- 2024-07-30 11:50 PM ~ 2024-07-31 03:30 AM PDT
- PvP League Reset
- Boss Fight and Raid Title Sharing
- PvP Content Adjustment
- PvP Exclusive Weapon Addition
- Prof. Pho’s Fourth Growth Guide System (4) – Lesson 3 and 4
- Elrianode Equipment System Improvement
- Colorblind Assist Mode Settings Addition
- Inventory Adjustment
- Buff UI Improvement
- Varnimyr – Pruinaum Normal Dungeon Difficulty Adjustment
★ Added
- Class Change Event [View]
(2024-07-31 00:00 ~ 2024-08-13 23:59) - Hedgehog Draw Lots Event [View]
(2024-07-31 00:00 ~ 2024-08-13 23:59)
★ On-going
- Raven’s Summer Camp Event [View]
(2024-07-17 00:00 ~ 2024-08-13 23:59)
★ Added
- Sporty Summer Costume [View]
(2024-07-31 00:00 ~ 2024-08-27 23:59) - Re-Order: Summon Stone [View]
- Sugar Glider
- Melo
- Dream Keeper
- Hamy
- Pom Pom
- Arcana Chair
- Elephant Shrew
- Alpaca Tutu
- Guac Guac
- Dark Griffin
- Star Witches Broom
- Nell’s Bicycle
- Bebe
- Gold Falcon
- Wah-Kun
(2024-07-31 00:00 ~ 2024-08-13 23:59)
- Lithia Ocean’s Dance Custom Motion [View]
(2024-07-31 00:00 ~ 2024-09-24 23:59)
★ Ended
- Lithia Dark Shadows Ice Burner [View]
(2024-06-05 00:00 ~ 2024-07-30 23:59) - Lithia Glacial Ice Burner [View]
(2024-06-05 00:00 ~ 2024-07-30 23:59) - Lithia Nasod Battle Suit MK2 Ice Burner [View]
(2024-06-05 00:00 ~ 2024-07-30 23:59) - Nyan Maid & Servant Costume [View]
(2024-07-03 00:00 ~ 2024-07-30 23:59) - Lithia Dreaming Automata 1+1 Ice Burner Package (Buying Limit: 10) [View]
(2024-07-24 00:00 ~ 2024-07-30 23:59) - Lithia Ocean Pearl 1+1 Ice Burner Package (Buying Limit: 10) [View]
(2024-07-24 00:00 ~ 2024-07-30 23:59)
★ Boss Fight and Raid Title Sharing
- As previously announced in the 2024 Summer Update notice, Boss Fight and Raid titles will become shared across characters. Boss Fight titles will be moved from the [Character] tab to the [Common] tab in the title UI.
- If there are no characters that have obtained the title, the total count will be combined and be displayed. If there is a character on the account that has already acquired the title, the title will be accessible to other characters on the account.
- For the “Attack of Steel Machines” title, players will receive 1 tradable title item to immediately unlock the title for each character over 1 that has acquired the title.
- For the title item, the item can only be used if the “Attack of Steel Machines” title has been acquired.
- With the Boss Fight and Raid title changes, the below Boss Fight and Raid equip requirements will be adjusted as below.
Title Equip Requirement Fire Tamer [To a New Region] Clear Epic Quest
“Entering Varnimyr”Blazing Figure Dance of Thorns Dark Gaze Saga of Fire and Darkness Rekindled Fire Versatility [To a New Region] Clear Epic Quest
“Entering Pruinaum”Night Parade of the White-Ghost Black and White Faint Silhouette [To a New Region] Clear Epic Quest
“Entering Abyss”Awakened Hatchling Stagnant Dreamer King of Abyss Natural Flow Corrupted Dragon Slayer Achieve Lv. 99 Corrupted Dragon’s Blood Usurper of Twisted Time and Space Exploit the Weakness [To a New Region] Clear Epic Quest
“Entering Rigomor”The Setting Sun Sealer of Plegas [To a New Region] Clear Epic Quest
“Entering Plegas Outskirts”Attack of Steel Machines [To a New Region] Clear Epic Quest
“Entering Monaterra”
★ Varnimyr – Purinaum Normal Dungeon Difficulty Adjustment
- Varnimyr, Rigomor, and Pruinaum region normal dungeon monster stats will be adjusted.
