- 2023-08-30 00:00 ~ 2023-08-30 03:00 AM PDT
- PvP League Reset
- Character Balance Update
- Monaterra Region
- Inventory / Pet Inventory / Party List UI Improvement
- Armor Upgrade System
- Nickname Reset
- Monaterra Update Event (2023-08-30 00:00 ~ 2023-09-12 23:59)
- Class Change Chance Event (2023-08-30 00:00 ~ 2023-09-05 23:59)
- Monaterra Update Package Sale Event (2023-08-30 00:00 ~ 2023-08-30 23:59)
- Powerful Punch Master (2023-08-16 00:00 ~ 2023-09-12 23:59)
- Raid Weapon Upgrade Event (2023-08-16 00:00 ~ 2023-09-12 23:59)
- Super Growth Event (2023-08-16 00:00 ~ 2023-09-12 23:59)
- Pearl Mermaid Costume (2023-08-30 00:00 ~ 2023-09-26 23:59)
- Blessed Time and Space Scroll Package 1 (Buying Limit: 1) (2023-08-30 00:00 ~ 2023-08-30 23:59)
- Blessed Time and Space Scroll Package 2 (Buying Limit: 1) (2023-08-30 00:00 ~ 2023-08-30 23:59)
- Plegas’s Labyrinth Key Package 1 (Buying Limit: 1) (2023-08-30 00:00 ~ 2023-08-30 23:59)
- Plegas’s Labyrinth Key Package 2 (Buying Limit: 1) (2023-08-30 00:00 ~ 2023-08-30 23:59)
- Titan’s Grotto Key Package 1 (Buying Limit: 1) (2023-08-30 00:00 ~ 2023-08-30 23:59)
- Titan’s Grotto Key Package 2 (Buying Limit: 1) (2023-08-30 00:00 ~ 2023-08-30 23:59)
- Urban Summer-Holic Costume (2023-08-02 00:00 ~ 2023-08-29)
- Repackaged Ice Burner 9
- Shaviana Truffles
- Eligos
- Brilliant Knight
[Announcements]
★ Dormant Nickname Reset- As previously announced, character nicknames of accounts that haven’t logged on since 2020-09-01 00:00 PT will have their nicknames reset upon 2023-08-30 MA. The reset nicknames will not be immediately available after 8/30 maintenance, instead can be used through character creation or nickname change after 09/01 7 PM PDT.
- New Region Monaterra is added and New Dungeons ‘Palace of Gold Medovine’, ‘Hunter’s Hideout’, and ‘Torta Arena’ are updated.
- You must clear To a New Region > ‘Entering Monaterra’ Epic Quest to access Monaterra region.
- New Dungeon: Palace of Gold Medovine / Hunter’s Hideout / Torta Arena
- The last chapter of Red Demon Territory, Monaterra region and dungeons are updated.
- You can enter Monaterra region dungeons after clearing ‘Entering Monaterra’ quest.
| Dungeon Name | Requirement | Demon Realm Debuff | # of players |
| Palace of Gold Medovine | Lv. 99 CP 5,000,000 or higher | 90% | 1~4 |
| Hunter’s Hideout | Lv. 99 CP 5,000,000 or higher | 90% | 1~4 |
| Torta Arena | Lv. 99 CP 6,000,000 or higher | 90% | 1~2 |
- You need an entrance ticket (Torta Clan’s Invitation) to enter ‘Torta Arena’.
- Torta Clan’s Invitation can be obtained as daily special rewards when playing Monaterra region dungeon.
- New Item: Harconium Tuning Reactor
- The item based on Monaterra machinery, Harconium Tuning Reactor, is updated.
- Harconium Tuning Reactor item is used to modify armor. You can obtain them directly as a drop from Monaterra dungeons or can be crafted through Magmelia NPC Vasili by collecting Harconium Steel.
- Harconium Steel can be obtained by dismantling Harconium Tuning Reactor items.
- Harconium Tuning Reactor items can be obtained from ‘Palace of Gold Medovine’, ‘Hunter’s Hideout’, and ‘Torta Arena’ dungeons.
- Armor Modification
- Armor Modification system allows you to make Tenebrous armor even stronger by imbuing modification effects to Tenebrous Armor through Harconium Tuning Reactor’s additional effects.
- Modification effect is activated when equipping 4 kinds of Tenebrous Armor with modification effect open.
- Even if they are not identical effects, as long as 4 Tenebrous Armor with modification effect open are equipped, modification effect will be activated.
- Characters participating in Guild Expedition can also be kicked or leave from the guild.
- If there are guild expedition rewards that haven’t been received when kicked or leaving the guild, the unreceived rewards will be immediately sent to the mailbox.
- Adaptation Elixir buff durations have been increased to 30 min.
- Dungeon/Field Big Head debuff effect and Dwarf’s Potion is removed.
- Demon Realm Energy or Consumable items crafted using Demon Realm Energy have been changed as ‘tradeable’.
- Certain requirements for Random Mission has been removed or improved. Information on certain items’ effects and effect duration has been added to certain item descriptions to make the effects of certain consumable/elixir items clearer.
| Description Improved Item List |
| Stone Apple |
| Giant Apple |
| Giant Stone Apple |
| Twister Apple |
| Andromeda Apple |
| Twister Andromeda Apple |
| Superhuman Apple |
| Superhuman Organic Apple |
| Giant’s Elixir |
| Giant Potion (Elixir) |
| Blessed Giant Potion (Elixir) |
| Adaptation Giant Potion (Elixir) |
| Denif’s Ice Orb (Elixir) |
| Blessed Denif’s Ice Orb (Elixir) |
| Adaptation Denif’s Ice Orb (Elixir) |
| Ventus’ Wing (Elixir) |
| Ventus’ Feathers (Elixir) |
| Blessed Ventus’ Wings (Elixir) |
| Giant Ventus’ Wings (Elixir) |
| Adaptation Ventus’ Wings (Elixir) |
- Title: The Setting Sun obtain requirement and Title: Freed Shadow unlock requirement has improved.
| Title Name | Improvement | Before | After |
| The Setting Sun | Title Obtain Requirement Improvement | Clear Titan’s Grotto (500 times) | Clear Titan’s Grotto (300 times) |
| Freed Shadow | Title Unlock Requirement Improvement | Obtain Tirnog region titles (Festival!, Mystical Magic, Puppet’s Stage, Sign for You, Husk of Shadow) | Obtain Husk of Shadow Title |
- Inventory and Pet Inventory UI is changed to match the new UI design.
- Size can be adjusted by clicking and dragging the lower right corner of the new UI.
- Clicking on the mouse wheel when on the UI will reset the location and size of the UI.
- Clicking on the hourglass icon at the bottom of the Inventory UI will allow you to check temporary items within the inventory.
- Sort locking feature that locks certain items in the desired slots unaffected by inventory sort function is added.
- An inventory item search function is added.
