[Maintenance]

  • 2024-01-31 00:00 ~ 2024-01-31 4:00 AM PST

[Contents]
★ Added

  • Character Balance Patch
  • PvP League Reset
  • Enhancement Improvement
  • Awakening System Improvement
  • Tutorial UI Improvement (Elsword~Noah)
  • Varnimyr and Pruinaum Raid Difficulty Improvement

[Events]
★ Added

  • Cobo Company Attendance Event
    (2024-01-31 00:00 ~ 2024-03-26 23:59)
  • Class Change Event
    (2024-01-31 00:00 ~ 2024-02-13 23:59)
  • Powerful Punch Master Event
    (2024-01-31 00:00 ~ 2024-02-27 23:59)
  • Break Limit Powerful Punch Master Event
    (2024-01-31 00:00 ~ 2024-02-27 23:59)
  • Consumable Support Event
    (2024-01-31 00:00 ~ 2024-02-27 23:59)

★ Ended

  • Hedgehog Draw Lots Event
    (2024-01-17 00:00 ~ 2024-01-30 23:59)
  • Lithia’s 1st Update Event
    (2024-01-03 00:00 ~ 2024-01-30 23:59)

[Cash Items]
★ Added

  • Re-Order Shop
    • ELSTAR Costume (Elsword~Noah)
    • ELSTAR Fan Package (Elsword~Noah)
      • trinityACE
      • MEGA CAKE
      • MAZE
      • ALTER CROWN
    • Super Star Red Carpet Custom Motion (Elsword~Noah)

    (2024-01-31 00:00 ~ 2024-02-13 23:59)

  • Lithia ELSTAR MEGA CAKE (Ver. Switch) Costume
    (2024-01-31 00:00 ~ 2024-03-26 23:59)
  • Lithia ELSTAR Fan Package
    • trinityACE
    • MEGA CAKE

    (2024-01-31 00:00 ~ 2024-03-26 23:59)

  • Lithia ELSTAR Another Dance Custom Motion
    • trinityACE
    • MEGACAKE

    (2024-01-31 00:00 ~ 2024-03-26 23:59)

  • Lithia ELSTAR Fan Service Custom Motion
    (2024-01-31 00:00 ~ 2024-03-26 23:59)

[Announcements]

★ Awakening System Revamp
All characters awakening system will be revamped on the 1/31 game maintenance update.

  • All characters except Add will be able to re-awaken.
  • You can charge up to 3 Awakening Beads.
    • You cannot charge any more awakening gauge once you charge 3 awakening beads.
    • The awakening state is not related to the awakening gauge charge.
  • You can use awakening up to 3 stages.
  • The buff icon changes depending on the awakening stage.
    • 3 stage awakening characters excluding Ain will show the awakening stack up to 3 stages.
    • Stage 1 awakening characters will not show stack event when re-awakening.
  • Use all charged awakening beads upon awakening.
    • All awakening beads will be used upon re-awakening as well.
  • Upon re-awakening, if the current awakening stage is lower than 3, the awakening stage will change depending on the number of awakening beads used.
    • Ex. If you are in stage 1 awakening and have 1 awakening bead, you become stage 2 awakening upon re-awakening.
    • If you are in stage 1 awakening and have 2 awakening beads, you become stage 3 awakening upon re-awakening.
  • If you re-awaken when in stage 3 awakening state, stage 3 related effects related to skill or unique system will activate upon re-awakening.
  • Excluding Add, all character’s basic awakening duration will increase to 90 seconds.
    • Basic awakening duration will be max 90 seconds, but it can exceed 90 seconds through effects such as skills or stats.
  • Upon force awakening, it will apply as if you used 1 awakening bead.
    • Ex. Peek-a-Boo Onion effect, Natal Chart Infortune skill effect, etc.
  • Character Change
Class Skill Name Before After
Rena Nature Aura System

[Dungeon]
Recover 15 MP per excessive Nature’s Force gained.

[PvP]
Recover 15 MP per excessive Nature’s Force gained.

[Dungeon]
Recover 15 MP per excessive Nature’s Force gained.

[PvP]
Recover 3 MP per excessive Nature’s Force gained.

★ Varnimyr and Pruinaum Raid Improvement
Varnimyr and Pruinaum Raid dungeon difficulty will be adjusted on the 1/31 game maintenance update.

  • Varnimyr and Pruinaum Raid Trace Reset Ticket use limits are removed.
  • [Raid] Retrieve Crimson/Soul Trace quest reward is increased. (1 > 3)
  • Varnimyr Raid pattern is adjusted.
    • [Never-Ending Darkness]
      • Even when skipping Dark Observer event scenes, it will use the gaze pattern immediately.
      • Even when skipping Crimson Eye event scene, it will use the spin pattern immediately.
      • Crimson Eye spin pattern damage is decreased.
      • Crimson Eye becomes groggy upon being hit by the rising thorns pattern 3 times.
  • Pruinaum Raid Pattern is adjusted.
    • [Altar of Invocation]
      • The amount of prohibition needed by Altar of Invocation Berthe/Berserk Berthe is increased from 3 > 6.
      • Annihilator’s laser attack, soul orb release, soul orb release (barrage pattern) damage decrease

★ Character Tutotial UI Improvement
Elsword to Noah start tutorial UI is changed to match the new UI during the 1/31 game maintenance update.

★ Enahancement System Revamp

  • All items that can be enhanced will have enhancement gauge from enhancement level 7 ~ 10.
  • Items with enhancement level 7~10 will use Blessed Fluorite Ore during enhancement to increase enhancement gauge.
    • The Enhancement Gauge will be applied identically when using Blessed Fluorite Ore during Protected Enhancement.
Current Enhancement Level Amount Needed for 100% Enhancement Gauge
7 50
8 90
9 180
10 270
Target Item
Blessed Fluorite Ore [Special] Blessed Fluorite Ore
Blessed Fluorite Ore (Armor Only) [Cobo] Blessed Fluorite Ore
  • Enhancement Gauge will be applied per item with enhancement attempts.
  • Enhancement Gauge is reset upon Enhancement Change (Increase, Decrease, and Rest) or Trading (Individual Trading, Board Sale Complete, Mail Send, Guild Storage).
    • Enhancement Gauge will remain when moving between character’s inventory and shared bank, registering on board, and receiving the item, Amethystine Prophecy Color Change, and Tenebrous Character Change.
  • Items with 100% Enhancement Gauge will have [Guaranteed Enhancement] button appear and will be guaranteed to increase enhancement without using any ingredients.

★ Enhancement System UI Revamp

  • Overall enhancement UI changed.
  • Basic information upon successful enhancement will be simplified. The details will be available by clicking on the magnifier button on the right.
  • Upon enhancement, the Enhancement Effect UI is added. Enhancement effect per enhancement can be checked by clicking on the magnifier button on the right.
    • You cannot check the details of items without an enhancement effect.
  • You can check the enhancement type and description depending on the ingredients used upon Enhancement attempt.
  • All UI for max enhancement items will be grayed out. Base stats, enhancement effect will be marked with a hypen (-).
  • Parts of Enhancement Help UI and tooltip are changed.

★ Profession (Blacksmith) System Revamp
Blacksmith Dismantle System is removed and Blacksmith Reforge system will be added on the 1/31 game maintenance update.

  • Reforge Fee will be decreased by 1% per Profession level (Max 10%).
  • Characters currently with Blacksmith profession will be given [Ariel] Profession Change Ticket on the 1/31 game maintenance update. The mail will be sent based on the character’s highest profession.
    • Mail will automatically be deleted on 1/29/2025 maintenance.
Level Amount of Change Ticket
Lv. 1 1
Lv. 2 1
Lv. 3 1
Lv. 4 2
Lv. 5 2
Lv. 6 2
Lv. 7 3
Lv. 8 3
Lv. 9 3
Lv. 10 4

★ Character
[Common]

  • Below buff/awakening icons will be fixed to be identical to the skill or item icon.
    Category Class Skill/Effect/Item Name
    Character Rune Master Mana Flow
    Character Battle Magician Power Aura
    Character Devi Chi Release
    Imprint System Imprint Effect – Physical Attack Power Increase
    Imprint System Imprint Effect – Magical Attack Power Increase
    Imprint System Imprint Effect – Critical Damage Increase
    Imprint System Imprint Effect – Critical Chance Increase
    Imprint System Imprint Effect – Maximize Increase
    Imprint System Imprint Effect – Party HP Recovery
    Imprint System Imprint Effect – Party MP Recover
    Imprint System Imprint Effect – Nearby Enemy Elemental Resistance Decrease
  • ELSTAR (ver. Switch) Costume Hair can now be dyed.

[Elsword]
[Rune Master]

  • Fixed the effect not applying properly when selecting Gigantic trait for Rising Slash skill.

[Aisha]

  • Fixed →→ZX command chasing Mad Paradox’s Master Skill, Event Horizon (Stage 3, 4).

[Void Princess]

  • When using Hell Drop skill, fixed some monsters following the Hell Drop summons.

[Chung]

  • Fixed the collar being visible around the head while equipping Heart El Shining Change Top Piece (Ver. Switch) during Midnight Romance Grand Piano custom motion.

[Add]
[Arc Tracer]

  • Fixed Neutron Bomb damage not properly applying to monsters in specific situations.

[Lu/Ciel]

  • Both Lu/Ciel’s 3rd class portraits will be shown from the Community UI.

[Ain]
[Erbluhen Emotion]

  • Fixed Proof Eid passive awakening duration increase effect exceeding max awakening duration.

[Bluhen]

  • Shining Presence [Edel Eid Effect]’s [Edel Eid : Rein] effect being applied less than the amount indicated in the tooltip.

[Laby]
[Nisha Labyrinth]

  • Fixed character look looking unnatural in certain situations.

★ Dungeon/PvP/Field

  • During Challenge Mode – ‘Silent Observer’ dungeon, fixed Silent Observer not disappearing in certain situations despite Dark Observer already appearing.
  • Fixed not being able to leave the dungeon when the host exits upon clearing phase 3 of Birth of Origin [Story/Normal].
  • Fixed black screen showing in certain situations when clearing Plegas’s Labyrinth.

★ Pet, Mount

  • Fixed Encouragement effect not applying properly when summoning pet in certain situations.

★ Item

  • Fixed open effect appearing in a different location when opening DIY El House.
  • Fixed the cloak turning invisible when a male character equipping Soulmate Under Vows Outfit use the Constant Memory of the Past (For 2) custom.
  • [Ariel] Dark Flame Symbol, [Ariel] Annihilating Soul Symbol item tooltip will have [Fixed Effect] added.
  • Fixed Heart El Shining Chage Top Piece item icon color being different from the actual look.
  • Fixed [Cobo] [Ariel] [Luriel] Chibi costume Magic Wardrobe category not being unified.