Region Dungeon Details Varnimyr Guardian’s Forest Forginay’s Attack and Defense reduced. Sentinel Commander’s HP, Attack, and Defense reduced Sentinel Ranger and Sentinel Chaser’s HP reduced. Dark Elves’ Outpost Sentinel Guardians, Sentinel Commander’s Attack and Defense reduced. Sentinel Rider, Sentinel Tracer, Fae Panther’s HP reduced. Forsaken Spirit Asylum Nephilim Lord’s HP, Attack and Defense reduced. Ino Nephilim, Njord, and Mople’s Attack reduced. Shadow Vein Dark Agate’s Attack reduced. Nero’s HP, Atack reduced. Rigomor Sea of Ruin Leviathan’s Attack reduced. Chaos Leviathan’s HP, Attack reduced. Abandoned Deep-Sea Tunnel A.M.P.S Type – Gerstalker’s Attack reduced. Abandoned Icerite Plant Clockwork Frost Hermit’s Attack reduced. Pruinaum Glacial Land Boss Asella’s HP, Attack, Defense reduced. Small Garen, Large Garen, Midboss Asella’s HP reduced. Old Village Site Antiquark, Quark, Meson’s HP, Attack and Defense reduced. Sanctuary of the Soul Baryon, certain Elite Guard’s HP and Attack reduced. Guard, Guard Captain, Elite Guard’s HP reduced. Capital-Bound Train T.P.S.S Core’s HP and Attack reduced. A.M.A.S Type – Kaempferi, A.M.A.S Type – Abyssicola, Enraged Antiquark, Close Range Guard, Long Range Guard, Elite Guard, Powerful Elite Guard’s HP reduced. - Varnimyr, Rigomor, and Pruinaum region normal dungeon patterns will be changed.
- [Dark Elves’ Outpost]
- Vine Traps changed to no longer restrain movement.
- [Forsaken Spirit Asylum]
- Nephilim Lord’s seal’s corresponding core will become invincible after the Nephilim Lord’s seal is destroyed.
- [Abandoned Deep-Sea Tunnel]
- A.M.P.S Type – Kaempferi will begin spawned.
- [Trosh’s Nest]
- Homon, Armadulla, and Seren will begin spawned.
- [Glacial Land]
- Ice floor will be changed to not be destroyable.
- Upon falling from the stage, the respawn point will be more forward than the point of fall even when the sub-stage has not been cleared.
- [Old Village Site]
- Antiquark’s attack will no longer apply Freeze debuff.
- Stage 3 (where Quark and Antiquark are summoned) will be removed.
- [Sanctuary of the Soul]
- Elite Guard relocation cooldown will be increased.
- Elite Guard kick attack will only knock back players when hit.
- Elite Guard tornado attack will only pull players in when hit.
- [Dark Elves’ Outpost]
★ PvP Content Adjustment
- All character PvP ratings will reset 07/31 After Maintenance.
- 3v3 mode removed from arena.
- The least played mode, 3vs3, will be removed to help players focus on 1vs1 and 2vs2 modes.
- All PvP UI and PvP records regarding 3vs3 mode will be removed.
- The least played mode, 3vs3, will be removed to help players focus on 1vs1 and 2vs2 modes.
- Based on increasing equipment stats, the adjustments to the HP correction will be made and stat adjustments that have previously been different between PvP modes and ranks will be normalized.
- To encourage fair rank achievements, rating gain on win will decrease and rating loss on loss will increase in party play.
- Matchmaking conditions will be adjusted to shorten arena matching time.
★ PvP Exclusive Weapon Addition
- Weapons can be acquired from NPC Camila’s new quest.
- The weapon will start at +9 and will provide a weapon appropriate for the character that used the cube.
- While having the Duelist’s Sparring Weapon equipped, only PvP and Ereda Island can be entered.
- Duelist’s Sparring Weapon can use exclusive property, enhancement, and specialized systems.
* Duelist’s Sparring Weapon cannot be enchanted or imprinted. - Upon equipping the Duelist’s Sparring Weapon with the Duelist’s Sparring Armor, a 5 set effect will be applied.