- When searching for items, a list will be shown. Click on the list to move to the inventory page where the item is stored. The item slot of the clicked item will be accepted.
- Equipped items (Fishing, Artifact included), and items in Shared Bank/Pet Inventory cannot be searched.
- Max number of pages that can be expanded for Equipment ~ Costume Inventory has increased. (Excluding El House)
- Stack Items (Glaciem Ore, Tasma Aura Mass etc) have changed to allow opening multiple at once.
- Stack Select Cube (Antique Seed Select Pouch, Mystical Elixir Box etc) has changed to allow opening multiple at once.
- Even when a pet is not summoned, the Pet Inventory of all pets owned can be used.
- Pet Inventory list will be shown even when the pet is on an expedition or placed in El House.
- Pet Inventory cannot be used when using functions that interact with inventory.
- Mouse cursor image when using the inventory will change to match the new UI design.
- Title obtain/unlock UI is changed to match the new UI design.
- Ice Burner open UI is changed to match the new UI design.
- Certain stack items max stack amount has changed.
| Item Category | Max Stack |
| Items with 30~99 stacks | 100 |
| Items with 100~299 stacks | 300 |
| Items with 300~499 stacks | 500 |
| Empty Orb | 250 |
| Spectral Amethyst | 1,000 |
| Glaciem | 20,000 |
| Tasma Aura | 20,000 |
| Bismuthinite | 1,000 |
| Large Magical Crystal | 1,000 |
| Magical Crystal | 10,000 |
- Party Search UI is changed to match the new UI design.
- Party Leader can also see the Party Search UI.
- Character ERP is shown in Party Search UI’s party info and Party Find UI.
- From Dungeon Start UI, when opening the UI through clicking Party Find button after selecting the dungeon, the selected dungeon will be automatically applied to the UI.
- When applying to the same party again, join wait time is added.
- UI function that allows you to check party member’s ERP and CP in one place and Party Request List UI’s Party List ‘Pull-Up’ functions are added.
- El Shard Mystery Solver item is changed from El Shard Mystery Solver item use to Ariel craft.
- Fixed [Force] Ignite Skill’s target time stop being released in certain situations when the time stop is applied by the opponent.
- Fixed Genome Decipher passive’s MP Recovery Increase effect not being applied to skills.
- Fixed some small voice volume from the character selection screen.
- Fixed awakening time stop lasting longer than Awakening Motion Duration +0.3 seconds.
- Fixed Ciel’s character’s “Nocturn of Hernia” accessory look not showing in Magic Wardrobe.
- Fixed previewing dyed items showing the wrong color in certain situations.
- Fixed imbuing Reforge Skill effect to Amethystine Prophecy/Tenebrous armor in 2nd Class Transcendence sometimes imbuing skill for another path.
- Fixed being able to hit enemies behind the caster when using →→XXXX command.
- Fixed dead characters’ portraits not deactivation in Ereda Island.
- Fixed buff obtained through random mission being applied in Ereda Island.
- Fixed NPC speech bubble not being visible in dungeons.
- Fixed Dessert Café’s energy monsters not moving in certain situations.
- Fixed only using 1 Heroic Invitation when entering Atlas City in Heroic Dungeon.
★ Item
- Fixed Soulmate Under Vows Hair tooltip showing different content upon entering the Item Mall.
- Fixed keyboard input not working when entering attached ED in mail send UI the exiting using ESC key.
- When discarding item that’s in the Pet Auto Consume slot from the inventory while the Pet Auto Consume Setting UI is open, fixed Auto Consume Setting UI not renewing.
- Fixed inventory showing as having new item acquired when character unequips equipment or costume.
- Fixed Party Invite UI’s close button click not activating in certain situations.
- Fixed certain lines from ‘Chung Story 1’ > ‘The Boy’s Resolution 1’ quest event scene repeating.
- Fixed ‘Every 8% of Damage Reduction increase Physical/Magical Attack Power by 1%’ socket abnormally increasing Combat Power.
| Character | Mod | Skill Name | Before | After |
| – | Ignite | Upon successful attack, summon fire that burns enemies’ MP. The summoned fire will fly towards the enemy and burn MP. The fire will disable the target’s MP Recovery when attacked/attacking. | Cooldown will be applied at the start of PvP. Upon successful attack, summon fire that burns enemies’ MP. The summoned fire will fly towards the enemy and burn MP. The fire will disable the target’s MP Recovery when attacked/attacking. Cooldown will be applied from the start in PvP. |
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| Knight Emperor | O | Armor Break | [Dungeon] Strong Hit (Physical): 1175% Armor Break: Reduce Physical Defense by 50% Duration: 7 sec. Enemy Attack Power Increase: 20% Duration: 14 sec. [PvP] Strong Hit (Physical): 293% Armor Break: Reduce Physical Defense by 33% Duration: 7 sec. Enemy Attack Power Increase: 20% Duration: 14 sec. |
[Dungeon] Strong Hit (Physical): 1175% Armor Break: Reduce Physical Defense by 50% Duration: 7 sec. Enemy Attack Power Increase: 12% Duration: 14 sec. [PvP] Strong Hit (Physical): 293% Armor Break: Reduce Physical Defense by 33% Duration: 7 sec. Enemy Attack Power Increase: 12% Duration: 14 sec. |
| Knight Emperor | Persistence | Wait for the opportune moment of victory with patience. When attacked/attacking, [Persistence] buff will activate. The lower the HP, the more Defense will be increased. When attacking with commands, decrease enemy defense with a certain chance. When there are 2 or more enemies nearby, activate [Knight’s Dignity] buff that increases critical damage and increase maximize. [Dungeon] [Persistence] – Activation Requirement: Attacked/Attacking 3 times (Max 10 stacks) – Attack Power Increase: 2% – Duration: 10 sec. The lower the HP, the more Defense increase – HP 75% : 10% Increase – HP 50% : 20% Increase – HP 25% : 30% Increase Command Attack Defense Reduction – Decrease: 20% – Duration: 5 sec. [Knight’s Dignity] – Critical Increase: 20% – Maximize Increase: 20% [PvP] [Persistence] – Activation Requirement: Attacked/Attacking 3 times (Max 10 stacks) – Attack Power Increase: 1% – Duration: 5 sec. The lower the HP, the more Defense increase – HP 75% : 5% Increase – HP 50% : 10% Increase – HP 25% : 15% Increase Command Attack Defense Reduction – Decrease: 10% – Duration: 5 sec. [Knight’s Dignity] – Critical Increase: 20% – Maximize Increase: 20% |
