Phase 2.
- Increased the damage increase buff when the Charging Rod’s charging link connects in Phase 1 of Serpentium Tower Stages 1~3.
- Improved the damage range of the Maestro’s hands in Orchestra Hall Stages 1~3.
- Corrected the character’s size for the Maestro’s continuous conducting pattern in Orchestra Hall Stages 1~3.
- Fixed a bug where players would die in the correct location during the note check in Phase 1 of Orchestra Hall under certain circumstances.
★ ETC
- Fixed a bug where the [Stat Change upon Equipping] combat/defense change in the item tooltip did not calculate as intended under certain circumstances.
- Fixed a bug where the Phantom Crest effect would unintentionally work as the sum of resistances based on the dungeon in PvP.
- Fixed a bug where the help text would unintentionally overlap when resizing the UI with the NPC Reforge Transfer help open on certain resolutions.
- Fixed a bug where only Ciel items would display when selecting multiple characters including “Ciel” in [Board > Simple Search Filter > Character].
- Fixed a bug where the Village Quest question mark icon would unintentionally remain in its previous location when the Guild Base Skin has changed.
- Fixed a bug where the Results UI would unintentionally disappear under certain circumstances after clearing a dungeon.
- Improved so that the Raid Reward information popup no longer closes after dungeon completion if someone leaves the party.
- Fixed a bug where an input error message is unintentionally displayed when the Guild Master Delegation Agreement popup opens under certain circumstances.