★ ETC

  • Fixed ‘unknown error’ message popping up when opening Pet Inventory in the Sparring Waiting Room.
  • When using Market Board, fixed Temporary Inventory UI and Market Info UI overlapping.
  • When using Shop, fixed Temporary Inventory UI overlapping with Item Sell UI.
  • Fixed showing Hair before dye is applied when using Market Board and clicking ‘Hide My Costume’ while previewing dyed Hair Costume (Alt+Click).
  • Fixed Blue Mystic Stone Imbue window also opening when imbuing Equipment Mystic Stone in certain situations.
  • Fixed Official PvP rank increase pop up window not being able to close with keyboard hot-key.
  • Fixed buff icon showing when entering Studio or Wedding Hall in certain situations.
  • Fixed UI not closing when moving to Character Selection Screen while Cobo Growth Guide is still open.
  • Fixed yellow border showing for existing custom item slots as well from full screen mode in the Item Mall.
  • After moving to another village through Cobo Transportation Service from the world map, and logging in to another character or moving villages, fixed another character icon showing in the world map in certain situations.
  • Fixed not being able to control while chatting with NPC when there’s a Friend Request pop up.
  • Fixed Costume Inventory page not functioning properly when removing costume in certain situations.
  • Fixed not being able to use another custom item with stat imbued from the inventory when a custom with stat imbued is selected in the Custom UI.
  • Fixed village interaction working even when clicking the Quest Helper UI from Beyond the Rift
  • Achievement button is added to Character Info, Achievement UI will be closed when using Inspect.
  • Fixed not being able to assemble El Tears through mouse drag.
  • Fixed Stamina and Life Stamina percentage showing different amounts than actual amount in certain situations.
  • Market Board detailed search ‘Enhancement Stage’ category name will be changed to ‘Enhancement Level’.
  • Fixed Gaia’s illustration not having the highlight in <[Lithia] EP.10 Curse in a Blessing in a Shackle>’s ‘[Village] After the Rescue’ quest event scene.
  • Fixed Enhancement UI not closing when accepting Bond/Mentor/Pupil Summon, or individual trade while Enhancement UI is open.
  • Fixed the UI overlapping when viewing another character’s bank while using individual bank.
  • Fixed chibi characters showing nearby when creating a bond far away from each other within the same village.
  • Fixed chat bubble location not being natural in Sparring Waiting Room.
  • Fixed certain Accessory Top Piece looking unnatural when using [Luriel] Collector’s Edition Figure Box Custom Motion in Sparring Waiting Room.
  • Fixed character title showing at the top when opening Mount UI in Sparring Waiting Room.
  • When changing ‘Fountain of Blessing’s blessing while Character UI is active, fixed the changes in the Combat Power not being applied immediately in the Character UI.
  • Fixed actual Combat Power being different from Powerful Punch Master! Combat Power in certain situations.
  • Following Ice Burner Costume pieces will be available for dying.
    Item Name
    Archdevil Hair
    Archdevil Hair Ver.Dark
    El Search Party Officer’s Hat
    El Search Party Officer’s Hair
    El Search Party Officer’s Hat (Ver.Dark)
    Velder Imperial Guard Hair
    Nasod Battle Suit Hair
  • You can purchase [Ariel] +9 Amethystine Armor Full Set Select Cube through the EP Shop from 2024-01-31 after MA ~ 2024-02-28 before MA.
  • Fixed effects removed due to the item effects changes such as ‘accuracy’, ‘dodge’ effects remaining in certain title, pet skill, monsters.
    Target Before After
    Pet: Sheriff (White) Apply Blind Debuff Apply Bleed Debuff
    Pet: Tree Knight (Cherry Blossom) Apply Blind Debuff Apply Bleed Debuff
    Title: Storm Warrior Apply Blind Debuff Apply Bleed Debuff
    Monster: Sea Chameleon (Abandoned Icerite Plant) 30% chance to dodge attack Removed
  • Please note that after the 01/31 maintenance, using Fountain of Blessing effect will cost Guild Coins again.
  • Fixed outlines not being shown when a character dies in Dungeon/PvP.
  • Fixed challenge mode alert showing every time a character logs in.
  • Fixed number of maximum Reforge Stange Transfer Ticker you can purchase at once from the Item Mall. (Before 1 > Max 4)
  • Fixed not being able to see if an item can use Magic Wardrobe function from item tooltip unless it was from the Inventory UI.
  • Fixed the quest list not being updated immediately when accepting or forfeiting quests from the Quest UI.

★ Character Balance
 

Character Mod Skill Name Before After
Aisha   Meteor Call Skill Attack Range is increased.

Traits have changed.
Gigantic / Heavy

Gigantic trait stat is adjusted.
150% → 125%

Elemental Master   Awakened Will: Elemental Master Critical is increased.
Memorizing a skill will lower the MP cost and also reduce the cooldown of the skill.

[Dungeon]
Critical Increase: 22%
Memorize Skill Cooldown Decreased: 90%
Memorize Skill MP Decreased: 10%

[PvP]
Critical Increase: 22%
Memorize Skill Cooldown Decreased: 50%
Memorize Skill MP Decreased: 10%

“Maximize Increase effect is added.

Critical and Maximize is increased.
Memorizing a skill will lower the MP cost and also reduce the cooldown of the skill.

[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%
Memorize Skill Cooldown Decreased: 90%
Memorize Skill MP Decreased: 10%

[PvP]
Critical Increase: 15%
Maximize Increase: 15%
Memorize Skill Cooldown Decreased: 50%
Memorize Skill MP Decreased: 10%”

  Icicle Spear Traits have changed.
Heavy / Critical
Aether Sage   Sage’s Wisdom Passive is renewed.

Developer Comment:
When hitting with a specific elemental magic, the 3 elemental attributes, fire, ice, and lightning will activate depending on the attribute of the skill.
Aether Sage can collect these elemental attributes to cast an even more powerful elemental magic. We recommend using elemental magic with the skill setting that will make collecting elements easier.

Aether Immersion Cause an eruption by simultaneously casting all elemental magic.

Requires 1 El’s Essence (Item)
– Uses 1 when Hyperactive Skill is used. (Unable to use without it)
– Right-click on identified El Shards to obtain El’s Essence.

(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets)

When casting skill, element gaining function is added.

Cause an eruption by simultaneously casting all elemental magic.
Obtain 20 Fire, Ice, Lightning elements.

Requires 1 El’s Essence (Item)
– Uses 1 when Hyperactive Skill is used. (Unable to use without it)
– Right-click on identified El Shards to obtain El’s Essence.

(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets)

Dark Magician Death Field Skill is renewed.

Traits have changed.
Haste / Light

Aging Traits have changed.
Light / Heavy
Void Princess Deathly Shadow Level 4

[Dungeon]
Magical Attack Power Increase: 8%
Defense Ignore Chance: 20%

[PvP]
Magical Attack Power Increase: 3.2%
Defense Ignore Chance: 20%

Level 4

[Dungeon]
Magical Attack Power Increase: 15%
Defense Ignore Chance: 20%

[PvP]
Magical Attack Power Increase: 6%
Defense Ignore Chance: 20%

Awakened Will: Void Princess Maximize is increased. If there are no enemies within a certain range, decrease skill cooldown and MP cost.

[Dungeon]
Maximize Increase: 20%

Effect Radius: 250
Skill Cooldown Decrease: 20%
Skill MP Cost Decrease: 20%

[PvP]
Maximize Increase: 20%

Effect Radius: 250
Skill Cooldown Decrease: 20%
Skill MP Cost Decrease: 20%

Critical Increase effect is added.

Critical and Maximize is increased. If there are no enemies within a certain range, decrease skill cooldown and MP cost.

[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%

Effect Radius: 250
Skill Cooldown Decrease: 20%
Skill MP Cost Decrease: 20%

[PvP]
Critical Increase: 15%
Maximize Increase: 15%

Effect Radius: 250
Skill Cooldown Decrease: 20%
Skill MP Cost Decrease: 20%

Oz Sorcerer Oz’s Dream [Dungeon]
Cooldown decrease by 10% (Hyperactive/Bond Skills Excluded)
Aging – Movement/Action Speed Decrease by 40%, All Attack Power Decrease by 40%, Additional Damage Decrease by 100%
Petit Angkor: Magical Defense Decrease by 30%
Phantom Breath: Curse of Darkness – Burn MP per sec by 5 (7 sec. duration), All Resistance decrease by 200

[PvP]
Cooldown decrease by 10% (Hyperactive/Bond Skills Excluded)
Aging – Movement/Action Speed Decrease by 40%, All Attack Power Decrease by 40%, Additional Damage Decrease by 100%
Petit Angkor: Magical Defense Decrease by 30%
Phantom Breath: Curse of Darkness – Burn MP per sec by 5 (7 sec. duration), All Resistance decrease by 200

[Dungeon]
Cooldown decrease by 15% (Hyperactive/Bond Skills Excluded)
Aging – Movement/Action Speed Decrease by 40%, All Attack Power Decrease by 20%, Additional Damage Decrease by 100%
Petit Angkor: Magical Defense Decrease by 30%
Phantom Breath: Curse of Darkness – Burn MP per sec by 5 (7 sec. duration), All Resistance decrease by 150

[PvP]
Cooldown decrease by 15% (Hyperactive/Bond Skills Excluded)
Aging – Movement/Action Speed Decrease by 40%, All Attack Power Decrease by 20%, Additional Damage Decrease by 100%
Petit Angkor: Magical Defense Decrease by 30%
Phantom Breath: Curse of Darkness – Burn MP per sec by 5 (7 sec. duration), All Resistance decrease by 150

O Ruin Skill hit form has changed.
Battle Magician Fitness Level 4

[Dungeon]
Physical Attack Power Increase: 10%
Max MP Increase: 100

[PvP]
Physical Attack Power Increase: 4%
Max MP Increase: 100

Level 4

[Dungeon]
Physical Attack Power Increase: 15%
Max MP Increase: 100

[PvP]
Physical Attack Power Increase: 6%
Max MP Increase: 100

Dimention Witch Awakened Will: Dimension Witch Maximize is increased. Enemies hit by special active skills or staff attacks will gain a [Energy Fatigue] debuff.

[Dungeon]
Maximize Increase: 20%

[Energy Fatigue]
Physical Defense Reduction: 3%
Duration: 5 sec.
Max Stacks: 10
Cooldown: 2.5 sec.

[PvP]
Maximize Increase: 20%

[Energy Fatigue]
Physical Defense Reduction: 3%
Duration: 5 sec.
Max Stacks: 10
Cooldown: 2.5 sec.

Critical Increase effect is added.

Critical and Maximize is increased. Enemies hit by special active skills or staff attacks will gain a [Energy Fatigue] debuff.

[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%

[Energy Fatigue]
Physical Defense Reduction: 3%
Duration: 5 sec.
Max Stacks: 10
Cooldown: 2.5 sec.

[PvP]
Critical Increase: 15%
Maximize Increase: 15%

[Energy Fatigue]
Physical Defense Reduction: 3%
Duration: 5 sec.
Max Stacks: 10
Cooldown: 2.5 sec.

Manaflow Overdrive Level 4

Overflows the mana in the body to increase the power and speed.
Increases Physical Attack power based on your current MP.
Increases movement as MP decreases.

[Dungeon]
Physical Attack Power Increase: 0% ~ 20%
Movement Speed Increase: 100% ~ 220%

[PvP]
Physical Attack Power Increase: 0% ~ 10%
Movement Speed Increase: 100% ~ 220%

Physical Attack Power and Movement Speed Increase effect based on current MP effect is removed.
Permanent Movement Speed Increase and Damage Increase to enemies with certain HP or lower effects are added.

Level 4

Overflows the mana in the body to permanently increase Movement Speed and deal more damage to enemies with 50% or less HP.

[Dungeon]
Movement Speed Increase: 30%
Attack Power Increase: 20%

[PvP]
Movement Speed Increase: 30%
Attack Power Increase: 10%

Metamorphy Do You Want to Get Wrecked?! [Dungeon]
Critical Damage Increase: 7%
Attack Power Increase: 10%

[PvP]
Critical Damage Increase: 7%
Attack Power Increase: 10%

[Dungeon]
Critical Damage Increase: 10%
Attack Power Increase: 10%

[PvP]
Critical Damage Increase: 10%
Attack Power Increase: 10%

Wiz Magician Arche Level 4

[Dungeon]
Physical Attack Power Increase: 10%

Arche
– Aer Elemental Activation Chance Increase: 3%
– Mater Ignore Physical/Magical Defense Increase: 5%
– Merus All Speed Increase: 5%
– Duration: 15 sec.

[PvP]
Physical Attack Power Increase: 4%

Arche
– FAer Elemental Activation Chance Increase: 3%
– Mater Ignore Physical/Magical Defense Increase: 5%
– Merus All Speed Increase: 5%
– Duration: 15 sec.

Level 4

[Dungeon]
Physical Attack Power Increase: 15%

Arche
– Aer Elemental Activation Chance Increase: 3%
– Mater Ignore Physical/Magical Defense Increase: 5%
– Merus All Speed Increase: 5%
– Duration: 15 sec.

[PvP]
Physical Attack Power Increase: 6%

Arche
– FAer Elemental Activation Chance Increase: 3%
– Mater Ignore Physical/Magical Defense Increase: 5%
– Merus All Speed Increase: 5%
– Duration: 15 sec.

Mystic Alchemist Awakened Will: Mystic Alchemist Permanently increase maximize.

Arche skill’s MP cost is decreased, and using active Arche skill will decrease skill cooldown.

[Dungeon]
Maximize Increase: 15%

Arche Effect Enhance
– Arche Skill MP Cost Decrease: 15%
– Activated Arche Skill Cooldown Decrease: 20%

[PvP]
Maximize Increase: 15%

Arche Effect Enhance
– Arche Skill MP Cost Decrease: 7.5%
– Activated Arche Skill Cooldown Decrease: 20%

Critical Increase effect is added.

Critical and Maximize is increased.

Arche skill’s MP cost is decreased, and using active Arche skill will decrease skill cooldown.

[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%

Arche Effect Enhance
– Arche Skill MP Cost Decrease: 15%
– Activated Arche Skill Cooldown Decrease: 20%

[PvP]
Critical Increase: 15%
Maximize Increase: 15%

Arche Effect Enhance
– Arche Skill MP Cost Decrease: 7.5%
– Activated Arche Skill Cooldown Decrease: 20%

Sword Taker Armor Crash [Dungeon]
Strong Hit (Physical): 815%
Armor Break: Reduce Physical Defense by 30%
Duration: 7 sec.

[PvP]
Strong Hit (Physical): 203%
Armor Break: Reduce Physical Defense by 20%
Duration: 7 sec.