Knight’s Dignity activation requirement has eased. 2 or more nearby enemies -> 1 or more nearby enemy Wait for the opportune moment of victory with patience. When attacked/attacking, [Persistence] buff will activate. The lower the HP, the more Defense will be increased. When attacking with commands, decrease enemy defense with a certain chance. When there’s an enemy nearby, activate [Knight’s Dignity] buff that increases critical damage and increase maximize. [Dungeon] [Persistence] – Activation Requirement: Attacked/Attacking 3 times (Max 10 stacks) – Attack Power Increase: 2% – Duration: 10 sec. The lower the HP, the more Defense increase – HP 75% : 10% Increase – HP 50% : 20% Increase – HP 25% : 30% Increase Command Attack Defense Reduction – Decrease: 20% – Duration: 5 sec. [Knight’s Dignity] – Critical Increase: 15% – Maximize Increase: 15% [PvP] [Persistence] – Activation Requirement: Attacked/Attacking 3 times (Max 10 stacks) – Attack Power Increase: 1% – Duration: 5 sec. The lower the HP, the more Defense increase – HP 75% : 5% Increase – HP 50% : 10% Increase – HP 25% : 15% Increase Command Attack Defense Reduction – Decrease: 10% – Duration: 5 sec. [Knight’s Dignity] – Critical Increase: 7.5% – Maximize Increase: 7.5% |
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| Magic Knight | Magic Chain | Level 4 [Dungeon] Activation Chance: 50% Magical Attack Power Increase: 10% Magical Defense Decrease: -12% Duration: 10 sec. [PvP] Activation Chance: 50% Magical Attack Power Increase: 5% Magical Defense Decrease: -12% Duration: 10 sec. |
Level 4 [Dungeon] Activation Chance: 50% Magical Attack Power Increase: 10% Magical Defense Decrease: -20% Duration: 10 sec. [PvP] Activation Chance: 50% Magical Attack Power Increase: 5% Magical Defense Decrease: -20% Duration: 10 sec. |
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| Rune Slayer | Rune Field | [Dungeon] Field (Magical): 3702% Magical Attack Power Increase: 10% Magical Damage Increase: 10% Field Duration: 10 sec. [PvP] Field (Magical): 1488% Magical Attack Power Increase: 4% Magical Damage Increase: 2% Field Duration: 10 sec. |
While in the Rune Field, the effect applies 1 time and duration is increased. [Dungeon] Field (Magical): 3702% Magical Attack Power Increase: 15% Magical Damage Increase: 10% Field Duration: 10 sec. Buff Duration: 10 sec. [PvP] Field (Magical): 1488% Magical Attack Power Increase: 6% Magical Damage Increase: 2% Field Duration: 10 sec. Buff Duration: 10 sec. |
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| Rune Slayer | Rune Mastery | The skill used after the Rune Skill will have increased damage. (Excludes Hyperactives) Rune size and duration. (Special Active/Hyperactive Skill excluded) Rune Skill: Lodestar, Fire Rune, Enchant Dash, Luna Blade, Rune Field, Splash Explosion, Triple Saber, Extreme Rune Buster |
Skill Damage Increase effect will always be active. Gain the power of the Rune to increase damage. (Excludes Hyperactives) Rune size and duration. (Special Active/Hyperactive Skill excluded) |
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| Rune Slayer | Magic Proficiency | Level 4 [Dungeon] Magic Defense Increase: 16% Critical Damage Increase: 4% (Max 5 stacks) – Duration: 5 sec. – Cooldown: 1 sec. [PvP] Magic Defense Increase: 8% Critical Damage Increase: 2% (Max 5 stacks) – Duration: 5 sec. – Cooldown: 1 sec. |
Critical Chance Increase effect is added. Level 4 [Dungeon] Magic Defense Increase: 16% Critical Chance Increase: 3% (Max 5 stacks) Critical Damage Increase: 4% (Max 5 stacks) – Duration: 5 sec. – Cooldown: 1 sec. [PvP] Magic Defense Increase: 8% Critical Chance Increase: 1.5% (Max 5 stacks) Critical Damage Increase: 2% (Max 5 stacks) – Duration: 5 sec. – Cooldown: 1 sec. |
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| Rune Master | O | Critical Sword | [Dungeon] Imbued Attack (Magical): 2158% Critical Chance Decrease: 10% Critical Damage Increase: 150% → 200% Duration: 15 sec. [PvP] Imbued Attack (Magical): 539% Critical Chance Decrease: 10% Critical Damage Increase: 150% → 200% Duration: 15 sec. |
Critical Chance Decrease effect is removed. [Dungeon] Imbued Attack (Magical): 2158% Critical Damage Increase: 150% → 180% Duration: 20 sec. [PvP] Imbued Attack (Magical): 539% Critical Damage Increase: 150% → 180% Duration: 20 sec. |
| Rune Master | Mana Flow | [Dungeon] Use Rune Skill to increase attack power of next Rune Skill – Attack Power Increase: 20% Duration: 10 sec. – Rune Skills: Lodestar, Fire Rune, Enchant Dash, Luna Blade, Rune Field, Splash Explosion, Triple Saber, Extreme Rune Buster Successful hit decrease enemies’ elemental resistance – Elemental Resistance Decrease: 30 (Max 3 stacks) – Stack Cooldown: 3 sec. – Duration: 10 sec. – Debuff Skills: Rising Slash, Wind Blade, Storm Blade [PvP] Use Rune Skill to increase attack power of next Rune Skill – Attack Power Increase: 10% Duration: 10 sec. – Rune Skills: Lodestar, Fire Rune, Enchant Dash, Luna Blade, Rune Field, Splash Explosion, Triple Saber, Extreme Rune Buster Successful hit decrease enemies’ elemental resistance – Elemental Resistance Decrease: 30 (Max 3 stacks) – Stack Cooldown: 3 sec. – Duration: 10 sec. – Debuff Skills: Rising Slash, Wind Blade, Storm Blade |
Use Rune Skill to increase attack power of next Rune Skill effect is removed. Use Rune Skill to increase attack power of Bravery Skill effect is added. Rune Skill: Lodestar, Fire Rune, Enchant Dash, Luna Blade, Rune Field, Splash Explosion, Triple Saber, Extreme Rune Buster [Dungeon] Use Rune Skill to increase attack power of Bravery Skill – Attack Power Increase: 20% – Duration: 10 sec. Successful hit decrease enemies’ elemental resistance – Elemental Resistance Decrease: 30 (Max 3 stacks) – Stack Cooldown: 3 sec. – Duration: 10 sec. – Debuff Skills: Rising Slash, Wind Blade, Storm Blade [PvP] Use Rune Skill to increase attack power of Bravery Skill – Attack Power Increase: 10% – Duration: 10 sec. Successful hit decrease enemies’ elemental resistance – Elemental Resistance Decrease: 30 (Max 3 stacks) – Stack Cooldown: 3 sec. – Duration: 10 sec. – Debuff Skills: Rising Slash, Wind Blade, Storm Blade |