- 5 Set Additional Effect: All Element Resistance +100, All Weapon Attributes Activation Chance +3%
★ Character Progression Adjustment
- Prof. Pho’s Fourth Growth Guide Lessons 3 and 4 Added
- Adventurers who have reached the Pruinaum region through Prof. Pho’s Fourth Growth Guide Lessons 1 and 2 will have access to Prof. Pho’s Fourth Growth Guide Lessons 3 and 4 to aid adventurers in entering the Pruinaum raids.
- Upon receiving all rewards, Prof. Pho’s Growth Guide can no longer be accessed, and the Growth Guide icon will disappear.
- Prof. Pho’s Growth Mission reward will include [Ariel] Prof. Pho’s Artifact Ring Cube, [Ariel] Prof. Pho’s Artifact Armor & Necklace Cube and other various rewards, and mission and reward details can be checked in game on 7/31 After Maintenance.
- Adventurers who have reached the Pruinaum region through Prof. Pho’s Fourth Growth Guide Lessons 1 and 2 will have access to Prof. Pho’s Fourth Growth Guide Lessons 3 and 4 to aid adventurers in entering the Pruinaum raids.
- Vestige of Soul – Sword of Requiem Weapon Growth Quest clear conditions will be adjusted.
Stage Before After Stage 1 Clear Pruinaum Region Dungeon 25 times (Raid Dungeon Excluded) Clear Pruinaum Region Dungeon 10 times (Raid Dungeon excluded) Stage 2 Clear Pruinaum Region Dungeon with S rank 75 times (Raid Dungeon Excluded) Clear Pruinaum Region Dungeon with S Rank 20 times (Raid Dungeon Excluded) Stage 3 Clear Pruinaum Raid 75 times (Story Mode, Challenge Mode Excluded) Clear Pruinaum Raid 10 times (Story Mode, Challenge Mode Excluded) Stage 4 Clear Savage White-Ghost’s Castle 75 times (Story Mode, Challenge Mode Excluded) Clear Pruinaum Raid 30 times (Story Mode, Challenge Mode Excluded) Stage 5 Clear Altar of Invocation 150 times (Story Mode, Challenge Mode Excluded) Clear Pruinaum Raid 50 times (Story Mode, Challenge Mode Excluded) - Certain Title requirements have been changed.
Title Name Before After Blazing Figure Clear Crimson Tower of Howling Flames 100 times (Story Mode Excluded) Clear Crimson Tower of Howling Flames 50 times (Story Mode Excluded) Versatility Clear Savage White-Ghost’s Castle 100 times (Story Mode Excluded) Clear Savage White-Ghost’s Castle 25 times (Story Mode Excluded) Night Parade of the WhiteGhost Clear Altar of Invocation 100 times (Story Mode Excluded) Clear Altar of Invocation 25 times (Story Mode Excluded) Black and White Clear Savage White-Ghost’s Castle while still having 1 resurrection remaining 150 times (Story Mode Excluded)
Clear Altar of Invocation while still having 1 resurrection remaining 150 times (Story Mode Excluded)Clear Savage White-Ghost’s Castle while still having 1 resurrection remaining 75 times (Story Mode Excluded)
Clear Altar of Invocation while still having 1 resurrection remaining 75 times (Story Mode Excluded)Survival of the Cold Defeat 13000 Monsters from Abandoned Icerite Plant Defeat 5000 Monsters from Abandoned Icerite Plant Converse with Fists Clear Sanctuary of the Soul 100 times Clear Sanctuary of the Soul 50 times Happy Train Ride Clear Capital-Bound Train 100 times Clear Capital-Bound Train 50 times
★ Elrianode Equipment System Improvement
- As previously announced, the Elrianode Armor system will be changed on 07/17 After Maintenance.
- Currently, the Elrianode Armor set is only used for a short time after reaching Lv. 99. The following changes will be implemented in order to improve the progression experience with the Elrianode Armor Set.
- New Elrianode Armor set can be acquired from Prof. Pho’s Second Growth Guide.
- 07/31 After Maintenance, the reward will be changed to ‘[Ariel] +9 Restored Elrianode Armor Cube.