Physical Defense Decrease Effect will be changed to stack with Sword Knight’s, ‘Armor Break’ skill effect.

[Dungeon]
Strong Hit (Physical): 815%
Armor Break: Reduce Physical Defense by 25%
Duration: 7 sec.

[PvP]
Strong Hit (Physical): 203%
Armor Break: Reduce Physical Defense by 12.5%
Duration: 7 sec.

Victor’s Dignity Level 4

[Dungeon]
HP cost: 60% or more
Attack Power Increase: 15%
Knockdown Rate Decrease: 15%

[PvP]
HP cost: 60% or more
Attack Power Increase: 7.5%
Knockdown Rate Decrease: 15%

Level 4

[Dungeon]
HP cost: 60% or more
Attack Power Increase: 10%
Knockdown Rate Decrease: 15%

[PvP]
HP cost: 60% or more
Attack Power Increase: 5%
Knockdown Rate Decrease: 15%

Blade Master Blade Mastery Level 4

[Dungeon]
Physical Attack Power Increase: 10%
Critical Chance Increase: 20%

[PvP]
Physical Attack Power Increase: 4%
Critical Chance Increase: 20%

Level 4

[Dungeon]
Physical Attack Power Increase: 15%
Critical Chance Increase: 15%

[PvP]
Physical Attack Power Increase: 6%
Critical Chance Increase: 7.5%

Rising Dance Skill is renewed.
Winning Strategy Level 4

Gain a buff that increases both critical hit rate and mana gain with every 5th combo. Has 1 sec. cooldown.
(Max 4 stacks)

[Dungeon]
Critical Chance Increase: 5%
MP Recovery Increase: 5%

[PvP]
Critical Chance Increase: 5%
MP Recovery Increase: 5%

Critical Chance Increase effect is removed.
Target’s damage received from Physical Attack Increase in certain conditions effect is added.

Level 4

Gain a buff that increases mana gain with every 5th combo. Has 1 sec. cooldown.
(Max 4 stacks)

When attacking an enemy with a Bravery Skill during Awakening will increase target’s damage received from Physical Attack.

[Dungeon]
MP Recovery Increase: 5%

Damage from Physical Attack Increase: 12%
Duration: 10 sec.

[PvP]
MP Recovery Increase: 5%

Damage from Physical Attack Increase: 6%
Duration: 10 sec.

Extreme Response Level 4

Concentrate hard for supersonic response. The extreme speed allows you to deal greater damage.
Max MP increase and critical damage increase in proportion to action speed. (Only applies for action speed that exceeds 100% up to 20%)

[Dungeon]
Max MP Increase: 100
Critical Damage Increase: 1% per 1% Action Speed (Max 20%)

[PvP]
Max MP Increase: 100
Critical Damage Increase: 0.5% per 1% Action Speed (Max 10%)

Critical Damage Increase effect is removed.
Movement Speed, Jump Speed, Awakening Charge Speed Increase during Awakening and Special Active Skill Damage to Mid Boss and Boss Increase effects are added.

Level 4

Concentrate hard for supersonic response. The extreme speed allows you to deal greater damage.
Max MP increase. For a set duration, Movement Speed, Jump Speed, Awakening Charge Speed is increased during awakening and Special Active Skill damage to Mid Boss and Boss monsters increase.

[Dungeon]
Max MP Increase: 100

Movement Speed, Jump Speed, Awakening Charge Speed Increase: 10%
Damage to Mid Boss, Boss Increase: 15%
Duration: 20 sec.

[PvP]
Max MP Increase: 100

Movement Speed, Jump Speed, Awakening Charge Speed Increase: 5%
Damage to Mid Boss, Boss Increase: 15%
Duration: 20 sec.

Furious Blade Overpower Attacks using Nasod Arms become faster, allowing double attack on certain commands. When Giga Drive – Limiter buff and Bloody Accel buff activates at the same time, an additional buff activates. When using special active skills, apply maximum possible damage at a certain chance.

Command Attack
– Commands that activate double attack: →→Z[Z][Z], →→↑Z[X]

Overpower
– When Giga Drive – Limiter buff and Bloody Accel activate at the same time, activate [Overpower] buff
– Critical Damage increase during [Overpower] buff

[Dungeon]
Command Attack
– Double Attack Chance using Command Attack: 15%

[Overpower]
– Critical Damage Increase: 20%
Duration: 30 sec.

Max Possible Damage Chance when using Special Active Skill: 25%

[PvP]
Command Attack
– Double Attack Chance using Command Attack: 15%

[Overpower]
– Critical Damage Increase: 20%
Duration: 30 sec.

Max Possible Damage Chance when using Special Active Skill: 25%

Apply maximum possible damage at a certain chance when using special active skills effect is removed and Maximize Increase effect is added.

Maximize is increased.
Attacks using Nasod Arms become faster, allowing double attack on certain commands. When Giga Drive – Limiter buff and Bloody Accel buff activates at the same time, an additional buff activates.

Command Attack
– Commands that activate double attack: →→Z[Z][Z], →→↑Z[X]

Overpower
– When Giga Drive – Limiter buff and Bloody Accel activate at the same time, activate [Overpower] buff
– Critical Damage increase during [Overpower] buff

[Dungeon]
Maximize Increase: 15%

Command Attack
– Double Attack Chance using Command Attack: 15%

[Overpower]
– Critical Damage Increase: 20%
Duration: 30 sec.

[PvP]
Maximize Increase: 7.5%

Command Attack
– Double Attack Chance using Command Attack: 15%

[Overpower]
– Critical Damage Increase: 20%
Duration: 30 sec.

Blade Acceleration [Dungeon]
Sharp Charge
– Casting Speed Increase: 30%

Shoot Up Genocide
– Skill Cooldown Decrease with successful attack: 50%
Cooldown: 3 sec.

Giga Drive – Limiter
– Attack Range Increase: 20%

Rising Dance
– Rise height decrease, Can also be activated midair

Hypersonic Stab
– After Skill, Movement Speed Increase: 20%
Duration: 10 sec.

[PvP]
Sharp Charge
– Casting Speed Increase: 30%

Shoot Up Genocide
– Skill Cooldown Decrease with successful attack: 13%
Cooldown: 3 sec.

Giga Drive – Limiter
– Attack Range Increase: 20%

Rising Dance
– Rise height decrease, Can also be activated midair

Hypersonic Stab
– After Skill, Movement Speed Increase: 20%
Duration: 10 sec.

Rising Dance enhance effect is changed.

[Dungeon]
Sharp Charge
– Casting Speed Increase: 30%

Shoot Up Genocide
– Skill Cooldown Decrease with successful attack: 50%
Cooldown: 3 sec.

Giga Drive – Limiter
– Attack Range Increase: 20%

Rising Dance
– When the target is Mid Boss or Boss, Rising Dance Critical Damage Increase: 10%

Hypersonic Stab
– After Skill, Movement Speed Increase: 20%
Duration: 10 sec.

[PvP]
Sharp Charge
– Casting Speed Increase: 30%

Shoot Up Genocide
– Skill Cooldown Decrease with successful attack: 13%
Cooldown: 3 sec.

Giga Drive – Limiter
– Attack Range Increase: 20%

Rising Dance
– When the target is Mid Boss or Boss, Rising Dance Critical Damage Increase: 10%

Hypersonic Stab
– After Skill, Movement Speed Increase: 20%
Duration: 10 sec.

O Shockwave – Divider Skill is renewed.
Over Taker Guardian Strike Skill is renewed.
Reckless Fist Nuclear Explosion hit is changed to no longer launch enemy.
Power Bomb Throw a devastating punch.
The shockwave created by the punch will knockback the enemy and deal a large amount of damage.
(Can also be activated midair)
Shockwave hit is changed to no longer launch enemy,

Throw a devastating punch.
The shockwave created by the punch will deal a large amount of damage.
(Can also be activated midair)

Ground Crusher Skill is renewed.

Traits have changed.
Haste / Heavy

Subliminal Rage Level 4

Able to Re-Awaken yourself while in Awakening, consuming 1 Awakening bead upon use.

Re-Awakening recovers the core to maximum charge.

[Dungeon]
Magical Attack Power Increase: 10%
Awakening Recharge Speed Increase: 16%
Awakening Duration Decrease: 30%

[PvP]
Magical Attack Power Increase: 5%
Awakening Recharge Speed Increase: 4%
Awakening Duration Decrease: 50%

All characters are changed to be able to re-awaken, as such, description about being able to Re-Awaken will be removed.
Awakening Duration Decrease effect is removed.

Level 4

Use rage to bring out the power, re-Awakening recovers the core to maximum charge.

[Dungeon]
Magical Attack Power Increase: 15%
Awakening Charge Speed Increase: 16%

[PvP]
Magical Attack Power Increase: 6%
Awakening Charge Speed Increase: 4%

Awakened Will: Reckless Fist [Dungeon]
Additional Awakening Magical Attack Power/All Defense Increase: 12%(Max 2 Stacks)
Awakening Recharge Speed Increased While Awakening: 20%
Core Creation/Growth Speed Increase: 2 times
Natural Core Creation Period: 10 sec.

[PvP]
Additional Awakening Magical Attack Power/All Defense Increase: 5%(Max 2 Stacks)
Awakening Recharge Speed Increased While Awakening: 20%
Core Creation/Growth Speed Increase: 2 times
Natural Core Creation Period: 10 sec.

Skill tooltip is increased.

[Dungeon]
Additional Awakening Magical Attack Power Increase: 10% (Max 2 Stacks)
Upon Additional Awakening All Defense Increase: 12% (Max 2 Stacks)
Awakening Charge Speed Increased While Awakening: 20%
Core Creation/Growth Speed Increase: 2 times
Natural Core Creation Period: 10 sec.

[PvP]
Additional Awakening Magical Attack Power Increase: 5% (Max 2 Stacks)
Upon Additional Awakening All Defense Increase: 5% (Max 2 Stacks)
Awakening Charge Speed Increased While Awakening: 20%
Core Creation/Growth Speed Increase: 2 times
Natural Core Creation Period: 10 sec.

Rage Hearts Awakened Rage [Dungeon]
Critical/Maximize/Critical Damage Increase: 10%
Core Double Attack Chance: 25%
Additional Hit Damage: 660%
Casting Speed Increase: 40%

[PvP]
Critical/Maximize/Critical Damage Increase: 10%
Core Double Attack Chance: 25%
Additional Hit Damage: 264%
Casting Speed Increase: 40%

Skill tooltip is increased.

[Dungeon]
Critical/Maximize Increase: 20%
Critical Damage Increase: 10%
Core Double Attack Chance: 25%
Additional Hit Damage: 660%
Casting Speed Increase: 40%

[PvP]
Critical/Maximize Increase: 10%
Critical Damage Increase: 10%
Core Double Attack Chance: 25%
Additional Hit Damage: 264%
Casting Speed Increase: 40%

O Nuclear Summon a Nasod Nuclear Spear and drop it to cause a huge explosion leaving a cloud of smoke. Enemies within the cloud of smoke will have decreased Magic Defense and Elemental Resistance.

[Dungeon]
Spear Hit (Magical): 770%
Explosion (Magical): 223% Multi Hit
Magical Defense Decrease: 20%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase by 14%

[PvP]
Spear Hit (Magical): 248%
Explosion (Magical): 64% Multi Hit
Magical Defense Decrease: 20%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase by 14%

Magical Defense, Elemental Resistance Decrease and Damage from Critical Damage Increase effects will change to apply for a set duration.
Explosion hit is changed to no longer launch enemy,

Summon a Nasod Nuclear Spear and drop it to cause a huge explosion leaving a cloud of smoke. Enemies within the cloud of smoke will have decreased Magic Defense and Elemental Resistance for a set duration and receive increased damage from Critical attack.

[Dungeon]
Spear Hit (Magical): 770%
Explosion (Magical): 223% Multi Hit
Magical Defense Decrease: 20%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase by 14%
Duration: 10 sec.

[PvP]
Spear Hit (Magical): 248%
Explosion (Magical): 64% Multi Hit
Magical Defense Decrease: 20%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase by 14%
Duration: 10 sec.

Weapon Taker Hellfire Gatling Skill is renewed.

Traits have changed.
Heavy / Haste

[Enhanced] Hellfire Gatling Final Enhanced Skill
– Maximize chance Increased temporarily
Final Enhanced Skill
– Damage increased by 1.2 times
Veteran Commander Rain of Fire contentbefore Napalm bomb firing casting speed is increased by app. 50%.

Upon using skill, changed to be able to cancel slightly faster.

Mercenary Survival Strategy Level 4

[Dungeon]
Mercenary Survival: Apply to all allies when HP is lower than 75%
– Physical/Magical Attack Power Increase: 12%
– Physical/Magical Defense Increase: 12%
Duration: 15 sec.(Cooldown: 10 sec.)

