[Maintenance]
- 2023-01-18 00:00 ~ 2023-01-18 05:00 AM PST
[Content]
- Varnimyr Raid Challenge Mode
[Events]
★ Added
- Challenge Mode Start: Class Change Chance! Event
(2023-01-18 00:00 ~ 2023-01-24 23:59) - Raid Challenge Mode Update Celebration Event (Varnimyr)
(2023-01-18 00:00 ~ 2023-01-31 23:59) - Lucky Enhancement Equipment Event
(2023-01-18 00:00 ~ 2023-02-14 23:59) - Plus Alpha IB Event
(2023-01-18 00:00 ~ 2023-02-14 23:59) - Find the Hedgehog! Event
(2023-01-18 00:00 ~ 2023-02-14 23:59)
★ Ended
- Elesis 4th Path Update Event
(2023-01-04 00:00 ~ 2023-01-17 23:59) - Elesis 4th Path Growth Event
(2023-01-04 00:00 ~ 2023-01-17 23:59) - Powerful Punch Master Event
(2022-12-21 00:00 ~ 2023-01-17 23:59) - Pulsing Power of Soul, Intensifying Power of Demonic Energy Event
(2022-12-21 00:00 ~ 2023-01-17 23:59)
[Cash Items]
★ Added
- Victorian Classic Costume
(2023-01-18 00:00 ~ 2023-02-14 23:59) - Premium IB Package (Sacred Knights) #01
(2023-01-18 00:00 ~ 2023-02-14 23:59) - Premium IB Package (Sacred Knights) #02
(2023-01-18 00:00 ~ 2023-02-14 23:59) - Special Blessed Fluorite Ore Package (Buying Limit: 2 Per Week)
(2023-01-18 00:00 ~ 2023-02-14 23:59) - Special Blessed Chlorite Seed (10%) Package (Buying Limit: 1 Per Week)
(2023-01-18 00:00 ~ 2023-02-14 23:59)
★ Ended
- Re-Order Shop 6
- Cotton Tail Costume Premium Package
- Ice Burner Repackage 6
- Thanatos Ice Burner
- Mariposa Requiem Ice Burner
- Salvatore Ventus Ice Burner
(2023-01-04 00:00 ~ 2023-01-17 23:59)
- Winter Café Costume
(2022-12-21 00:00 ~ 2023-01-17 23:59)
[Announcements]
★ Varnimyr Raid Challenge Mode
- Varnimyr Raid Challenge Mode can be challenged as a Striker Party and is separated to dungeons that separate the 8 players into 2 parties and dungeons that have all 8 players together.
Dungeon Entry Requirement
Dungeon | Boss | # of Players | Entry Requirement |
Demon Realm Debuff | Resurrection Stone Limit |
Crimson Tower of Howling Flames | Remnant of Crimson Calamity [Zone 1] | 3~4 | Lv. 99 Combat Power: 6,000,000 or higher | 90% | 1 |
Remnant of Crimson Calamity [Zone 2] | |||||
Crimson Soul | |||||
Crimson Calamity | 4~8 | ||||
Never-Ending Darkness | Silent Observer | 3~4 | |||
Dark Observer | |||||
Crimson Eye | 4~8 | ||||
Crimson Cradle of Flames | Malice | 4~8 | |||
Recluse [Fire] | 3~4 | ||||
Recluse [Demon] | |||||
Dark Recluse | 4~8 |
- Each dungeon for Varnimyr Raid Challenge Mode has a time limit and the countdown will start the moment on clicking the ‘Challenge Start’ button. (Clear records are reset every week on Wednesday at 00:00 PT.)
- For dungeons with 3~4 players, the battle will start when all party members are in the waiting room. For dungeons with 4~8 players, all players will enter together and fight in the same space.
- Other characters that started the challenge together that’s not in the striker party cannot be invited to the striker party during the challenge. But when a party member somehow exits from the party, then that party member can be invited again provided that every striker party member is not playing the dungeon.
- Party Buff/Heal/Item/Special effects will only apply to your current party and the debuff applied to the boss will be shared to all striker party members.