- Prof. Pho’s Second Growth Guide Clear Condition will be changed to ‘Clear Elrianode Region dungeon 3 times.’
- Current Elrianode Armor set will remain and Restored Elrianode Armor set will be added.
- Quest progression will be reset 07/31 After Maintenance to allow characters that already acquired the rewards to obtain the new Elrianode Armor set.
- Restored Elrianode Armor cannot be transferred through the Shared Bank or dismantled, and can only be deleted by discarding.
- Elrianode region dungeons and Twisted Time and Space – Fahrmann’s Peak will no longer drop El Tear Fragments or El Tear Fragment Powder.
- Elrianode Armor Crafting / El Tear Fragment Trade features will be removed.
- [Elrianode] Trace of the Ancient City / [Elrianode] Ancient City Investigation / [Internet Cafe] Trace of the Ancient City Quests will be removed.
- Rewards from Epic Quests that reward El Tear Fragments will be removed.
- Quest
At the Hall of El – Aisha At the Hall of El – Rena At the Hall of El – Raven At the Hall of El – Eve At the Hall of El – Chung At the Hall of El – Ara At the Hall of El – Elesis At the Hall of El – Add At the Hall of El – Lu/Ciel - Restored Elrianode Armor cannot be assembled with El Tear but fixed effect and set effect will be added
Part Fixed Effect Set Effect Top Polarize: Attack/Attacked Damage
[2 + Enhancement Level]% (Max 55%)Critical Damage +6% Physical/Magical Attack Power +5% Bottom Buff – Physical/Magical Attack Power
[2+ Enhancement Level]%MP Cost -5% Gloves All Skill Damage Increase
[5* Enhancement Level]%All Skill Damage +10% Shoes Buff – Nearby Party’s Maximize +10% Flexibility/Tenacity/Strength/Bravery
Skill Damage +20% - El Tear Assembly and Color Change features by NPC Denif will remain for a period of time.
- Elrianode Color Change Ticket from the Item Mall will be removed 07/31 After Maintenance.
- Elrianode Color Change Ticket and El Tear Assembly can be used on current Elrianode Armor until August 27, 2025 Before Maintenance.
★ Colorblind Assist Mode Settings Addition
- A new colorblind mode setting will be added for adventurers affected by color blindness.
- “Accessibility” tab will be added to System Option (O).
- In the [Accessibility > Colorblind Assist Mode] Menu, Blue/Green/Red Colorblind modes can be adjusted and adjust character, background, and effect settings for colorblindness settings.
★ Inventory Adjustment
- Inventory Costume Page Increase
- Inventory Costume Category will be increased to 15 pages. (Current 14 pages > 15 pages)
- Ice Burner Inventory Category Addition
- An Ice Burner Inventory Tab to store Ice Burner Costumes and Accessories will be added.
- Ice Burner Costumes and Accessories currently stored in the Accessories and Costumes tabs will be moved to the new inventory tab.
- The Ice Burner Inventory has a total of 15 pages and cannot be expanded.
- Ice Burner Costumes and Accessories tab will be added to the Market Board filter.
- An Ice Burner Inventory Tab to store Ice Burner Costumes and Accessories will be added.
★ Buff UI Improvement
- The Buff UI will be redesigned to match the new UI designs. Features will be added to categorize and set up buffs based on type and source and differentiate self and party buff lists.
- [Buff Settings]
- Set the appearance of Self and Party buff icons through the Buff UI settings.
- [Buff Settings]
- Details can be checked in game on 07/31 After Maintenance.
★ ETC UI Improvement
- Party, Expedition, and Raid join and leave status will be displayed in the party chat.
- When changing leaders in a raid, the character set as the raid leader will be notified via a popup window.
- A function to identify all Gems of Skill will be added.
- Upon confirming to identify all Gems of Skill, all owned Gems of Skill in the inventory will be identified.
- Upon checking the identify all Gems of Skill function, the total ED cost for identification will be displayed.
- Identification cannot be done if ED cost exceeds currently owned ED.
- In game settings, remove transcendence appearance will be renamed to remove appearance change.
- Appearance change can be disabled for skills that change character appearance by setting the option ON/OFF.