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| Immortal | O | Infinite Chaser | [Dungeon] Sword Attack (Physical): 56% Multi Hit Endless Power – Attack Power Increase: 10% – Movement Speed Increase: 30% [PvP] Sword Attack (Physical): 12% Multi Hit Endless Power – Attack Power Increase: 10% – Movement Speed Increase: 30% |
While in Conwell’s Field, the Endless Power buff applies 1 time and duration is increased. [Dungeon] Sword Attack (Physical): 56% Multi Hit Endless Power – Attack Power Increase: 10% – Movement Speed Increase: 30% – Duration: 10 sec. [PvP] Sword Attack (Physical): 12% Multi Hit Endless Power – Attack Power Increase: 10% – Movement Speed Increase: 30% – Duration: 5 sec. |
| Combat Ranger | Back Kick | Throw a powerful roundhouse kick. The enemy’s attack power is decreased by 20% for 10 sec. (Super Armor Status) [Dungeon] Roundhouse Kick (Physical): 927% [PvP] Roundhouse Kick (Physical): 301% |
Throw a powerful roundhouse kick. The enemy’s defense is decreased for 10 seconds. (Super Armor Status) [Dungeon] Roundhouse Kick (Physical): 927% Physical, Magical Defense Decrease: 20% Duration: 10 sec. [PvP] Roundhouse Kick (Physical): 301% Physical, Magical Defense Decrease: 10% Duration: 10 sec. |
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| Wind Sneaker | Airelinna | Summon a fairy that applies a buff. You and all your allies around you slowly recover MP while Physical/Magical Attack Power and Speed is increased for a set duration. [Dungeon] MP Recovery Increase: 7% per sec. Physical/Magical Attack Power Increase: 10% All Speed Increase: 15% Duration: 30 sec. [PvP] MP Recovery Increase: 0.5% per sec. Physical/Magical Attack Power Increase: 10% All Speed Increase: 10% Duration: 15 sec. |
Summon a fairy that applies a buff. You and all your allies around you slowly recover MP while Physical Attack Power and Speed is increased for a set duration. [Dungeon] MP Recovery Increase: 7% per sec. Physical Attack Power Increase: 15% All Speed Increase: 15% Duration: 30 sec. [PvP] MP Recovery Increase: 0.5% per sec. Physical Attack Power Increase: 7.5% All Speed Increase: 10% Duration: 15 sec. |
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| Wind Sneaker | Tenacious Will | Can use of Crescent Kick and Violent Attack while in midair. Successful hits with Nature’s Force, Dive Kick Bombing, and Reflect Kick will increase movement and jump speed, and decrease cooldown for Special Actives. |
Can use of Crescent Kick and Violent Attack while in midair. Successful hits with Nature’s Force, Dive Kick Bombing, Reflect Kick, Violent Attack, and Tempest will increase movement and jump speed, and decrease cooldown for Special Actives. |
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| Wind Sneaker | Tempest | [Dungeon] Wind Blade (Magical): 1414% Multi Hit Whirlwind (Physical): 210% Multi Hit [PvP] Wind Blade (Magical): 511% Multi Hit Whirlwind (Physical): 76% Multi Hit |
[Dungeon] Wind Blade (Magical): 1414% Multi Hit Whirlwind (Physical): 236% Multi Hit [PvP] Wind Blade (Magical): 511% Multi Hit Whirlwind (Physical): 85% Multi Hit |
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| Wind Sneaker | Gyro Kick | [Dungeon] Penetration (Physical): 4755% [PvP] Penetration (Physical): 1811% |
[Dungeon] Penetration (Physical): 5114% [PvP] Penetration (Physical): 1948% |
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| Anemos | O | Crescent Kick | [Dungeon] Wind Blade (Magical): 261% Multi Hit [PvP] Wind Blade (Magical): 93% Multi Hit |
[Dungeon] Wind Blade (Magical): 297% Multi Hit [PvP] Wind Blade (Magical): 106% Multi Hit |
| Code: Electra | Giga Stream | Create a large force field and fires a large beam. If the beam passes through the pentagon shaped force field, it deals twice the damage and increases in its width. Multi-Force Field Skill – Skill reacts to multiple force fields. Core Activation Skill – Successful attack made during awakening will activate the Core Attack. [Dungeon] Beam Attack (Magical): 406% Multi Hit (Awakening: 550%) Amplification Field – Beam Attack (Magical): 488% Multi Hit (Awakening: 660%) Spectrum Field – Beam Attack (Magical): 179% Multi Hit (Awakening: 242%) Reactive Field – Beam Attack (Magical): 224% Multi Hit (Awakening: 304%) Fusion Field – Beam Attack (Magical): 104% Multi Hit (Awakening: 141%) [PvP] Beam Attack (Magical): 131% Multi Hit (Awakening: 177%) Amplification Field – Beam Attack (Magical): 157% Multi Hit (Awakening: 213%) Spectrum Field – Beam Attack (Magical): 57% Multi Hit (Awakening: 78%) Reactive Field – Beam Attack (Magical): 72% Multi Hit (Awakening: 98%) Fusion Field – Beam Attack (Magical): 33% Multi Hit (Awakening: 45%) |
Fire a large beam ahead. The beam attack ignores part of enemies’ defense. Force Field Skill – Skill reacts to multiple force fields. Core Activation Skill – Successful attack made during awakening will activate the Core Attack. [Dungeon] Beam Attack (Magical): 423% Multi Hit (Awakening: 572%) Amplification Field – Beam Attack (Magical): 507% Multi Hit (Awakening: 686%) Spectrum Field – Beam Attack (Magical): 195% Multi Hit (Awakening: 264%) Reactive Field – Beam Attack (Magical): 241% Multi Hit (Awakening: 326%) Fusion Field – Beam Attack (Magical): 120% Multi Hit (Awakening: 163%) Ignore Defense: 30% [PvP] Beam Attack (Magical): 136% Multi Hit (Awakening: 184%) Amplification Field – Beam Attack (Magical): 163% Multi Hit (Awakening: 221%) Spectrum Field – Beam Attack (Magical): 62% Multi Hit (Awakening: 85%) Reactive Field – Beam Attack (Magical): 77% Multi Hit (Awakening: 105%) Fusion Field – Beam Attack (Magical): 38% Multi Hit (Awakening: 52%) Ignore Defense: 6% |