[PvP]
Mercenary Survival: Apply to all allies when HP is lower than 20%
– Physical/Magical Attack Power Increase: 4.8%
– Physical/Magical Defense Increase: 4.8%
Duration: 15 sec.(Cooldown: 10 sec.)

Level 4

[Dungeon]
Mercenary Survival: Apply to all allies when HP is lower than 75%
– Physical/Magical Attack Power Increase: 12%
– Physical/Magical Defense Increase: 12%
Duration: 15 sec.(Cooldown: 7 sec.)

[PvP]
Mercenary Survival: Apply to all allies when HP is lower than 20%
– Physical/Magical Attack Power Increase: 4.8%
– Physical/Magical Defense Increase: 4.8%
Duration: 15 sec.(Cooldown: 7 sec.)

Awakened Will: Veteran Commander [Dungeon]
Magical Attack Power Increase: 10%
Maximize Increase: 20%

[PvP]
Magical Attack Power Increase: 4%
Maximize Increase: 20%

[Dungeon]
Magical Attack Power Increase: 15%
Maximize Increase: 20%

[PvP]
Magical Attack Power Increase: 6%
Maximize Increase: 20%

Flames of Victory MP Recovery when attacking increases and Special Active Cooldown decrease when using Ignition Crow- Napalm/Incinerator. Ifrit Flame is added to Special Active Cooldown Decrease effect activation requirement.

MP Recovery when attacking increases and Special Active Cooldown decrease when using Ignition Crow- Napalm/Incinerator/Ifrit Flame.

Ifrit Flame Launches spitfire in the shape of crows to burn targets.

[Dungeon]
Spitfire (Magical): 1064%

Hellfire
– Fires 12 (Overheat: 15) Burning Crows
– Causes [Hellfire] upon Successful Hit
for 5 sec.
– Continuous damage per second 30% (Physical/Magical Attack Average)
– All Defense Decrease: -15%
– All Resistance Decrease: -250

[PvP]
Spitfire (Magical): 306%

Hellfire
– Fires 12 (Overheat: 15) Burning Crows
– Causes [Hellfire] upon Successful Hit
for 5 sec.
– Continuous damage per second 30% (Physical/Magical Attack Average)
– All Defense Decrease: -15%
– All Resistance Decrease: -250

Skill tooltip is increased.

Launch 12 spitfires (Overheat: 15) in the shape of burning crows. The spitfires will burn target and apply [Hellfire] effect.

Overheat
– Uses HP for additional damage
– Activate by repeat presses of skill key
– Attack power +5% for 10 sec.

[Dungeon]
Spitfire (Magical): 1064%

[Hellfire]
– Continuous damage per second 30% (Physical/Magical Attack Average)
– All Defense Decrease: -15%
– All Resistance Decrease: -150
– Duration: 10 sec.

[PvP]
Spitfire (Magical): 306%

[Hellfire]
– Continuous damage per second 30% (Physical/Magical Attack Average)
– All Defense Decrease: -15%
– All Resistance Decrease: -150
– Duration: 10 sec.

Nova Imperator Last Resort Survive a fatal attack by using a last resort.

Sacrifice Core
– When your HP reaches 0 and your core is activated, the core is destroyed and you will be knocked down will all debuffs removed.
– Immediately recovers HP
– When activated during PvP, all skills cooldown increase
– 90 sec. Cooldown

Passive effect activation requirement is changed from Core Activated to Awakening.

Survive a fatal attack by using a last resort.

Sacrifice Core
– When your HP reaches 0 and you are awakened, the core is destroyed and you will be knocked down will all debuffs removed.
– Immediately recovers HP
– When activated during PvP, all skills cooldown increase
– 90 sec. Cooldown

Master of Warfare [Dungeon]
Command Attack Power Increase: 10%
[Heat Detection]
– Critical Stat increase per Stack: 5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 100
– Max Stack MP Recovery per sec.: 20
– Max Stack Critical Damage Increase: 10%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)

[PvP]
Command Attack Power Increase: 5%
[Heat Detection]
– Critical Stat increase per Stack: 2.5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 10
– Max Stack MP Recovery per sec.: 0.5
– Max Stack Critical Damage Increase: 5%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)

[Dungeon]
Command Attack Power Increase: 10%
[Heat Detection]
– Critical Stat increase per Stack: 4%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 100
– Max Stack MP Recovery per sec.: 20
– Max Stack Critical Damage Increase: 10%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)

[PvP]
Command Attack Power Increase: 5%
[Heat Detection]
– Critical Stat increase per Stack: 2%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 10
– Max Stack MP Recovery per sec.: 0.5
– Max Stack Critical Damage Increase: 5%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)

O Bursting Blade [Dungeon]
Fire (Magical): 1792% Multi Hit (Overheat: 2491%)
Command Attack Power Increase: 20%
Critical Damage, Additional Damage Increase: 10%

[PvP]
Fire (Magical): 682% Multi Hit (Overheat: 949%)
Command Attack Power Increase: 20%
Critical Damage, Additional Damage Increase: 10%

Additional Damage Increase effect is removed.
Skill tooltip is increased.

[Dungeon]
Fire (Magical): 1792% Multi Hit (Overheat: 2491%)
Command Attack Power Increase: 20%
Critical Damage Increase: 15%
Duration: 15 sec.

[PvP]
Fire (Magical): 682% Multi Hit (Overheat: 949%)
Command Attack Power Increase: 20%
Critical Damage Increase: 7.5%
Duration: 15 sec.

O Giga Prominence Skill is renewed.
Venom Taker Interdiction [Dungeon]
Valasia Domain (Physical): 276% Multi Hit
Slash (Physical): 1884%

[Valasia Response]
Elemental Resistance Decrease per Seed Growth Stage
Stage 1 Growth: 120
Stage 2 Growth: 150
Stage 3 Growth: 180
Duration: 15 sec.

[PvP]
Valasia Domain (Physical): 105% Multi Hit
Slash (Physical): 717%

[Valasia Response]
Elemental Resistance Decrease per Seed Growth Stage
Stage 1 Growth: 120
Stage 2 Growth: 150
Stage 3 Growth: 180
Duration: 15 sec.

[Dungeon]
Valasia Domain (Physical): 276% Multi Hit
Slash (Physical): 1884%

[Valasia Response]
Elemental Resistance Decrease per Seed Growth Stage
Stage 1 Growth: 90
Stage 2 Growth: 120
Stage 3 Growth: 150
Duration: 15 sec.

[PvP]
Valasia Domain (Physical): 105% Multi Hit
Slash (Physical): 717%

[Valasia Response]
Elemental Resistance Decrease per Seed Growth Stage
Stage 1 Growth: 90
Stage 2 Growth: 120
Stage 3 Growth: 150
Duration: 15 sec.

Soul Crash [Dungeon]
Strong Hit (Physical): 917%
Panic Duration: 1 sec.
Annihilate Soul: Damage from Critical Increase by 10%
Duration: 7 sec.

[PvP]
Strong Hit (Physical): 326%
Panic Duration: 1 sec.
Annihilate Soul: Damage from Critical Increase by 10%
Duration: 7 sec.

[Dungeon]
Strong Hit (Physical): 917%
Panic Duration: 1 sec.
Annihilate Soul: Damage from Critical Increase by 6%
Duration: 7 sec.

[PvP]
Strong Hit (Physical): 326%
Panic Duration: 1 sec.
Annihilate Soul: Damage from Critical Increase by 6%
Duration: 7 sec.

Sprout [Dungeon]
Sword Aura (Physical): 1607% Multi Hit
Growing Valasia (Physical): 901% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 5%
Stage 2 Growth: 7.5%
Stage 3 Growth: 10%
Duration: 15 sec.

[PvP]
Sword Aura (Physical): 612% Multi Hit
Growing Valasia (Physical): 344% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 2.5%
Stage 2 Growth: 3.75%
Stage 3 Growth: 5%
Duration: 15 sec.

[Dungeon]
Sword Aura (Physical): 1607% Multi Hit
Growing Valasia (Physical): 901% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 3%
Stage 2 Growth: 4%
Stage 3 Growth: 5%
Duration: 15 sec.

[PvP]
Sword Aura (Physical): 612% Multi Hit
Growing Valasia (Physical): 344% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 1.5%
Stage 2 Growth: 2%
Stage 3 Growth: 2.5%
Duration: 15 sec.

Path of Revenge [Dungeon]
Physical Attack Power Increase : 12%
Valasia Core Damage Increases: 20%
Movement Speed, Jump Speed Decrease within Valasia Domain: 2% (Max 5 stacks)

[PvP]
Physical Attack Power Increase : 6%
Valasia Core Damage Increases: 10%
Movement Speed, Jump Speed Decrease within Valasia Domain: 2% (Max 5 stacks)

[Dungeon]
Physical Attack Power Increase : 15%
Valasia Core Damage Increases: 20%
Movement Speed, Jump Speed Decrease within Valasia Domain: 2% (Max 5 stacks)

[PvP]
Physical Attack Power Increase : 6%
Valasia Core Damage Increases: 10%
Movement Speed, Jump Speed Decrease within Valasia Domain: 2% (Max 5 stacks)

Mutant Reaper Catacomb [Dungeon]
Figure of Repose (Physical): 570% Multi Hit

[Valasia Response]
Skill Damage Increase upon Absorbing Soul of the Dead per Seed Growth Stage
Stage 1 Growth: Tenacity Skill Damage Increases : 4% (Max 5 stacks)
Stage 2 Growth: Strength Skill Damage Increases : 4% (Max 5 stacks)
Stage 3 Growth: Bravery Skill Damage Increases : 4% (Max 5 stacks)
Duration: 30 sec. (Removes 3 stacks after duration)

[PvP]
Figure of Repose (Physical): 217% Multi Hit

[Valasia Response]
Skill Damage Increase upon Absorbing Soul of the Dead per Seed Growth Stage
Stage 1 Growth: Tenacity Skill Damage Increases : 2% (Max 5 stacks)
Stage 2 Growth: Strength Skill Damage Increases : 2% (Max 5 stacks)
Stage 3 Growth: Bravery Skill Damage Increases : 2% (Max 5 stacks)
Duration: 30 sec. (Removes 3 stacks after duration)

[Dungeon]
Figure of Repose (Physical): 570% Multi Hit

[Valasia Response]
Skill Damage Increase upon Absorbing Soul of the Dead per Seed Growth Stage
Stage 1 Growth: Tenacity Skill Damage Increases : 2% (Max 5 stacks)
Stage 2 Growth: Strength Skill Damage Increases : 2% (Max 5 stacks)
Stage 3 Growth: Bravery Skill Damage Increases : 2% (Max 5 stacks)
Duration: 30 sec. (Removes 3 stacks after duration)

[PvP]
Figure of Repose (Physical): 217% Multi Hit

[Valasia Response]
Skill Damage Increase upon Absorbing Soul of the Dead per Seed Growth Stage
Stage 1 Growth: Tenacity Skill Damage Increases : 1% (Max 5 stacks)
Stage 2 Growth: Strength Skill Damage Increases : 1% (Max 5 stacks)
Stage 3 Growth: Bravery Skill Damage Increases : 1% (Max 5 stacks)
Duration: 30 sec. (Removes 3 stacks after duration)

Obliteration Level 4

[Dungeon]
Ruined Soul Trace Chance: 30%
Dense Ruined Soul Trace Chance: 100%
Cooldown Decrease: 7 sec.
Movement Speed, Jump Speed, Action Speed Increase: 10%
HP Recovery: 10%
MP Recovery when Attacking/Attacked Increase: 1.5 times
Duration: 20 sec.

[PvP]
Ruined Soul Trace Chance: 30%
Dense Ruined Soul Trace Chance: 100%
Cooldown Decrease: 5 sec.
Movement Speed, Jump Speed, Action Speed Increase: 5%
HP Recovery: 10%
MP Recovery when Attacking/Attacked Increase: 1.25 times
Duration: 10 sec.

Level 4

[Dungeon]
Ruined Soul Trace Chance: 30%
Dense Ruined Soul Trace Chance: 100%
Cooldown Decrease: 5 sec.
Movement Speed, Jump Speed, Action Speed Increase: 10%
HP Recovery: 10%
MP Recovery when Attacking/Attacked Increase: 1.5 times
Duration: 20 sec.

[PvP]
Ruined Soul Trace Chance: 30%
Dense Ruined Soul Trace Chance: 100%
Cooldown Decrease: 5 sec.
Movement Speed, Jump Speed, Action Speed Increase: 5%
HP Recovery: 10%
MP Recovery when Attacking/Attacked Increase: 1.25 times
Duration: 10 sec.