- (Excludes appearance change from Altar of Evil, Transcendence Skill)
★ Character
- [Common]
- Fixed a bug where Aurora Mustika: Monarch Cloak would have an abnormal appearance in certain situations.
- Fixed a bug where certain weapons would have an abnormal trajectory in certain situations.
- [Eve]
- [Code: Unknown]
- Fixed a bug where jumping/dashing while having Perkisas – Guise of Greed Wings did not cause the wings to spread
- [Code: Battle Seraph]
- Fixed a bug where activating Linear Divider with Fusion Field caused the Field to display with the color of the Reactive Field.
- Fixed a bug where using the Linear Divider in the up direction without activating a Field while awakening caused the effect to not display.
- Fixed a bug where the Thousand Star skill was not affected by the Special Active Cooldown Reset effect from the Night Parade of the White-Ghost title effect.
- [Code: Unknown]
- [Rose]
- [Prime Operator]
- Fixed a bug where the explosion effect and satellite drop location did not match for Satellite Drop skill.
- [Prime Operator]
- [Lithia]
- Fixed a bug where ELSTAR Rookies trinityACE costume acquired through ELSTAR Showcase Event Dungeon could be stored in the shared bank.
* Since this item will no longer be stored in the shared bank, please move the costume to the Lithia character that will use the costume before the 07/31 Maintenance.
- Fixed a bug where ELSTAR Rookies trinityACE costume acquired through ELSTAR Showcase Event Dungeon could be stored in the shared bank.
★ Dungeon/Field/PvP
- Fixed a bug in Tricky House boss stage where Mister Hat’s Picture Frame Magic mechanic also dealt damage to party members in the same area.
- Fixed a bug in Blooming Mineral Field where the skill icon would disappear when the Sea Current Adaptation buff expired and the stack count reduced.
- Fixed a bug in The Great Steel Wall stage 2 where dismounting the turret did not work as intended in certain situations.
- Fixed a bug in Challenge Mode – Annihilator where the boss could not be hit in certain situations.
★ Item
- El Resonance Potion acquired from trading with NPC Fishing Site Helen will be changed to a stackable version of the El Resonance Potion.
- Current El Resonance Potion will remain as is.
- Fixed a bug where characters would be displaced if they used certain custom motions in town.
★ ETC
- Added a pop-up window to display seal count remaining when extracting force skills.
- Fixed a bug where players could start certain dungeons even if they did not meet the entry requirements.
- Fixed a bug where other players could not see buff icons already applied to players who just got invited to the party.
- Applied PVP Stat Adjustments to Detailed Stats UI (Match) and Free Training (PVP Stat).
- Fixed the pop-up text that appears when the player attempts to purchase items with a full Cash Item Storage.
- Before: Cash Item Storage is full. You cannot make any more purchases until space is available.
- After: Cash Item Storage is full.
Character | Change | Skill | Before | After |
Common | El Search Party Collection – Synergy | The number of characters required for the following synergy effects have been changed.
Instinctual Movement Divine Protection of Spirits |
||
Common | Attribute | Activation chance and MP Absorption amount have been adjusted.
Activation Chance MP Absorption |
||
Common | Rising Attack | The Rising Attack for the following characters have been adjusted to be considered as command attacks.
Aisha |
||
Elsword | Way of the Sword | Damage Increase for Destruction Commands: 100% (PvP: 50%) | Damage Increase for Destruction Commands: 100% (PvP: 20%) | |
Elsword | Command | The chain for the following command has been adjusted. DashZ -> DashZZ ->DashZZZ |
||
Lord Knight | Sandstorm | [Dungeon] Tornado(Physical): 706% Multi Hit Lightning(Physical): 381% Multi Hit [PvP] Tornado(Physical): 204% Multi Hit Lightning(Physical): 110% Multi Hit |
MP Recovery on hit has been reduced.
[Dungeon] |
|
Knight Emperor | O | Sandstorm | [Dungeon] Tornado(Physical): 367% Multi Hit Lightning(Physical): 448% Multi Hit [PvP] Tornado(Physical): 125% Multi Hit Lightning(Physical): 153% Multi Hit |
MP Recovery on hit has been reduced.