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| Code: Battle Seraph | El Energy Reactor | Level 4 [Dungeon] Magical Attack Power Increase: 8% Physical/Magical Defense Increase: 20% Damage Reduction: 10% Max MP Increase: 100 MP Recovery per sec.: 2 [PvP] Magical Attack Power Increase: 4% Physical/Magical Defense Increase: 5% Damage Reduction: 10% Max MP Increase: 100 MP Recovery per sec.: 1 |
Level 4 [Dungeon] Magical Attack Power Increase: 13% Physical/Magical Defense Increase: 20% Damage Reduction: 10% Max MP Increase: 100 MP Recovery per sec.: 2 [PvP] Magical Attack Power Increase: 6.5% Physical/Magical Defense Increase: 5% Damage Reduction: 10% Max MP Increase: 100 MP Recovery per sec.: 1 |
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| Code: Battle Seraph | Awakened Will: Code Battle Seraph | Increase the magical attack power per active Force Field and using a skill will recover a portion of consumed mana. |
Increase the magical attack power per active Force Field effect changed to increase the magical power depending on active Force Field. When Force Field is activated, increase the Magical Attack Power depending on the active Force Field. Also, using a skill will recover a portion of the mana consumed per active Force Field. Can also perform an additional Air Dash & Dash Jump Z[X] command. [Dungeon] – Magical Attack Power Increase upon activating Amplification, Spectrum, Reactive Field: 20% – Magical Attack Power Increase upon activating Fusion Field: 30% – MP Recovered Per Force Field when Skill is used: 5% – Aerial Movements, Additional →→↑z[x] Keys (Special Movements): +2 [PvP] – Magical Attack Power Increase upon activating Amplification, Spectrum, Reactive Field: 4% – Magical Attack Power Increase upon activating Fusion Field: 6% – MP Recovered Per Force Field when Skill is used: 5% – Aerial Movements, Additional →→↑z[x] Keys (Special Movements): +1 |
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| Code: Battle Seraph | Final Strike | [Dungeon] Virtual Beam (Magical): 7634% Amplification Field – Beam Attack (Magical): 8397% Spectrum Field – Multi-beam Attack (Magical): 521% ×15 Reactive Field – Multiple Electric Spears (Magical): 463% Multi Hit Fusion Field – Multiple Electric Spears (Magical): 216% Multi Hit [PvP] Virtual Beam (Magical): 2755% Amplification Field – Beam Attack (Magical): 3031% Spectrum Field – Multi-beam Attack (Magical): 188% ×15 Reactive Field – Multiple Electric Spears (Magical): 167% Multi Hit Fusion Field – Multiple Electric Spears (Magical): 77% Multi Hit |
[Dungeon] Virtual Beam (Magical): 7634% Amplification Field – Beam Attack (Magical): 9161% Spectrum Field – Multi-beam Attack (Magical): 573% ×15 Reactive Field – Multiple Electric Spears (Magical): 463% Multi Hit Fusion Field – Multiple Electric Spears (Magical): 216% Multi Hit [PvP] Virtual Beam (Magical): 2755% Amplification Field – Beam Attack (Magical): 3307% Spectrum Field – Multi-beam Attack (Magical): 206% ×15 Reactive Field – Multiple Electric Spears (Magical): 167% Multi Hit Fusion Field – Multiple Electric Spears (Magical): 77% Multi Hit |
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| Code: Sariel | Overload | When Overload activates the buff, the skill that activated the buff will also receive the Overload effect. | ||
| Code: Sariel | O | Giga Stream | Create a large force field midair that fires beams downward. Multi-Force Field Skill – Skill reacts to multiple force fields. Core Activation Skill – Successful attack made during awakening will activate the Core Attack. [Dungeon] Beam Attack (Magical): 499% Multi Hit Amplification Field – Beam Attack (Magical): 599% Multi Hit Spectrum Field – Beam Attack (Magical): 441% Multi Hit Reactive Field – Multiple Electric Spears (Magical): 150% Multi Hit Fusion Field – Multiple Electric Spears (Magical): 74% Multi Hit [PvP] Beam Attack (Magical): 161% Multi Hit Amplification Field – Beam Attack (Magical): 193% Multi Hit Spectrum Field – Beam Attack (Magical): 142% Multi Hit Reactive Field – Multiple Electric Spears (Magical): 48% Multi Hit Fusion Field – Multiple Electric Spears (Magical): 23% Multi Hit |
Create a large force field midair that fires beams downward. The beam attack ignores part of enemies’ defense. Multi-Force Field Skill – Skill reacts to multiple force fields. Core Activation Skill – Successful attack made during awakening will activate the Core Attack. [Dungeon] Beam Attack (Magical): 499% Multi Hit Amplification Field – Beam Attack (Magical): 599% Multi Hit Spectrum Field – Beam Attack (Magical): 441% Multi Hit Reactive Field – Multiple Electric Spears (Magical): 150% Multi Hit Fusion Field – Multiple Electric Spears (Magical): 74% Multi Hit Ignore Defense: 50% [PvP] Beam Attack (Magical): 161% Multi Hit Amplification Field – Beam Attack (Magical): 193% Multi Hit Spectrum Field – Beam Attack (Magical): 142% Multi Hit Reactive Field – Multiple Electric Spears (Magical): 48% Multi Hit Fusion Field – Multiple Electric Spears (Magical): 23% Multi Hit Ignore Defense: 10% |
| Blazing Heart | Fire Stigma | [Dungeon] Fire Stigma (Doesn’t stack with Magic Chain) – Magical Defense Decrease: 10% – Max 5 Stacks – Duration: 10 sec. – Cooldown: 0.5 sec. Flame Judgment: Successful hit with Command/Active/Special Active after 5 stacks Stigma. – Damage (Magical): 550% – Cooldown: 3 sec. [PvP] Fire Stigma (Doesn’t stack with Magic Chain) – Magical Defense Decrease: 5% – Max 5 Stacks – Duration: 10 sec. – Cooldown: 0.5 sec. Flame Judgment: Successful hit with Command/Active/Special Active after 5 stacks Stigma. – Damage (Magical): 275% – Cooldown: 7 sec. |
Fire Stigma debuff will change to be able to stack with Magic Chain debuff. [Dungeon] Fire Stigma – Magical Defense Decrease: 10% – Max 5 Stacks – Duration: 10 sec. – Cooldown: 0.5 sec. Flame Judgment: Successful hit with Command/Active/Special Active after 5 stacks Stigma. – Damage (Magical): 550% – Cooldown: 3 sec. [PvP] Fire Stigma – Magical Defense Decrease: 5% – Max 5 Stacks – Duration: 10 sec. – Cooldown: 0.5 sec. Flame Judgment: Successful hit with Command/Active/Special Active after 5 stacks Stigma. – Damage (Magical): 275% – Cooldown: 7 sec. |