Deathly Guide [Dungeon]
Special Active Cooldown Decrease: 20%
Valasia Response Skill Damage Increases: 23%

[PvP]
Special Active Cooldown Decrease: 8%
Valasia Response Skill Damage Increases: 4.6%

[Dungeon]
Special Active Cooldown Decrease: 20%
Valasia Response Skill Damage Increases: 20%

[PvP]
Special Active Cooldown Decrease: 8%
Valasia Response Skill Damage Increases: 6%

Revenant O Interdiction [Dungeon]
Valasia Thorns (Physical): 485% Multi Hit

[Valasia Response]
Elemental Resistance Decrease per Seed Growth Stage
Stage 1 Growth: 120
Stage 2 Growth: 150
Stage 3 Growth: 180
Duration: 15 sec.

[PvP]
Valasia Thorns (Physical): 185% Multi Hit

[Valasia Response]
Elemental Resistance Decrease per Seed Growth Stage
Stage 1 Growth: 120
Stage 2 Growth: 150
Stage 3 Growth: 180
Duration: 15 sec.

[Dungeon]
Valasia Thorns (Physical): 485% Multi Hit

[Valasia Response]
Elemental Resistance Decrease per Seed Growth Stage
Stage 1 Growth: 90
Stage 2 Growth: 120
Stage 3 Growth: 150
Duration: 15 sec.

[PvP]
Valasia Thorns (Physical): 185% Multi Hit

[Valasia Response]
Elemental Resistance Decrease per Seed Growth Stage
Stage 1 Growth: 90
Stage 2 Growth: 120
Stage 3 Growth: 150
Duration: 15 sec.

O Sprout [Dungeon]
Sword Aura (Physical): 1299% Multi Hit
Growing Valasia (Physical): 414% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 5%
Stage 2 Growth: 7.5%
Stage 3 Growth: 10%
Duration: 15 sec.

[PvP]
Sword Aura (Physical): 494% Multi Hit
Growing Valasia (Physical): 158% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 2.5%
Stage 2 Growth: 3.75%
Stage 3 Growth: 5%
Duration: 15 sec.

[Dungeon]
Sword Aura (Physical): 1299% Multi Hit
Growing Valasia (Physical): 414% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 3%
Stage 2 Growth: 4%
Stage 3 Growth: 5%
Duration: 15 sec.

[PvP]
Sword Aura (Physical): 494% Multi Hit
Growing Valasia (Physical): 158% Multi Hit

[Valasia Response]
Damage from Physical Attack Increase per Seed Growth Stage
Stage 1 Growth: 1.5%
Stage 2 Growth: 2%
Stage 3 Growth: 2.5%
Duration: 15 sec.

Path of the Dead [Dungeon]
Awakening Charge Speed Increase: 1.5 times
Damage to Boss Monster Increase: 15%
Path of the Dead Duration: 15 sec.
Cooldown: 25 sec.

[PvP]
Awakening Charge Speed Increase: 1.5 times
Damage to Boss Monster Increase: 7.5%
Path of the Dead Duration: 9 sec.
Cooldown: 180 sec. (Cooldown applies upon start)

[Dungeon]
Awakening Charge Speed Increase: 1.5 times
Damage to Boss Monster Increase: 15%
Path of the Dead Duration: 10 sec.
Cooldown: 30 sec.

[PvP]
Awakening Charge Speed Increase: 1.5 times
Damage to Boss Monster Increase: 7.5%
Path of the Dead Duration: 8 sec.
Cooldown: 180 sec. (Cooldown applies upon start)

Ain Awakening Awakening Stage 1: All Attack Power 30%
Awakening Stage 2: All Attack Power 30%, All Speed 10%
Awakening Stage 3: All Attack Power 30%, All Speed 10%, Critical 10%, Maximize 10%
Awakening stat adjusted.
Awakening tooltip improved. (Shown upon hovering over Awakening Bead)

Awakening Stage 1: All Attack Power 30%, Critical 15%, Maximize 15%
Awakening Stage 2: All Attack Power 30%, Critical 20%, Maximize 20%, All Speed 10%
Awakening Stage 3: All Attack Power 30%, Critical 23%, Maximize 23%, All Speed 10%

Power: Cycle Mode [Power: Cycle Magic] State
– Use [Power Gauge] every sec.
– Active, Special Active Skill Cooldown Decrease/MP Cost Decrease by 10%
– Use [Power Gauge] for additional aerial movement
– Increase Critical, Maximize, Action Speed, Movement Speed, Jump Speed, Additional Damage, Damage Reduction, Awakening Charge Speed, Awakening Duration, MP Recovery when attacking/attacked by 15% of your stat
Critical, Maximize effect is removed.

[Power: Cycle Magic] State
– Use [Power Gauge] every sec.
– Active, Special Active Skill Cooldown Decrease/MP Cost Decrease by 10%
– Use [Power Gauge] for additional aerial movement
– Action Speed, Movement Speed, Jump Speed, Additional Damage, Damage Reduction, Awakening Charge Speed, Awakening Duration, MP Recovery when attacking/attacked Increase by 15%

Arme Thaumaturgy Power of Creation Level 4

Critical and Critical Damage are permanently increased and when in [Authority: Creation] mode, damage of additional attacks and MP gain have a chance to be increased.
When using Projection Skill during awakening, all special active skills except the skill just casted have their cooldown reduced.

[Dungeon]
Critical Increase: 8%
Critical Damage Increase: 15%

[Creation Mode Enhanced]
Damage Increase: 50%
MP Recovery Increase: 35%
Activation Chance: 12%

[When Using Projection Skill During Awakening]
Special Active Cooldown Decrease: 3 sec.

[PvP]
Critical Increase: 8%
Critical Damage Increase: 7.5%

[Creation Mode Enhanced]
Damage Increase: 25%
MP Recovery Increase: 35%
Activation Chance: 12%

[When Using Projection Skill During Awakening]
Special Active Cooldown Decrease: 1.5 sec.

Critical effect is removed.

Level 4

Critical Damage are permanently increased and when in [Authority: Creation] mode, damage of additional attacks and MP gain have a chance to be increased.
When using Projection Skill during awakening, all special active skills except the skill just casted have their cooldown reduced.

[Dungeon]
Critical Damage Increase: 15%

[Creation Mode Enhanced]
Damage Increase: 50%
MP Recovery Increase: 35%
Activation Chance: 12%

[When Using Projection Skill During Awakening]
Special Active Cooldown Decrease: 3 sec.

[PvP]
Critical Damage Increase: 7.5%

[Creation Mode Enhanced]
Damage Increase: 25%
MP Recovery Increase: 35%
Activation Chance: 12%

[When Using Projection Skill During Awakening]
Special Active Cooldown Decrease: 1.5 sec.

Reinforced Projection Level 4

Due to the increased God’s power granted by authority, the duration of awakening is permanently increased, and enhance himself through the magical power used in the projection magic.

Reinforced Projection
– Give [Projection Enhancement] buff when awakening or projection is attempted. (Max 20 stacks)
– All attack power and critical damage are increased per stack.
– 4 stacks are removed at a time after the duration.

[Dungeon]
Physical Attack Power Increase : 10%
Awakening Duration Increase: 30 sec.

[Reinforced Projection]
– All Attack Power Increase by 1% per Stack
– Critical Damage Increase by 1.2% per Stack
– 4 Stacks Increase upon Awakening
– Duration: 15 sec.

[PvP]
Physical Attack Power Increase : 5%
Awakening Duration Increase: 30 sec.

[Reinforced Projection]
– All Attack Power Increase by 0.5% per Stack
– Critical Damage Increase by 0.6% per Stack
– 2 Stacks Increase upon Awakening
– Duration: 10 sec.

All Attack Power Increase per stack effect is removed.

Level 4

Due to the increased God’s power granted by authority, the duration of awakening is permanently increased, and enhance himself through the magical power used in the projection magic.

Reinforced Projection
– Give [Projection Enhancement] buff when awakening or projection is attempted. (Max 20 stacks)
– Critical damage are increased per stack.
– 4 stacks are removed at a time after the duration.

[Dungeon]
Physical Attack Power Increase : 15%
Awakening Duration Increase: 30 sec.

[Reinforced Projection]
– Critical Damage Increase by 1% per Stack
– 4 Stacks Increase upon Awakening
– Duration: 15 sec.

[PvP]
Physical Attack Power Increase : 6%
Awakening Duration Increase: 30 sec.

[Reinforced Projection]
– Critical Damage Increase by 0.5% per Stack
– 2 Stacks Increase upon Awakening
– Duration: 10 sec.

Autosuggestion Extract the power granted by the Goddess Ishmael to release a magical storm and enter the temporarily enhanced state through [Autosuggestion].

Autosuggestion
– You and your party members gain [Autosuggestion] buff.
– Max HP is increased by 1.5 times (1.3 times for party members)
– Max MP is increased by 60
– Movement speed is increased by 1.3 times.
– Awakening charge speed is increased by 3 times (1.2 times for party members)
– Duration: : 15 sec.

[Dungeon]
Magical Storm (Physical): 414% Multi Hit

[PvP]
Magical Storm (Physical): 93% Multi Hit

Max HP Increase effect is removed.
Physical Attack Power effect is added.
Skill tooltip is increased.

Extract the power granted by the Goddess Ishmael to release a magical storm and enter the temporarily enhanced state through [Autosuggestion].

[Dungeon]
Magical Storm (Physical): 414% Multi Hit

Autosuggestion
– You and your party members gain [Autosuggestion] buff.
– Physical Attack Power Increase 18% (Party Members: 12%)
– Max MP is increased by 60
– Movement speed is increased by 1.3 times.
– Awakening charge speed is increased by 3 times (1.2 times for party members)
– Duration: : 15 sec.

[PvP]
Magical Storm (Physical): 93% Multi Hit

Autosuggestion
– You and your party members gain [Autosuggestion] buff.
– Physical Attack Power Increase 7.2% (Party Members: 4.8%)
– Max MP is increased by 60
– Movement speed is increased by 1.3 times.
– Awakening charge speed is increased by 3 times (1.2 times for party members)
– Duration: : 15 sec.

Richter The Justiciar [Dungeon]
[Time of Judgement]
Ignore Defense: 30%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

[Enhanced Brennen Pantasma Boden]
Special Active Skill Cooldown Acceleration Increased by 1.5 times

[PvP]
[Time of Judgement]
Ignore Defense: 15%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

[Enhanced Brennen Pantasma Boden]
Special Active Skill Cooldown Acceleration Increased by 1.5 times

[Dungeon]
[Time of Judgement]
Ignore Defense: 30%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

[Enhanced Brennen Pantasma Boden]
Special Active Skill Cooldown Acceleration Increased by 1.25 times

[PvP]
[Time of Judgement]
Ignore Defense: 15%

[Power of the Justiciar]
Debuff Duration Decrease: 20%
Debuff Removal Chance: 50%

[Enhanced Brennen Pantasma Boden]
Special Active Skill Cooldown Acceleration Increased by 1.25 times

Lofty: Anpassen Noble Pledge: Eid Level 4

All skill’s physical damage will be converted to magical damage.
Increase the range and the radius of [X] commands. Grants the ability to handle 3 types of [Eids] (Mut/ Rein/ Wille), which are imbued with the El energy, and the [El Keim], which amplifies certain skills.
Noble Pledge
– Create an [Eid] every 3 sec. when standby.
– Create an [Eid] when the last hit of a certain command is successful.
– Dash Jump [X]~[XXX]: Give the [El Dain] status and change to a projectile.

Eid
– [Eid: Cycle] Consume the latest [Eid] and give an effect when casted.
– [Eid: Mut]: Increase Damage and ignore Guard
– [Eid: Rein]: Increase the MP recovery and immediately recover a certain amount of HP/MP at a certain chance.
– [Eid: Wille]: Increase the attack radius and give [Slowdown] debuff at a certain chance.
– [Cycle Skill] also consumes [Eid] and give an effect. (Explosion and Bohren · Vereisen)

Edel Eid
– 3 identical [Eids]
– Change the form of skill that responds to [Edel Eid].

Swaying El Keim
– Give [Swaying El Keim] debuff through a certain skill.
– Skill damage of [Eid: Cycle] and [Edel Eid Response] increased by 5% on the target with [Swaying El Keim] debuff (Max 3 Stacks)

[Dungeon]
X Command Radius Increase: 30%

[Eid: Mut]
– Damage Increase: 10%
[Eid: Rein]
– MP Recovery Increase: 200%
– Immediate HP/MP Recovery: 5%
[Eid: Wille]
– Attack Radius Increase: 30%
– [Slowdown] Duration: 5 sec.

[PvP]
X Command Radius Increase: 30%

[Eid: Mut]
– Damage Increase: 10%
[Eid: Rein]
– MP Recovery Increase: 200%
– Immediate HP/MP Recovery: 5%
[Eid: Wille]
– Attack Radius Increase: 30%
– [Slowdown] Duration: 5 sec.