[Dungeon] |
Aisha | Mana Charging Status | MP recovery amount in MP Charging state after standing idle for 2 seconds will be reduced to half in PvP. | ||
Elemental Master | Lightning Shower | Drop multiple lightning bolts nearby. (Can also be activated midair) – Enemies hit will be stunned for 3 sec. |
Drop multiple lightning bolts nearby. (Can also be activated midair) – Enemies hit will be stunned for 1 sec. |
|
Rena | Mana Charging Status | MP recovery amount in MP Charging state after standing idle for 2 seconds will be reduced to half in PvP. | ||
Raven | Shadow Step | MP Cost will be adjusted. 30 -> 55 |
||
Sword Taker | Hypersonic Stab | [Dungeon] Slash(Physical): 306% Multi Hit (Awakening: 191% Multi Hit) Ignore Defense: 40% [PvP] Slash(Physical): 111% Multi Hit (Awakening: 68% Multi Hit) Ignore Defense: 5% |
[Dungeon] Slash(Physical): 306% Multi Hit (Awakening: 191% Multi Hit) Ignore Defense: 40% [PvP] Slash(Physical): 88% Multi Hit (Awakening: 55% Multi Hit) Ignore Defense: 5% |
|
Weapon Taker | Hellfire Gatling | [Dungeon] Flame Ball Explosion(Magical): 801% Multi Hit (Overheat 1113%) [PvP] Flame Ball Explosion(Magical): 289% Multi Hit (Overheat 401%) |
[Dungeon] Flame Ball Explosion(Magical): 801% Multi Hit (Overheat 1113%) [PvP] Flame Ball Explosion(Magical): 232% Multi Hit (Overheat 322%) |
|
Nova Imperator | O | Giga Prominence | [Dungeon] Large Fire(Magical): 3496% (Overheat 4859%) Blaze(Magical): 1106% Multi Hit (Overheat 1537%) [PvP] Large Fire(Magical): 1262% (Overheat 1754%) Blaze(Magical): 399% Multi Hit (Overheat 554%) |
Overheat HP consumption will be increased.
[Dungeon] |
Eve | Command | The following command will be adjusted. DashZ |
||
Code: Architecture | Command | The chain for the following command will be adjusted. DashZ -> DashZX |
||
Chung | Command | The chain for the following command will be adjusted. DashJumpZ -> DashJumpZZ |
||
Iron Paladin | Guard | MP Consumption will be adjusted. 25 -> 50 |
||
Divine Phanes | Command | Air Dash adjusted to be able to pass through units. | ||
Ara | Tempest Dance | Tempest Dance adjusted to be able to be canceled before rising into the air. | ||
Elesis | Chivalry | Damage Increase for Annihilation Command: 50% (PvP 25%) | Chivalry effect tooltip will be adjusted.
Damage Increase for Annihilation Command: 50% (PvP 15%) |
|
Doom Bringer | O | Conquerer | [Dungeon] Energy Explosion(Magical): 2799% Multi Hit Ignore Defense: 60% [PvP] Energy Explosion(Magical): 1010% Multi Hit Ignore Defense: 20% |
[Dungeon] Energy Explosion(Magical): 2799% Multi Hit Ignore Defense: 60% [PvP] Energy Explosion(Magical): 758% Multi Hit Ignore Defense: 20% |
Lu/Ciel | Command | The following command will be adjusted.
DashX (Lu, Ciel included) |
||
Black Massacre | O | Bloody Carnival | Black hole effect from Bloody Storm will be removed from PvP. | |
Ain | Command | Adjusted air movement command to apply super armor for a certain period of time. | ||
Ain | Command | The following commands will be adjusted. DashZ DashZZ DashZZZ DashX The chain for the following command will be adjusted. DashZ -> DashZZ The following command will be adjusted to apply super armor. DashZZ DashZZZ |
||
Lofty: Anpassen | Command | The following command will be adjusted to apply super armor. DashZX |
||
Bluhen | Command | The following command will be adjusted to apply super armor. DashZXX |
||
Twins Picaro | King of Pranks | [Dungeon] Chat Command Input Cooldown: 20 sec. [PvP] Chat Command Input Cooldown: 60 sec. |
[Dungeon] Chat Command Input Cooldown: 20 sec. [PvP] Chat Command Input Cooldown: 120 sec. |