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| Valkyrie | G-18C Freezing Grenade | Throw a maximum of 4 G-18C Freezing Grenades that explodes upon contact. Freezing Grenade – Enemies hit will be inflicted with a [Freeze] state. – Able to install in intervals of 0.5 sec. – (Can also be activated in midair) Over Strike – Over Strike, skill attack power increases [Dungeon] Freezing Grenade Throw (Magical): 50% Freezing Grenade (Magical): 614% x4 Freeze Duration: 1 sec. [PvP] Freezing Grenade Throw (Magical): 19% Freezing Grenade (Magical): 227% x4 Freeze Duration: 1 sec. |
Freeze effect is changed to Frostbite effect. Throw a maximum of 4 G-18C Freezing Grenades that explodes upon contact. Freezing Grenade – Enemies hit will be inflicted with a [Frostbite] state. – Able to install in intervals of 0.5 sec. – (Can also be activated in midair) Over Strike – Over Strike, skill attack power increases. [Dungeon] Freezing Grenade Throw (Magical): 50% Freezing Grenade (Magical): 614% x4 Frostbite Duration: 1 sec. [PvP] Freezing Grenade Throw (Magical): 19% Freezing Grenade (Magical): 227% x4 Frostbite Duration: 1 sec. |
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| Valkyrie | Battlefield Angel | Nitro Motor’s control and movement input is improved. | ||
| Freyja | Enhance Equipment | [Dungeon] [Enhance Equipment] – [G-35L Flash Grenade]: Load 2 – [Lightweight Mine]: Install term decreased by 50% – [G-18C Freezing Grenade]: [Freeze] duration increased by 200% – [EMP Storm]: Can also be activated midair – [C4 Remote Control]: Attaching all and exploding it will ignore the enemy’s defense – [Photon Bomb]: Cooldown decrease by 15% – [G-96 Pressure Grenade]: 50% chance to activate 100% Critical – All Elemental Bullet: [Silver Bullet]/[Freezing Bullet]/[Blazing Bullet] duration increased by 5 seconds and also ignores guard. [PvP] [Enhance Equipment] – [G-35L Flash Grenade]: Load 2 – [Lightweight Mine]: Install term decreased by 50% – [G-18C Freezing Grenade]: [Freeze] duration increased by 200% – [EMP Storm]: Can also be activated midair – [C4 Remote Control]: Attaching all and exploding it will ignore the enemy’s defense – [Photon Bomb]: Cooldown decrease by 15% – [G-96 Pressure Grenade]: 50% chance to activate 100% Critical – All Elemental Bullet: [Silver Bullet]/[Freezing Bullet]/[Blazing Bullet] duration increased by 5 seconds and also ignores guard. |
Freeze effect is changed to Frostbite effect. [Dungeon] [Enhance Equipment] – [G-35L Flash Grenade]: Load 2 – [Lightweight Mine]: Install term decreased by 50% – [G-18C Freezing Grenade]: [Frostbite] duration increased by 200% – [EMP Storm]: Can also be activated midair – [C4 Remote Control]: Attaching all and exploding it will ignore the enemy’s defense – [Photon Bomb]: Cooldown decrease by 15% – [G-96 Pressure Grenade]: 50% chance to activate 100% Critical – All Elemental Bullet: [Silver Bullet]/[Freezing Bullet]/[Blazing Bullet] duration increased by 5 seconds and also ignores guard. [PvP] [Enhance Equipment] – [G-35L Flash Grenade]: Load 2 – [Lightweight Mine]: Install term decreased by 50% – [G-18C Freezing Grenade]: [Frostbite] duration increased by 200% – [EMP Storm]: Can also be activated midair – [C4 Remote Control]: Attaching all and exploding it will ignore the enemy’s defense – [Photon Bomb]: Cooldown decrease by 15% – [G-96 Pressure Grenade]: 50% chance to activate 100% Critical – All Elemental Bullet: [Silver Bullet]/[Freezing Bullet]/[Blazing Bullet] duration increased by 5 seconds and also ignores guard. |
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| Minerva | O | G-18C Freezing Grenade | Throw a maximum of 4 G-18C Freezing Grenades that explodes upon contact. Freezing Grenade – Enemies hit will be inflicted with a [Freeze] state. – Able to install in intervals of 0.5 sec. – Can also be activated in midair – Upon exploding, slows nearby enemies’ movement speed Over Strike – Upon activating Over Strike, skill attack power increases [Dungeon] Freezing Grenade Throw (Magical): 60% Freezing Grenade (Magical): 737% x4 Freeze Duration: 1 sec. [PvP] Freezing Grenade Throw (Magical): 22% Freezing Grenade (Magical): 274% x4 Freeze Duration: 1 sec. |
Freeze effect is changed to Frostbite effect. Throw a maximum of 4 G-18C Freezing Grenades that explodes upon contact. Freezing Grenade – Enemies hit will be inflicted with a [Frostbite] state. – Able to install in intervals of 0.5 sec. – Can also be activated in midair – Upon exploding, slows nearby enemies’ movement speed Over Strike – Upon activating Over Strike, skill attack power increases [Dungeon] Freezing Grenade Throw (Magical): 60% Freezing Grenade (Magical): 737% x4 Frostbite Duration: 1 sec. [PvP] Freezing Grenade Throw (Magical): 22% Freezing Grenade (Magical): 274% x4 Frostbite Duration: 1 sec. |
| Minerva | Enhanced Grenades | [Dungeon] Activate [Fusion] Debuff by using all 3 grenades within 10 seconds of using the first grenade – Defense Decrease: 30% – All Elemental Resistance Decrease: 100 – Received Damage Increase: 10% Duration: 15 sec. – Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade Grenade Throw – Special Active cooldown decrease when using all loaded grenades: 30% [PvP] Activate [Fusion] Debuff by using all 3 grenades within 10 seconds of using the first grenade – Defense Decrease: 15% – All Elemental Resistance Decrease: 50 – Received Damage Increase: 10% Duration: 5 sec. – Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade Grenade Throw – Special Active cooldown decrease when using all loaded grenades: 9% |
[Dungeon] Activate [Fusion] Debuff by using all 3 grenades within 10 seconds of using the first grenade – Defense Decrease: 35% – All Elemental Resistance Decrease: 100 – Received Damage Increase: 20% Duration: 15 sec. – Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade Grenade Throw – Special Active cooldown decrease when using all loaded grenades: 30% [PvP] Activate [Fusion] Debuff by using all 3 grenades within 10 seconds of using the first grenade – Defense Decrease: 15% – All Elemental Resistance Decrease: 50 – Received Damage Increase: 10% Duration: 5 sec. – Grenade Skills: G-35L Flash Grenade, G-18C Freezing Grenade, G-96 Pressure Grenade Grenade Throw – Special Active cooldown decrease when using all loaded grenades: 9% |