- When the time limit ends, the dungeon will automatically be forfeited and will start from the first boss of each dungeon when challenging again (You will be exit from the dungeon if it’s during the dungeon run.)
- The party leader can forfeit the challenge when there’s time remaining and when every party member agrees through the pop-up window, they can forfeit the challenge.
Reward Item
- You can obtain ‘Dark Fire Aura’ as a reward every week 1 time by clearing the last stage per dungeon. This item can be exchanged with Pet: Recluse Automata and other various items through Camp: Crimson Egde NPC, Tiny Spirit.
- Players may obtain the following force skills as drops when clearing Crimson Cradle of Flames: Dark Recluse item.
Drop Dungeon | Force Skill Name | Type | Effect |
Crimson Cradle of Flames – Dark Recluse | Crimson Bloom Does Not Rot | Active | Enemies within Crimson Bloom range will receive continuous burn damage while allies will continuously recover HP/MP. |
Will Save You | Passive | Max HP is increased and resists certain Inferno (flame and fire) debuffs. (Does not stack with Illipia’s Aura) |
★ In-game UI Improvement
- Following are information on important changes. For detailed information on the changes, please check in-game after the update.
Dungeon Map UI Change
- Dungeon UI is changed to show dungeon-related information at one glance.
- Some tabs at the top of the Dungeon UI will change names and Normal Dungeon, Challenge Mode tabs will be added.
- During quests that require to play certain dungeons like Event, Guild, Mentor-Pupil, and Story, the quest marker will be shown in the local map UI.
- Those that were marked with Varnimyr/Pruinaum/Abyss Raid names will be shown as an icon.
- Locked secret dungeon names will be shown.
- Twisted Time and Space – Farhmann’s Peak dungeon battle log will be removed.
Arena UI Change
- Arena UI is changed to show PvP-related information at one glance.
- Items shown in the Arena UI>Purchasable AP Item list is changed.
- (Items sold in NPC Camilla’s shop and the prices will remain unchanged)
Arena UI Change
- Camp: Crimson Edge board and mailbox UI will change with the Varnimyr Raid Challenge Mode update.
★ Improvements
Raid Improvements
- 1-1 Abyss Raid
- Blooming Mineral Field and Nightmare’s Crib’s boss HP recovery upon attacking with Physical/Magical attack pattern has been removed.
- Sea Current Adaptation buff obtained through plants in Blooming Mineral Field Phase 1 has been increased from 1 -> 5.
- Number of Abyss Mark, Abyss Aura Purifier items needed for exchange is decreased, and ‘Abyss Giant Mystic Stone’ is added to the Abyss Mark exchange list.
Exchange Items | Before | After |
Abyss Incense Cube, Swirling Phantasma Cube (Select) | Abyss Aura Purifier x500 | Abyss Aura Purifier x84 |
Ancient Fossil Pill x300 | Abyss Aura Purifier x40 | Abyss Aura Purifier x7 |
Abyss Red/Blue/Yellow Mystic Stone (Varied Rates) | Abyss Aura Purifier x9 | Abyss Aura Purifier x7 |
[Luriel] Red/Blue/Yellow Mystic Stone Transfer Ticker (Select) | Abyss Aura Purifier x50 | Abyss Aura Purifier x40 |
[Luriel] Giant Mystic Stone Transfer Ticket | Abyss Aura Purifier x40 | Abyss Aura Purifier x30 |
Abyss Red/Blue/Yellow Mystic Stone (Varied Rates) | Abyss Mark x500 | Abyss Mark x100 |
Abyss Red/Blue/Yellow Mystic Stone (Select) | Abyss Mark x800 | Abyss Mark x150 |
Abyss Aura Purifier (1 time per week) | Abyss Mark x1000 | Abyss Mark x300 |
Abyss Giant Mystic Stone | – | Abyss Mark x200 |
- 1-2 Pruinaum Raid
- Vestige of Soul – Weapon of Requiem cube drop rate gauge that could be gained through playing Pruinaum Raid (Normal Mode/Story Mode) will be increased by 2 times.