[Eid: Rein] effect is changed to apply at a 100% chance.
[Edel Eid Skill] is changed to receive Eid effects.
Swaying El Keim debuff stack function is removed.
[Eid: Wille] Slowdown effect is removed.

Level 4

All skill’s physical damage will be converted to magical damage.
Increase the range and the radius of [X] commands. Grants the ability to handle 3 types of [Eids] (Mut/ Rein/ Wille), which are imbued with the El energy, and the [El Keim], which amplifies certain skills.
Noble Pledge
– Create an [Eid] every 3 sec. when standby.
– Create an [Eid] when the last hit of a certain command is successful.
– Dash Jump [X]~[XXX]: Give the [El Dain] status and change to a projectile.

Eid
– [Eid: Cycle], [Edel Eid Skill] Consume the latest [Eid] and give an effect when casted.
– [Eid: Mut]: Increase Damage and ignore Guard
– [Eid: Rein]: MP Recovery Increase and immediately recover a certain amount of HP/MP
– [Eid: Wille]: Increase Attack Radius
– [Cycle Skill] also consumes [Eid] and give an effect. (Explosion and Bohren · Vereisen)
– [Edel Eid Skill] is only applied when using Edel Eid

Edel Eid
– 3 identical [Eids]
– Change the form of skill that responds to [Edel Eid].

Swaying El Keim
– Give [Swaying El Keim] debuff through a certain skill.
– Skill damage of [Eid: Cycle] and [Edel Eid Response] increased by 15% on the target with [Swaying El Keim] debuff

Level 4

[Dungeon]
X Command Radius Increase: 30%

[Eid: Mut]
– Damage Increase: 10%
[Eid: Rein]
– MP Recovery Increase: 100%
– Immediate HP/MP Recovery: 5%
[Eid: Wille]
– Attack Radius Increase: 30%

[PvP]
X Command Radius Increase: 30%

[Eid: Mut]
– Damage Increase: 10%
[Eid: Rein]
– MP Recovery Increase: 20%
– Immediate HP/MP Recovery: 0.5%
[Eid: Wille]
– Attack Radius Increase: 30%

Blatt Blume Materialize a field of El energy that abides by the [Eid] of its caster for 10 sec.

[Edel Eid Skill]
– Consume a [Edel Eid].
– The skill will transform when different kinds of [Edel Eids] are consumed.

Cycle Chant: Transform
– Can use the skill without [Edel Eid].
Edel Eid (Mut): Fire of Brave
– All Party’s Critical Damage within range increase by 20% (PvP: 10%)
Edel Eid (Rein): Truth of Nature
– In Dungeons, recover allies’ HP and MP within the radius by 0.6%, then additional 0.6% recovery for every 400K CP (Max 9%)
– In PvP, recover allies’ HP and MP within the radius by 0.06%, then additional 0.06% recovery for every 400K CP (Max 0.9%)
Edel Eid (Wille): Will of Penetration
– Decrease the target’s defense within the radius by 20%. (15% in PvP)

Swaying El Keim
– Give [El Keim] debuff when hit by [Cycle Chant: Transform].

[Dungeon]
Cycle Chant · Cast (Magical): 3730%
Cycle Chant · Expand (Magical): 1095%
Cycle Chant · Continuance (Magical): 112% Multi Hit
Duration: 10 sec.

[PvP]
Cycle Chant · Cast (Magical): 671%
Cycle Chant · Expand (Magical): 197%
Cycle Chant · Continuance (Magical): 20% Multi Hit
Duration: 10 sec.

Traits have changed.
Empowered / Haste

Debuff Remove and Immunity functions are added.

Materialize a field of El energy that abides by the [Eid] of its caster for 10 sec.

[Edel Eid Skill]
– Consume a [Edel Eid].
– The skill will transform when different kinds of [Edel Eids] are consumed.

Cycle Chant: Transform
– Can use the skill without [Edel Eid].
Edel Eid (Mut): Fire of Brave
– All Party’s Critical Damage within range increase by 10% (PvP: 5%)
– Duration: 30 sec.
Edel Eid (Rein): Truth of Nature
– All Party within range Debuff removed and grants immunity
– In Dungeons, recover allies’ HP and MP within the radius by 0.6%, then additional 0.6% recovery for every 400K CP (Max 9%)
– In PvP, recover allies’ HP and MP within the radius by 0.06%, then additional 0.06% recovery for every 400K CP (Max 0.9%)
– Duration: 10 sec.
Edel Eid (Wille): Will of Penetration
– Decrease the target’s defense within the radius by 20%. (15% in PvP)
– Duration: 20 sec.
Will of Penetration debuff effect will not be affected by target’s Wind Element.

Swaying El Keim
– Give [El Keim] debuff when hit by [Cycle Chant: Transform].

[Dungeon]
Cycle Chant · Cast (Magical): 3730%
Cycle Chant · Expand (Magical): 1095%
Cycle Chant · Continuance (Magical): 112% Multi Hit

[PvP]
Cycle Chant · Cast (Magical): 671%
Cycle Chant · Expand (Magical): 197%
Cycle Chant · Continuance (Magical): 20% Multi Hit

Wind Einfallen Skill hit form has changed.
Erbluhen Emotion Inner Growth Level 4

[Dungeon]
Max MP Increase: 100
Magical Attack Power Increase: 12%
X Command Projectile Size Increase: 40%
Power Gauge Gain Increase: 25%
Power Gauge Cost Decrease: 10%

[PvP]
Max MP Increase: 100
Magical Attack Power Increase: 4.8%
X Command Projectile Size Increase: 40%
Power Gauge Gain Increase: 25%
Power Gauge Cost Decrease: 10%

Level 4

[Dungeon]
Max MP Increase: 100
Magical Attack Power Increase: 15%
X Command Projectile Size Increase: 40%
Power Gauge Gain Increase: 25%
Power Gauge Cost Decrease: 10%

[PvP]
Max MP Increase: 100
Magical Attack Power Increase: 6%
X Command Projectile Size Increase: 40%
Power Gauge Gain Increase: 25%
Power Gauge Cost Decrease: 10%

Proof Eid Level 4

[Dungeon]
Critical Increase: 6%
Maximize Increase: 6%
Awakening Duration Increase: 3 sec.

[PvP]
Critical Increase: 6%
Maximize Increase: 6%
Awakening Duration Increase: 3 sec.

Critical, Maximize effect is removed.
Critical Damage Increase effect is added.

Level 4

[Dungeon]
Critical Damage Increase: 10%
Awakening Duration Increase: 3 sec.

[PvP]
Critical Damage Increase: 4%
Awakening Duration Increase: 3 sec.

Communion Level 4

Willfully accept various Edel Eids, empower trust, strengthen bonds and feel sympathy towards the human world.

Strong Bond
– MP cost of [Edel Eid Skill] decrease when you use a different kind of [Edel Eid Skill] from before.
(Even when [Edel Eid] is not consumed)

Communion
– [Edel Eid Skill] Cooldown decrease when [Eid] is consumed through [Eid: Cycle] skill or [Edel Eid Skill].

[Dungeon]
Skill MP Cost Decrease: 15%
[Edel Eid] Skill Remaining Cooldown Decrease: 25%

[PvP]
Skill MP Cost Decrease: 15%
[Edel Eid] Skill Remaining Cooldown Decrease: 25%

MP Cost decrease when using a different kind of [Edel Eid Skill] function is removed.
Active, Special Active Skill MP Cost Decrease when using [Edel Eid Skill] as Mut, Rein, Wille form 1 time each function is removed.
Cooldown Decrease function will decrease based on the max Cooldown duration.

Level 4

Willfully accept various Edel Eids, empower trust, strengthen bonds and feel sympathy towards the human world.

Strong Bond
– When using [Edel Eid Skill] as Mut, Rein, Wille form 1 time each, Active, Special Active Skill MP Cost Decrease for a set duration

Communion
– [Edel Eid Skill] Cooldown decrease when [Eid] is consumed through [Eid: Cycle] skill or [Edel Eid Skill].

[Dungeon]
MP Cost Decrease: 10%
Duration: 30 sec.
[Edel Eid] Skill Remaining Cooldown Decrease: 20%

[PvP]
MP Cost Decrease: 5%
Duration: 30 sec.
[Edel Eid] Skill Remaining Cooldown Decrease: 10%

Vertrauen Melodie Gather energy from your surroundings and protect your allies with El’s Blessing.

Vertrauen Melodie
– Give [El’s Blessing] buff to the party members within the radius of [Atmospheric Waves].
– Gain 5 MP per ally inflicted with [El’s Blessing] (Max 15)
– [El’s Blessing] increases magical attack power of allies within range by 10% and reduces allies received damage by 20% for 10 sec. (PvP: 10% for both effects)

Swaying El Keim
– Give [El Keim] debuff when hit by [Atmospheric Waves].

Gather energy from your surroundings and protect your allies with El’s Blessing.

Vertrauen Melodie
– Give [El’s Blessing] buff to the party members within the radius of [Atmospheric Waves].
– Gain 5 MP per ally inflicted with [El’s Blessing] (Max 15)
– [El’s Blessing] increases magical attack power of allies within range by 10% and reduces allies received damage by 20% for 20 sec. (PvP: 10% for both effects)

Swaying El Keim
– Give [El Keim] debuff when hit by [Atmospheric Waves].

Edel Lied Concentrate on the power of El to form a powerful field.

[Edel Eid Skill]
– Consume a [Edel Eid].
– The skill will transform when different kinds of [Edel Eids] are consumed.
El Field
– Cycle Chant summons the [El Field].
– Can use the skill without [Edel Eid].
Edel Eid (Mut) : Silent Fury
– [Silent Fury] will strike the enemy ignoring defense by 50% (PvP 25%)
Edel Eid (Rein) : Divine Judgement
– Create multiple [El Orbs] and drop them to attack.
Edel Eid (Wille) : Raging Wave
– [Raging Wave] will move forward and strike enemies ahead.
– Enemies hit will receive 5% more damage for 8 sec.

Swaying El Keim
– Give [El Keim] debuff when hit by [El Field].

Edel Eid (Mut) skill form is renewed.

Concentrate on the power of El to form a powerful field.

[Edel Eid Skill]
– Consume a [Edel Eid].
– The skill will transform when different kinds of [Edel Eids] are consumed.
El Field
– Cycle Chant summons the [El Field].
– Can use the skill without [Edel Eid].
Edel Eid (Mut) : Silent Fury
– [Silent Fury] will strike the enemy ignoring defense by 50% (PvP 25%)
Edel Eid (Rein) : Divine Judgement
– Create multiple [El Orbs] and drop them to attack.
Edel Eid (Wille) : Raging Wave
– [Raging Wave] will move forward and strike enemies ahead.
– Enemies hit will receive 10% more damage for 10 sec.

Swaying El Keim
– Give [El Keim] debuff when hit by [El Field].

Bluhen Shining Presence [Dungeon]
[Edel Eid Effect]
– [Edel Eid: Mut] Increase Attack Power: 10%
– [Edel Eid: Rein] Increase MP Recovery: 2 times
– [Edel Eid: Wille] Increase All Speed: 10%
– Duration: 10 sec.

[Power: Cycle Magic]
– Party Stat Increase: 5%
– Target Stat: Critical, Maximize, Additional Damage, All Speed, Damage Reduction, Awakening Charge Speed, Awakening Duration, MP Recovery when attacked/attacking increase

[PvP]
[Edel Eid Effect]
– [Edel Eid: Mut] Increase Attack Power: 10%
– [Edel Eid: Rein] Increase MP Recovery: 2배
– [Edel Eid: Wille] Increase All Speed: 10%
– Duration: 5 sec.

[Power: Cycle Magic]
– Party Stat Increase: 5%
– Target Stat: Critical, Maximize, Additional Damage, All Speed, Damage Reduction, Awakening Charge Speed, Awakening Duration, MP Recovery when attacked/attacking increase

Critical, Maximize effect is removed.

[Dungeon]
[Edel Eid Effect]
– [Edel Eid: Mut] Increase Attack Power: 10%
– [Edel Eid: Rein] Increase MP Recovery: 100%
– [Edel Eid: Wille] Increase All Speed: 10%
– Duration: 10 sec.

[Power: Cycle Magic]
– Party Stat Increase: 5%
– Target Stat: Additional Damage, All Speed, Damage Reduction, Awakening Charge Speed, Awakening Duration, MP Recovery when attacked/attacking increase

[PvP]
[Edel Eid Effect]
– [Edel Eid: Mut] Increase Attack Power: 10%
– [Edel Eid: Rein] Increase MP Recovery: 20%
– [Edel Eid: Wille] Increase All Speed: 10%
– Duration: 5 sec.