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| – | Awakening | Attack Power Increase based on Awakening Stage Stage 1: 5% Stage 2: 10% Stage 3: 15% |
Attack Power Increase based on Awakening Stage Stage 1: 30% Stage 2: 30% Stage 3: 30% |
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| Lofty: Anpassen | Eid Weise | Cooldown 6 sec. | Cooldown 4 sec. | |
| Lofty: Anpassen | Wind Einfallen | Cooldown: 15 sec. [Dungeon] Light Sphere (Magical): 829% Opening Chant (Magical): 53% Multi Hit Chant Explosion (Magical): 1102% [PvP] Light Sphere (Magical): 200% Opening Chant (Magical): 12% Multi Hit Chant Explosion (Magical): 267% |
Homing function is removed. When pressing skill key again, remaining cooldown will stay the same. Cooldown: 14 sec. [Dungeon] Light Sphere (Magical): 829% Opening Chant (Magical): 53% Multi Hit Chant Explosion (Magical): 1102% [PvP] Light Sphere (Magical): 200% Opening Chant (Magical): 12% Multi Hit Chant Explosion (Magical): 267% |
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| Lofty: Anpassen | [Enhanced] Wind Einfallen | Final Enhanced Skill – All resistance decreased by 30 when hit by [Opening Chant]. |
Final Enhanced Skill – All resistance decreased by 150 when hit by [Light Orb] |
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| Lofty: Anpassen | Blatt Blume | Cooldown: 22 sec. Triple Eid (Rein): Truth of Nature – In Dungeons, recover allies’ HP and MP within the radius by 1%, then additional 1% recovery for every 400K CP (Max 15%) – In PvP, recover allies’ HP and MP within the radius by 0.1%, then additional 0.1% recovery for every 400K CP (Max 0.9%) [Dungeon] Cycle Chant · Cast (Magical): 3730% Cycle Chant · Expand (Magical): 1095% Cycle Chant · Continuance (Magical): 112% Multi Hit [PvP] Cycle Chant · Cast (Magical): 671% Cycle Chant · Expand (Magical): 197% Cycle Chant · Continuance (Magical): 20% Multi Hit |
While in the field of El energy, Fire of Brave/Truth of Nature/Will of Penetration buff applies 1 time and duration is increased. Cooldown: 21 sec. Triple Eid (Rein): Truth of Nature – In Dungeons, recover allies’ HP and MP within the radius by 0.6%, then additional 0.6% recovery for every 400K CP (Max 9%) – In PvP, recover allies’ HP and MP within the radius by 0.06%, then additional 0.06% recovery for every 400K CP (Max 0.9%) [Dungeon] Cycle Chant · Cast (Magical): 3730% Cycle Chant · Expand (Magical): 1095% Cycle Chant · Continuance (Magical): 112% Multi Hit Duration: 10 sec. [PvP] Cycle Chant · Cast (Magical): 671% Cycle Chant · Expand (Magical): 197% Cycle Chant · Continuance (Magical): 20% Multi Hit Duration: 10 sec. |
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| Erbluhen Emotion | Alchimie Eid | Cooldown: 20 sec. Eid Exchange Time: 0.5 sec. [Dungeon] Cycle Power (Magical): 667% Duration: 30 sec. [PvP] Cycle Power (Magical): 166% Duration: 30 sec. |
Cooldown: 5 sec. Eid Exchange Time: 0.3 sec. [Dungeon] Cycle Power (Magical): 667% Duration: 30 sec. [PvP] Cycle Power (Magical): 166% Duration: 30 sec. |
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| Erbluhen Emotion | [Enhanced] Alchimie Eid | Final Enhanced Skill – Cooldown decreased by 5 sec. |
Final Enhanced Skill – Gain Super Armor status |
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| Erbluhen Emotion | Inner Growth | Level 4 [Dungeon] Max MP Increase: 100 Magical Attack Power Increase: 8% X Command Projectile Size Increase: 40% Power Gauge Gain Increase: 25% Power Gauge Cost Decrease: 10% [PvP] Max MP Increase: 100 Magical Attack Power Increase: 3% X Command Projectile Size Increase: 40% Power Gauge Gain Increase: 25% Power Gauge Cost Decrease: 10% |
Level 4 [Dungeon] Max MP Increase: 100 Magical Attack Power Increase: 12% X Command Projectile Size Increase: 40% Power Gauge Gain Increase: 25% Power Gauge Cost Decrease: 10% [PvP] Max MP Increase: 100 Magical Attack Power Increase: 4.8% X Command Projectile Size Increase: 40% Power Gauge Gain Increase: 25% Power Gauge Cost Decrease: 10% |
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| Erbluhen Emotion | Edel Lied | Edel Eid (Wille) : Raging Wave – [Raging Wave] will move forward and strike enemies ahead. – Enemies hit will receive 5% more damage for 5 sec. [Dungeon] El Field (Magical): 1007% Multi Hit [Edel Eid: Mut] – Silent Fury (Magical): 757% Multi Hit [Edel Eid: Rein] – Divine Judgement (Magical): 1114% Multi Hit [Edel Eid: Wille] – Raging Wave (Magical): 6080% [PvP] El Field (Magical): 363% Multi Hit [Edel Eid: Mut] – Silent Fury (Magical): 258% Multi Hit [Edel Eid: Rein] – Divine Judgement (Magical): 402% Multi Hit [Edel Eid: Wille] – Raging Wave (Magical): 2200% |
Edel Eid (Wille) : Raging Wave – [Raging Wave] will move forward and strike enemies ahead. – Enemies hit will receive 5% more damage for 8 sec. [Dungeon] El Field (Magical): 1007% Multi Hit [Edel Eid: Mut] – Silent Fury (Magical): 757% Multi Hit [Edel Eid: Rein] – Divine Judgement (Magical): 1114% Multi Hit [Edel Eid: Wille] – Raging Wave (Magical): 5124% [PvP] El Field (Magical): 363% Multi Hit [Edel Eid: Mut] – Silent Fury (Magical): 258% Multi Hit [Edel Eid: Rein] – Divine Judgement (Magical): 402% Multi Hit [Edel Eid: Wille] – Raging Wave (Magical): 1158% |
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| Erbluhen Emotion | Verschmelzen | Cooldown: 10 sec. [Dungeon] Shockwave (Magical): 288% Ring of Agony (Magical): 83% Ring of Agony· Explosion (Magical): 153% Ring of Restraint (Magical): 14% Ring of Restraint· Explosion (Magical): 650% [PvP] Shockwave (Magical): 114% Ring of Agony (Magical): 33% Ring of Agony· Explosion (Magical): 61% Ring of Restraint (Magical): 6% Ring of Restraint· Explosion (Magical): 260% |
Cooldown: 6 sec. Ring of Restraint effect will not receive freeze effect. [Dungeon] Shockwave (Magical): 288% Ring of Agony (Magical): 83% Ring of Agony· Explosion (Magical): 153% Ring of Restraint (Magical): 14% Ring of Restraint· Explosion (Magical): 650% [PvP] Shockwave (Magical): 114% Ring of Agony (Magical): 33% Ring of Agony· Explosion (Magical): 61% Ring of Restraint (Magical): 6% Ring of Restraint· Explosion (Magical): 260% |