Tenebrous Armor Improvement
- Extract Effect Success Rate is improved so it can be set to 50% → 100%.
- Extract Effect cost is as follows:
Exchange Item |
Before |
After |
||
Basic Cost | 1% Adjustment Additional Cost | Basic Cost | 1% Adjustment Additional Cost | |
ED |
200,000 |
20,000 |
200,000 |
15,000 |
Tenebrous Aura |
10 |
1 |
20 |
0 |
Tasma Aura |
200 |
20 |
200 |
20 |
Magical Crystal |
100 |
100 |
100 |
50 |
Normal Dungeon Improvements
- 3-1 Elrianode City can be entered with current members.
- Start Dungeon (Random Matching): 3 Players must be matched to enter the dungeon.
- When less than 3 players start with current members the area without a character will not have any monsters summoned.
- 3-2 Elrianode/Pruinaum region dungeon entry ticket requirements have been adjusted from 2 → 1.
- 3-3 Pruinaum region’s Glacial Land and Old Village Site’s Aurora Operation Order drop rate is increased.
ETC Improvements
- 4-1. Base Class Promotion Costumes will be added to the EP Shop.
- You can only purchase the Base Class Promotion Costume that matches the character that’s currently logged in.
- The Promotion Costume Hair purchased from the EP shop cannot be dyed.
- Promotion Costume purchased from the EP shop will be [Luriel] and will not have any separate set effects.
- 4-2. Certain titles obtain/unlock conditions will change.
- Title Obtain Condition Improvement
Region | Title | Before | After |
Sander | Storm Warrior | Defeat Enraged Sylphid 999 times | Defeat Enraged Sylphid 100 times |
Reaper |
Defeat Demons 3000 times | Defeat Demons 1500 times | |
Defeat Dark Trock/Living Trock 1000 times | Defeat Dark Trock/Living Trock 500 times | ||
Defeat Final Karis 50 times | Defeat Final Karis 25 times | ||
Lanox |
God of Bathing | Defeat Entranced Sirena 100 times | Defeat Entranced Sirena 50 times |
Oath of Ruin | Clear Grand Cavern: Chasm of the Divided Land 200 times | Clear Grand Cavern: Chasm of the Divided Land 100 times | |
Atlas | General’s Dignity | Clear Elysion Tower 200 times | Clear Elysion Tower 50 times |
Elysion |
Resistant to Destiny | Clear Solace’s Fortress, 50 times | Clear Solace’s Fortress, 30 times |
El Tower is really great | Clear Halted Sun’s Memory with receiving 0 attacks of El Tower Protective Magic, 30 times |
Clear Halted Sun’s Memory with receiving 10 attacks or less of El Tower Protective Magic, 30 times | |
Elrianode |
Is This Me? | Defeat the Specters in the Hall of El 3000 times | Defeat the Specters in the Hall of El 300 times |
Rescuing the Boy |
Clear Hall of El – Beginning 50 times, with Rank S | Clear Hall of El – Beginning 10 times, with Rank S | |
Clear Hall of El – Trials 50 times, with Rank S | Clear Hall of El – Trials 10 times, with Rank S | ||
Clear Hall of El – Choice 50 times, with Rank S | Clear Hall of El – Choice 10 times, with Rank S | ||
Debrian Researcher |
Defeat Debrian Nasod Soldier [Normal] 600 times | Defeat Debrian Nasod Soldier [Normal] 300 times | |
Defeat Debrian Nasod Cannon [Normal] 600 times | Defeat Debrian Nasod Cannon [Normal] 300 times | ||
Defeat Henir Infested Nasod Soldier [Normal] 600 times | Defeat Henir Infested Nasod Soldier [Normal] 300 times | ||
Defeat Henir Infested Nasod Cannon [Normal] 600 times | Defeat Henir Infested Nasod Cannon [Normal] 300 times | ||
Guardian of Elrianode | Clear El Tower Defense, with Rank S or higher [Normal] 300 times | Clear El Tower Defense, with Rank S or higher [Normal] 150 times | |
Varnimyr |