[Power: Cycle Magic]
– Party Stat Increase: 5%
– Target Stat: Additional Damage, All Speed, Damage Reduction, Awakening Charge Speed, Awakening Duration, MP Recovery when attacked/attacking increase

O Windhose Skill is renewed.
O Stom Stark Incapacitate your enemies with the force of strong cycle waves. (Can only be activated in midair.)

Stom Stark
– Inflict Stun for 3 sec. and max stack El Keim debuff when hit by [Cycle Wave · Explosion]

Eid: Cycle
– Consume the latest [Eid]
– Receive different effects when consuming different kinds of [Eids].
– Can use the skill without [Eids].

Swaying El Keim max stack effect is removed.

Incapacitate your enemies with the force of strong cycle waves. (Can only be activated in midair.)

Stom Stark
– Inflict Stun for 3 sec. when hit by [Cycle Wave · Explosion]

Eid: Cycle
– Consume the latest [Eid]
– Receive different effects when consuming different kinds of [Eids].
– Can use the skill without [Eids].

Harmony Fully bloomed emotions allows you to get along harmoniously with your surroundings. Stage 3 Awakening will decrease duration of certain debuffs, while increasing effects of using Eids.

Harmony
– Stun/Panic/Confusion/Fear/Helpless/Aging/Curse Duration Decrease
– [Eid: Mut]: Damage Increase 2 times
– [Eid: Rein]: Instance HP/MP Recovery Chance Increase 2 times
– [Eid: Wille]: Target Area Increase 20%

HP/MP Instant Recovery Chance is removed.
HP/MP Instant Recovery Increase effect is added.

Fully bloomed emotions allows you to get along harmoniously with your surroundings. Stage 3 Awakening will decrease duration of certain debuffs, while increasing effects of using Eids.

Harmony
– Stun/Panic/Confusion/Fear/Helpless/Aging/Curse Duration Decrease
– [Eid: Mut]: Damage Increase 2 times
– [Eid: Rein]: Instant HP/MP Recovery Increase 1.5 times
– [Eid: Wille]: Target Area Increase 20%

Lofty: Wanderer Wechsel [Dungeon]
Conversion (Magical): 699%

[Seed Absorption]
– Physical/Magical Power Increase by stage: 10% / 20% / 30%
– Critical Damage Increase by stage: 5% / 7% / 10%

[PvP]
Conversion (Magical): 174%

[Seed Absorption]
– Physical/Magical Power Increase by stage: 5% / 10% / 15%
– Critical Damage Increase by stage: 2.5% / 3.5% / 5%

[Dungeon]
Conversion (Magical): 699%

[Seed Absorption]
– Physical/Magical Power Increase by stage: 10% / 15% / 20%
– Critical Damage Increase by stage: 5% / 7% / 10%

[PvP]
Conversion (Magical): 174%

[Seed Absorption]
– Physical/Magical Power Increase by stage: 5% / 7.5% / 10%
– Critical Damage Increase by stage: 2.5% / 3.5% / 5%

Apostasia Enlightenment Level 4

[Dungeon]
Max MP Increase: 100
Magical Attack Power Increase: 10%

[PvP]
Max MP Increase: 100
Magical Attack Power Increase: 4%

Level 4

[Dungeon]
Max MP Increase: 100
Magical Attack Power Increase: 15%

[PvP]
Max MP Increase: 100
Magical Attack Power Increase: 6%

Gottvergessen Sense Skill hit form has changed.
Herrscher Chaos Barrier [Dungeon]
All Resistance Decrease: 100
Caster Critical Damage Increase: 10%
Allies Critical Damage Increase: 10%

[PvP]
All Resistance Decrease: 100
Caster Critical Damage Increase: 10%
Allies Critical Damage Increase: 5%

[Dungeon]
All Resistance Decrease: 100
Caster Critical Damage Increase: 15%
Allies Critical Damage Increase: 15%

[PvP]
All Resistance Decrease: 100
Caster Critical Damage Increase: 15%
Allies Critical Damage Increase: 7.5%

Lofty: Schreier Art System [Art]
In the process of retrieving and cycling El energy, the power remains in the body.
The remaining power changes skills in various ways.

– Using certain skills grants different effects based on Ganz/Rau Stage.
– Stage 1 : 1 ~ 33 pt.
– Stage 2 : 34 ~ 66 pt.
– Stage 3 : 67 ~ 99 pt.
– Use Special Active Skill to increase or decrease Ganz/Rau points.
– The more Ganz points increase, the more Rau points decrease, and the more Rau points increase, the more Ganz decrease.
– Tenacity: Ganz 4 pt. | Rau 2 pt.
– Strength: Ganz 8 pt. | Rau 3 pt.
– Bravery: Ganz 12 pt. | Rau 4 pt.
– Upon death, Ganz/Rau points decrease by 50%.

[Art]
In the process of retrieving and cycling El energy, the power remains in the body.
The remaining power changes skills in various ways.

– Using certain skills grants different effects based on Ganz/Rau Stage.
– Stage 1 : 1 ~ 33 pt.
– Stage 2 : 34 ~ 66 pt.
– Stage 3 : 67 ~ 99 pt.
– Use Special Active Skill to increase or decrease Ganz/Rau points.
– The more Ganz points increase, the more Rau points decrease, and the more Rau points increase, the more Ganz decrease.
– Tenacity: Ganz 3 pt. | Rau 2 pt.
– Strength: Ganz 6 pt. | Rau 3 pt.
– Bravery: Ganz 9 pt. | Rau 4 pt.
– Upon death, Ganz/Rau points decrease by 50%.

Andacht A devoted prayer purifies nearby El energy.
The purified El energy amplifies and gives beneficial effects to nearby targets. (Can also be activated midair)

Ganz
– Skill Cost MP Decrease by [Ganz Stage x 4%]

Skill MP Cost Decrease by Ganz Stage effect is removed.
Caster’s Special Active Skill MP Cost Decrease by Ganz Stage effect is added.

A devoted prayer purifies nearby El energy.
The purified El energy amplifies and gives beneficial effects to nearby targets. (Can also be activated midair)

Ganz
– Caster’s Special Active Skill MP Cost Decrease by [Ganz Stage x 4%] during Buff Duration

Schatz Reprise Permeate Level 4

[Dungeon]
Physical Attack Power Increase : 14%

[Demonic Energy Release]
– Demonic Energy Release (Physical): 439% Multi Hit
– Demonic Energy Release Chance: 25%
– Cooldown: 3 sec.

[PvP]
Physical Attack Power Increase : 5.6%

[Demonic Energy Release]
– Demonic Energy Release (Physical): 140% Multi Hit
– Demonic Energy Release Chance: 25%
– Cooldown: 3 sec.

Level 4

[Dungeon]
Physical Attack Power Increase : 15%

[Demonic Energy Release]
– Demonic Energy Release (Physical): 439% Multi Hit
– Demonic Energy Release Chance: 25%
– Cooldown: 3 sec.

[PvP]
Physical Attack Power Increase : 6%

[Demonic Energy Release]
– Demonic Energy Release (Physical): 140% Multi Hit
– Demonic Energy Release Chance: 25%
– Cooldown: 3 sec.

Wegnahme Eliminate any evil that goes against the will of the Goddess.
Form a magic circle that strikes a broad range ahead and harvest the El energy.
Special Active Skill Damage increase by 4 times due to bountiful El energy.

Rau
– Special Active Skill Damage Increase by [Rau Stage x 5%(PvP: 2%)]

[Dungeon]
Steal (Physical): 606% Multi Hit

[Wegnahme]
– Special Active Skill Damage Increase: 5%

[PvP]
Steal (Physical): 121% Multi Hit

[Wegnahme]
– Special Active Skill Damage Increase: 2%

Changed into Ganz skill.
Buff targets party members regardless of Ganz Stage.

Eliminate any evil that goes against the will of the Goddess.
Form a magic circle that strikes a broad range ahead and harvest the El energy.
When harvesting, someone the El energy will be absorbed to allies.
Special Active Skill Damage increase for a set duration due to bountiful El energy.

Ganz
– Caster’s Special Active Skill Damage Increase by [Ganz Stage x 5%(PvP: 2%)]

[Dungeon]
Steal (Physical): 606% Multi Hit

[Wegnahme]
– Special Active Skill Damage Increase: 5%
– Duration: 10 sec.

[PvP]
Steal (Physical): 121% Multi Hit

[Wegnahme]
– Special Active Skill Damage Increase: 2%
– Duration: 10 sec.

Seethe [Dungeon]
Action Speed Increase: Rau Stage x 3%
Special Active Skill Cooldown Decrease: Rau Stage x 7%

[PvP]
Action Speed Increase: Rau Stage x 3%
Special Active Skill Cooldown Decrease: Rau Stage x 2.8%

[Dungeon]
Action Speed Increase: Rau Stage x 3%
Special Active Skill Cooldown Decrease: Rau Stage x 8%

[PvP]
Action Speed Increase: Rau Stage x 3%
Special Active Skill Cooldown Decrease: Rau Stage x 3.2%

Awakened Will: Schatz Reprise The two retrieved power became similar in power and began colliding into one another.
The turbulent power wave spreads out and begins affecting the surroundings.

When Ganz, Rau stages are the same, give Art effect to allies excluding self.

The two retrieved power became similar in power and began colliding into one another.
The turbulent power wave amplifies both powers a lot more.

When Ganz, Rau stages are the same, Art effect towards self is enhanced.

Vorgehen This is not enough to reach the Goddess.

Cycle El energy faster with a sense of urgency.
The accelerated flow of El accelerates Special Active, Hyperactive, and Master Skill Cooldown for allies within range.

Ganz
– Allies Action Speed Increase by [Ganz Stage x 5%] within Acceleration Range

This is not enough to reach the Goddess.

Cycle El energy faster with a sense of urgency.
The accelerated flow of El accelerates Special Active, Hyperactive, and Master Skill Cooldown for allies within range.

Ganz
– Caster’s Action Speed Increase by [Ganz Stage x 5%] within Acceleration Range

Addieren Skill is renewed.

Traits have changed.
Light / Regenerating (1)

Opferung Loathing He is jealous of the blessing given to the Goddess’ creations
and that, in turn, changes into self-loathing.

During Awakening, Maximize, Critical Chance are increased based on Rau Stage.

[Dungeon]
Critical Chance Increase: Rau Stage x 4%
Maximize Increase: Rau Stage x 4%

[PvP]
Critical Chance Increase: Rau Stage x 1.6%
Maximize Increase: Rau Stage x 1.6%

Critical, Maximize effects are removed.
Critical Damage, Defense Ignore effects are added.

He is jealous of the blessing given to the Goddess’ creations
and that, in turn, changes into self-loathing.

During Awakening, Critical Damage, Defemse Ignore Stat are increased based on Rau Stage.

[Dungeon]
Critical Damage Increase: Rau Stage x 6%
Ignore Defense: Rau Stage x 3%

[PvP]
Critical Damage Increase: Rau Stage x 2.4%
Ignore Defense: Rau Stage x 2.4%

Wegnahme Eliminate any evil that goes against the will of the Goddess.
Form a magic circle that shoots up to strike a broad range ahead and harvest the El energy.
Special Active Skill Damage increase by 4 times due to bountiful El energy.

Rau
– Special Active Skill Damage Increase by [Rau Stage x 5%(PvP: 2%)]

[Dungeon]
Steal (Physical): 454% Multi Hit

[Wegnahme]
– Special Active Skill Damage Increase: 5%

[PvP]
Steal (Physical): 100% Multi Hit

[Wegnahme]
– Special Active Skill Damage Increase: 2%

Changed into Ganz skill.
Buff targets party members regardless of Ganz Stage.

Eliminate any evil that goes against the will of the Goddess.
Form a magic circle that shoots up to strike a broad range ahead and harvest the El energy.
When harvesting, someone the El energy will be absorbed to allies.
Special Active Skill Damage increase for a set duration due to bountiful El energy.

Ganz
– Caster’s Special Active Skill Damage Increase by [Ganz Stage x 5%(PvP: 2%)]

[Dungeon]
Steal (Physical): 454% Multi Hit

[Wegnahme]
– Special Active Skill Damage Increase: 5%
– Duration: 10 sec.

[PvP]
Steal (Physical): 100% Multi Hit

[Wegnahme]
– Special Active Skill Damage Increase: 2%
– Duration: 10 sec.

Destroy Goddess, what am I to you?
Will you never look at me?
Even if I destroy this world?

Gain a buff once reaching Rau Stage 3. Once the duration ends, Rau points will decrease for a set duration.

[Dungeon]
Physical Attack Power Increase : 20%
Duration: 20 sec.
Rau Point Natural Decrease: 4 pt. per sec.
Rau Point Natural Decrease Duration: 5 sec.