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| Sparky Child | Kapow Punch | Skill casting speed is increased by 50%. | ||
| Rumble Pumn | Homage | Level 4 [Dungeon] Command Activated Skill Damage Increase: 25% [PvP] Command Activated Skill Damage Increase: 12.5% |
Level 4 [Dungeon] Command Activated Skill Damage Increase: 40% [PvP] Command Activated Skill Damage Increase: 16% |
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| Rumble Pumn | Tropical Pop | Skill casting speed is increased by 30%. | ||
| Rumble Pumn | Mont Blanc | Skill casting speed is increased by 50%. Changed so that the skill can be cancelled faster. |
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| Eternity Winner | O | Kapow Punch | Skill casting speed is increased by 50%. | |
| Second Dejection | Self-Portrait | [Dungeon] Self-Portrait (Magical): 305% Multi Hit [Blood Moon’s Dream] Damage Increase: 15% [PvP] Self-Portrait (Magical): 116% Multi Hit [Blood Moon’s Dream] Damage Increase: 7.5% |
[Dungeon] Self-Portrait (Magical): 305% Multi Hit [Blood Moon’s Dream] Damage Increase: 20% [PvP] Self-Portrait (Magical): 116% Multi Hit [Blood Moon’s Dream] Damage Increase: 10% |
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| Hazy Delusion | Lullaby of Cloudy Night | [Dungeon] Music Box (Magical): 236% Multi Hit [Blood Moon’s Dream] Damage Increase: 15% Ignore Defense: 60% [PvP] Music Box (Magical): 94% Multi Hit [Blood Moon’s Dream] Damage Increase: 7.5% Ignore Defense: 24% |
Music Box location has been adjusted. [Dungeon] Music Box (Magical): 236% Multi Hit [Blood Moon’s Dream] Damage Increase: 20% Ignore Defense: 60% [PvP] Music Box (Magical): 94% Multi Hit [Blood Moon’s Dream] Damage Increase: 10% Ignore Defense: 24% |
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| Hazy Delusion | Eternal Fog | [Dungeon] Fog (Magical): 1203% Multi Hit Unfamiliar Bird (Magical): 536% Multi Hit [Blood Moon’s Dream] Damage Increase: 15% Fog Range Increase: 20% [PvP] Fog (Magical): 481% Multi Hit Unfamiliar Bird (Magical): 213% Multi Hit [Blood Moon’s Dream] Damage Increase: 7.5% Fog Range Increase: 20% |
[Dungeon] Fog (Magical): 1203% Multi Hit Unfamiliar Bird (Magical): 536% Multi Hit [Blood Moon’s Dream] Damage Increase: 20% Fog Range Increase: 20% [PvP] Fog (Magical): 481% Multi Hit Unfamiliar Bird (Magical): 213% Multi Hit [Blood Moon’s Dream] Damage Increase: 10% Fog Range Increase: 20% |
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| Hazy Delusion | Tower of Silence | [Dungeon] Tower of Silence (Magical): 840% Unknown Light (Magical): 114% Multi Hit [Blood Moon’s Dream] Damage Increase: 15% [PvP] Tower of Silence (Magical): 303% Unknown Light (Magical): 41% Multi Hit [Blood Moon’s Dream] Damage Increase: 7.5% |
[Dungeon] Tower of Silence (Magical): 840% Unknown Light (Magical): 114% Multi Hit [Blood Moon’s Dream] Damage Increase: 20% [PvP] Tower of Silence (Magical): 303% Unknown Light (Magical): 41% Multi Hit [Blood Moon’s Dream] Damage Increase: 10% |
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| Morpheus | O | Eternal Fog | [Dungeon] Trace of Nightmare (Magical): 2021% Eternal Fog (Magical): 766% Multi Hit [Blood Moon’s Dream] Damage Increase: 15% Fog Range Increase: 20% [PvP] Trace of Nightmare (Magical): 770% Eternal Fog (Magical): 291% Multi Hit [Blood Moon’s Dream] Damage Increase: 7.5% Fog Range Increase: 20% |
Eternal Fog duration is decreased and hit speed is increased. [Dungeon] Trace of Nightmare (Magical): 2021% Eternal Fog (Magical): 881% Multi Hit [Blood Moon’s Dream] Damage Increase: 20% Fog Range Increase: 20% [PvP] Trace of Nightmare (Magical): 770% Eternal Fog (Magical): 335% Multi Hit [Blood Moon’s Dream] Damage Increase: 10% Fog Range Increase: 20% |
| Morpheus | O | Fall | [Dungeon] Dream (Magical): 2007% Twisted Time (Magical): 529% Multi Hit [Blood Moon’s Dream] Duration Increase: 15% [PvP] Dream (Magical): 764% Twisted Time (Magical): 202% Multi Hit [Blood Moon’s Dream] Duration Increase: 15% |
[Dungeon] Dream (Magical): 2007% Twisted Time (Magical): 582% Multi Hit [Blood Moon’s Dream] Duration Increase: 15% [PvP] Dream (Magical): 764% Twisted Time (Magical): 222% Multi Hit [Blood Moon’s Dream] Duration Increase: 15% |
| Morpheus | Phantasm | Obtain Phantasm Gauge Blood Moon Awakening State: 1 per sec. Use [Blood Moon’s Dream] Tenacity Skill: 3 Use [Blood Moon’s Dream] Strength Skill: 5 Use [Blood Moon’s Dream] Bravery Skill: 7 [Dungeon] [Phantasm] Gauge 30~59 : Damage to Midboss, Boss Increase: 5% [Phantasm] Gauge 60~100 : Damage to Midboss, Boss Increase: 10% [Phantasm] Magical Attack Power Increase: 10% Damage to Midboss, Boss Increase: 15% Dream’s Guidance (Magical): 204% Duration: 40 sec. [PvP] [Phantasm] Gauge 30~59 : Damage to Midboss, Boss Increase: 2.5% [Phantasm] Gauge 60~100 : Damage to Midboss, Boss Increase: 5% [Phantasm] Magical Attack Power Increase: 5% Damage to Midboss, Boss Increase: 7.5% Dream’s Guidance (Magical): 88% Duration: 20 sec. |
Obtain Phantasm Gauge Blood Moon Awakening State: 2 per sec. Use [Blood Moon’s Dream] Tenacity Skill: 3 Use [Blood Moon’s Dream] Strength Skill: 5 Use [Blood Moon’s Dream] Bravery Skill: 7 [Dungeon] [Phantasm] Gauge 30~59 : Damage to Midboss, Boss Increase: 5% [Phantasm] Gauge 60~100 : Damage to Midboss, Boss Increase: 10% [Phantasm] Magical Attack Power Increase: 10% Damage to Midboss, Boss Increase: 15% Dream’s Guidance (Magical): 204% Duration: 40 sec. [PvP] [Phantasm] Gauge 30~59 : Damage to Midboss, Boss Increase: 2.5% [Phantasm] Gauge 60~100 : Damage to Midboss, Boss Increase: 5% [Phantasm] Magical Attack Power Increase: 5% Damage to Midboss, Boss Increase: 7.5% Dream’s Guidance (Magical): 88% Duration: 20 sec. |
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| Morpheus | O | Tower of Silence | [Dungeon] Tower of Silence (Magical): 778% Multi Hit [Blood Moon’s Dream] Damage Increase: 15% [PvP] Tower of Silence (Magical): 296% Multi Hit [Blood Moon’s Dream] Damage Increase: 7.5% |
[Dungeon] Tower of Silence (Magical): 778% Multi Hit [Blood Moon’s Dream] Damage Increase: 20% [PvP] Tower of Silence (Magical): 296% Multi Hit [Blood Moon’s Dream] Damage Increase: 10% |