[PvP]
Physical Attack Power Increase : 8%
Duration: 20 sec.
Rau Point Natural Decrease: 5 pt. per sec.
Rau Point Natural Decrease Duration: 5 sec.

Rau Point Natural Decrease for set duration when Destroy buff ends effect is removed.

Goddess, what am I to you?
Will you never look at me?
Even if I destroy this world?

Physical Attack Power Increase for a set duration once reaching Rau Stage 3.

[Dungeon]
Physical Attack Power Increase : 20%
Duration: 20 sec.

[PvP]
Physical Attack Power Increase : 8%
Duration: 20 sec.

O Vorgehen This is not enough to reach the Goddess.

Collect energy for a short duration, then quickly move forward. Allies’ Special Active Skill Cooldown Acceleration increase with the temporarily abundant El energy.

Ganz
– Allies’ Action Speed Increase by [Ganz Stage x 5%] during buff duration

This is not enough to reach the Goddess.

Collect energy for a short duration, then quickly move forward. Allies’ Special Active Skill Cooldown Acceleration increase with the temporarily abundant El energy.

Ganz
– Caster’s Action Speed Increase by [Ganz Stage x 5%] during buff duration

Mutant Reaper Merciless Revenge [Dungeon]
Ripped Space (Physical): 662% Multi Hit

[Valasia Response]
Debuff Duration Increase per Seed Growth Stage
Stage 1 Growth: 10%
Stage 2 Growth: 15%
Stage 3 Growth: 20%

[PvP]
Ripped Space (Physical): 252% Multi Hit

[Valasia Response]
Debuff Duration Increase per Seed Growth Stage
Stage 1 Growth: 10%
Stage 2 Growth: 15%
Stage 3 Growth: 20%

[Dungeon]
Ripped Space (Physical): 662% Multi Hit

[Valasia Response]
Debuff Duration Increase per Seed Growth Stage
Stage 1 Growth: 2%
Stage 2 Growth: 4%
Stage 3 Growth: 8%

[PvP]
Ripped Space (Physical): 252% Multi Hit

[Valasia Response]
Debuff Duration Increase per Seed Growth Stage
Stage 1 Growth: 2%
Stage 2 Growth: 4%
Stage 3 Growth: 8%

Comet Crusader O Land Demolisher – Earthquake Use the Destroyer to release a chain blast that cause an explosion.
Chain explosions will remain in the initial cast location.
Afterwards, increase Critical Damage for a set duration.

Cannonball Consumption
– Uses 3 Cannonballs

[Dungeon]
Smash (Physical): 806%
Explosion (Physical): 4020%
Chain Explosion (Physical): 97% Multi Hit

Critical Damage Increase: 15%
Buff Duration 30 sec.

[PvP]
Smash (Physical): 215%
Explosion (Physical): 1069%
Chain Explosion (Physical): 25% Multi Hit

Critical Damage Increase: 7.5%
Buff Duration 30 sec.

Use the Destroyer to release a chain blast that cause an explosion.
Chain explosions will remain in the initial cast location.
Afterwards, increase Critical Damage for a set duration.

Cannonball Consumption
– Uses 3 Cannonballs

[Dungeon]
Smash (Physical): 806%
Explosion (Physical): 4020%
Chain Explosion (Physical): 97% Multi Hit

Critical Damage Increase: 10%
Buff Duration 30 sec.

[PvP]
Smash (Physical): 215%
Explosion (Physical): 1069%
Chain Explosion (Physical): 25% Multi Hit

Critical Damage Increase: 5%
Buff Duration 30 sec.

O Pain of Caladblog [Dungeon]
Shout Damage (Physical): 1142% Multi Hit
Ignore Defense: 100%

[PvP]
Shout Damage (Physical): 325% Multi Hit
Ignore Defense: 25%

[Dungeon]
Shout Damage (Physical): 1142% Multi Hit
Ignore Defense: 80%

[PvP]
Shout Damage (Physical): 325% Multi Hit
Ignore Defense: 25%

Tactical Trooper Heavy Field [Dungeon]
Field (Magical): 7247%

[Heavy Field]
Received Damage Increase: 10%
Duration: 10 sec.

[PvP]
Field (Magical): 2348%

[Heavy Field]
Cannot Dash/Jump
Received Damage Increase: 10%
Duration: 10 sec.

[Dungeon]
Field (Magical): 7247%

[Heavy Field]
Received Damage Increase: 20%
Duration: 10 sec.

[PvP]
Field (Magical): 2348%

[Heavy Field]
Cannot Dash/Jump
Received Damage Increase: 20%
Duration: 10 sec.

Centurion O Heavy Field [Dungeon]
Field (Magical): 5834%

[Heavy Field]
Received Damage Increase: 10%
Duration: 10 sec.

[PvP]
Field (Magical): 2111%

[Heavy Field]
Cannot Dash/Jump
Received Damage Increase: 10%
Duration: 10 sec.

[Dungeon]
Field (Magical): 5834%

[Heavy Field]
Received Damage Increase: 20%
Duration: 10 sec.

[PvP]
Field (Magical): 2111%

[Heavy Field]
Cannot Dash/Jump
Received Damage Increase: 20%
Duration: 10 sec.

Divine Phanes Holy Declaration Deals damage to enemies within the field while increasing allies’ Max HP for a set duration.

[Dungeon]
Holy Light (Physical): 2184%
Collection of Light (Physical): 1849% Multi Hit
Max HP Increase: 20%
Duration: 12 sec.

[PvP]
Holy Light (Physical): 701%
Collection of Light (Physical): 334% Multi Hit
Max HP Increase: 10%
Duration: 6 sec.

Allies’ Max HP Increase effect is changed to Allies’ Physical Attack Power Increase effect.

Deals damage to enemies within the field while increasing allies’ Physical Attack Power for a set duration.

[Dungeon]
Holy Light (Physical): 2184%
Collection of Light (Physical): 1849% Multi Hit
Physical Attack Power Increase : 20%
Duration: 12 sec.

[PvP]
Holy Light (Physical): 701%
Collection of Light (Physical): 334% Multi Hit
Physical Attack Power Increase : 10%
Duration: 6 sec.

Grand Master Provoke Annihilation Gauge
– Consumes Annihilation Gauge and acquire Gale Gauge
– Ignores Guard and 10% of Enemies Defense (Guard/Knockdown) when Annihilation activated

[Dungeon]
Basic Slash (Physical): 1081%
Additional Slash (Physical): 274%
Rage: Attack Power Increases but Receives More Damage
– Attack Power Increase: 10%
– Additional Damage: 20%
– Duration: 6 sec.
Skill Key Additional Attack MP Cost: 10

[PvP]
Basic Slash (Physical): 244%
Additional Slash (Physical): 61%
Rage: Attack Power Increases but Receives More Damage
– Attack Power Increase: 10%
– Additional Damage: 20%
– Duration: 6 sec.
Skill Key Additional Attack MP Cost: 10

Tooltip is changed to match the effect and the stats are adjusted.

[Dungeon]
Basic Slash (Physical): 1081%
Additional Slash (Physical): 274%
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 6 sec.
Skill Key Additional Attack MP Cost: 10

[PvP]
Basic Slash (Physical): 244%
Additional Slash (Physical): 61%
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 6 sec.
Skill Key Additional Attack MP Cost: 10

Empire Sword O Provoke [Dungeon]
Basic Slash (Physical): 1081%
Provoke
– Attack Power Increase: 20%
– Additional Damage: 10%
– Duration: 10 sec.
Rage: Attack Power Increases and receive Additional Damage
– Attack Power Increase: 10%
– Additional Damage: 20%
– Duration: 6 sec.

[PvP]
Basic Slash (Physical): 244%
Provoke
– Attack Power Increase: 10%
– Additional Damage: 10%
– Duration: 5 sec.
Rage: Attack Power Increases but Receives More Damage
– Attack Power Increase: 10%
– Additional Damage: 20%
– Duration: 6 sec.

Tooltip is changed to match the effect and the stats are adjusted.

[Dungeon]
Basic Slash (Physical): 1081%
Provoke
– Attack Power Increase: 20%
– Received Damage: 10%
– Duration: 10 sec.
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 6 sec.

[PvP]
Basic Slash (Physical): 244%
Provoke
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 5 sec.
Rage: Attack Power Increases but Damage Received Increase
– Attack Power Increase: 10%
– Received Damage: 10%
– Duration: 6 sec.

Blazing Heart Mistress of Inferno [Dungeon]
[Mistress of Inferno]
– Explosive Fist: Reduce Knockdown Rate by 1.5 per Flame Hit
– Sword Fire: Affected by Action Speed, ignores guard
– Avatar of Fire: Activation Damage Increased by 184% (Magical)
– Eternal Fire: Affected by Action Speed, ignores guard
– Pillar of Fire: 10% chance to burn the enemy upon successful hit
– Blazing Wing: Initial Hit will decrease the target’s MP by 10
– Flame Orb: [Flame Protection] buff applies when using skill during Awakening
– Fire Wall: Each hit decreases the target’s MP by 2 and knockdown rate by 3
– Ignis Crasher: When hitting enemies while receiving Gale effect, Damage from Magical Attack Increase by 12% for 10 sec.

[PvP]
[Mistress of Inferno]
– Explosive Fist: Reduce Knockdown Rate by 1.5 per Flame Hit
– Sword Fire: Affected by Action Speed, ignores guard
– Avatar of Fire: Activation Damage Increased by 184% (Magical)
– Eternal Fire: Affected by Action Speed, ignores guard
– Pillar of Fire: 10% chance to burn the enemy upon successful hit
– Blazing Wing: Initial Hit will decrease the target’s MP by 10
– Flame Orb: [Flame Protection] buff applies when using skill during Awakening
– Fire Wall: Each hit decreases the target’s MP by 2 and knockdown rate by 3
– Ignis Crasher: When hitting enemies while receiving Gale effect, Damage from Magical Attack Increase by 6% for 10 sec.

[Dungeon]
[Mistress of Inferno]
– Explosive Fist: Reduce Knockdown Rate by 1.5 per Flame Hit
– Sword Fire: Affected by Action Speed, ignores guard
– Avatar of Fire: Activation Damage Increased by 184% (Magical)
– Eternal Fire: Affected by Action Speed, ignores guard
– Pillar of Fire: 10% chance to burn the enemy upon successful hit
– Blazing Wing: Initial Hit will decrease the target’s MP by 10
– Flame Orb: [Flame Protection] buff applies when using skill during Awakening
– Fire Wall: Each hit decreases the target’s MP by 2 and knockdown rate by 3
– Ignis Crasher: When hitting enemies while receiving Gale effect, Damage from Magical Attack Increase by 18% for 10 sec.

[PvP]
[Mistress of Inferno]
– Explosive Fist: Reduce Knockdown Rate by 1.5 per Flame Hit
– Sword Fire: Affected by Action Speed, ignores guard
– Avatar of Fire: Activation Damage Increased by 184% (Magical)
– Eternal Fire: Affected by Action Speed, ignores guard
– Pillar of Fire: 10% chance to burn the enemy upon successful hit
– Blazing Wing: Initial Hit will decrease the target’s MP by 10
– Flame Orb: [Flame Protection] buff applies when using skill during Awakening
– Fire Wall: Each hit decreases the target’s MP by 2 and knockdown rate by 3
– Ignis Crasher: When hitting enemies while receiving Gale effect, Damage from Magical Attack Increase by 9% for 10 sec.

Emptiness Heartless ID [Dungeon]
Strike (Magical): 2851%
Strength, Bravery Skill Damage Increase: 10%
All Resistance Decrease: 150
Duration: 15 sec.

[PvP]
Strike (Magical): 915%
Strength, Bravery Skill Damage Increase: 5%
All Resistance Decrease: 75
Duration: 15 sec.

[Dungeon]
Strike (Magical): 2851%
Strength, Bravery Skill Damage Increase: 20%
All Resistance Decrease: 150
Duration: 15 sec.

[PvP]
Strike (Magical): 915%
Strength, Bravery Skill Damage Increase: 10%
All Resistance Decrease: 75
Duration: 15 sec.

Turbids Amorphous [Dungeon]
Strike (Magical): 506% Multi Hit
Skill Cooldown Acceleration: 1.25 times
Duration: 8 sec.

[PvP]
Strike (Magical): 192% Multi Hit
Skill Cooldown Acceleration: 1.25 times
Duration: 4 sec.

[Dungeon]
Strike (Magical): 506% Multi Hit
Skill Cooldown Acceleration: 1.7 times
Duration: 3 sec.

[PvP]
Strike (Magical): 192% Multi Hit
Skill Cooldown Acceleration: 1.7 times
Duration: 1.5 sec.

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