Entrance to the Demon Realm | Clear Labyrinth of Ruin within 4 min. 30 sec. / without getting hit more than 5 times / and without resurrecting 100 times | Clear Labyrinth of Ruin within 4 min. 30 sec. / without getting hit more than 5 times / and without resurrecting 50 times |
Sentinel Unit | Clear Guardian’s Forest with S rank or higher / within 3 min. 30 sec. / without resurrecting 100 times | Clear Guardian’s Forest with S rank or higher / within 3 min. 30 sec. / without resurrecting 50 times | |
Forginay’s Fruit | Defeat ‘Forginay’ 100 times | Defeat ‘Forginay’ 50 times | |
Corrupt Identity | Clear Forsaken Spirit Asylum 100 times | Clear Forsaken Spirit Asylum 50 times | |
Mark of Greed | Clear Shadow Vein 100 times without getting hit more than 30 times | Clear Shadow Vein 50 times without getting hit more than 30 times | |
Rigomor |
Henir Again? | Clear Sea of Ruin without getting hit once 5 times | Clear Sea of Ruin without getting more than 10 times 5 times |
Leviathan | Defeat ‘Chaos Leviathan’ and ‘Leviathan’ 300 times | Defeat ‘Chaos Leviathan’ and ‘Leviathan’ 150 times | |
Survival of the Cold | Defeat Monsters from Abandoned Icerite Plant 50000 times | Defeat Monsters from Abandoned Icerite Plant 13000 times | |
Master Road |
Hard as a Rock | Win against Master Gaia 50 times | Win against Master Gaia 20 times |
Crest of Gaia | Win against Master Gaia (Hell) 50 times | Win against Master Gaia (Hell) 20 times | |
Dance of Flames | Win against Master Rosso 50 times | Win against Master Rosso 20 times | |
Crest of Rosso | Win against Master Rosso (Hell) 50 times | Win against Master Rosso (Hell) 20 times | |
Wind Contract | Win against Master Ventus 50 times | Win against Master Ventus 20 times | |
Crest of Ventus | Win against Master Ventus (Hell) 50 times | Win against Master Ventus (Hell) 20 times | |
Water Dragon Scale | Win against Master Denif 50 times | Win against Master Denif 20 times | |
Crest of Denif | Win against Master Denif (Hell) 50 times | Win against Master Denif (Hell) 20 times | |
Target Lock-On | Clear Nasod Testing Chamber 50 times | Clear Nasod Testing Chamber 20 times | |
Crest of Adrian | Clear Nasod Testing Chamber (Hell) 50 times | Clear Nasod Testing Chamber (Hell) 20 times | |
Sunrise | Win against Master Solace 50 times | Win against Master Solace 20 times | |
Crest of Solace | Win against Master Solace (Hell) 50 times | Win against Master Solace (Hell) 20 times | |
Messenger of God | Clear Anguish of the Wavering Servant or Unraveling the Knot of Memories 50 times | Clear Anguish of the Wavering Servant or Unraveling the Knot of Memories 20 times | |
Crest of Hernia | Clear Anguish of the Wavering Servant (Hell) or Unraveling the Knot of Memories (Hell) 50 times | Clear Anguish of the Wavering Servant (Hell) or Unraveling the Knot of Memories (Hell) 20 times | |
Pruinaum |
Converse with Fists | Clear Sanctuary of the Soul 200 times | Clear Sanctuary of the Soul 100 times |
Happy Train Ride | Clear Capital-Bound Train 300 times | Clear Capital-Bound Train 100 times |
★ Character
- [Raven]
- [Veteran Commander]
- [ZZZ→XX] command is added to the command list.
- [Veteran Commander]
- [Ara]
- [Marici]
- Fixed energy not recovering when using Energy Conversion while using Turtle Stance 4: Barrier.
- [Marici]
- [Elesis]
- [Adrestia]
- Fixed Path Breaker only activating when all Adrestia approach the boss when there are 2 or more Adrestia in the party.
- [Adrestia]
- [Add]
- Fixed part of hair showing unnaturally when equipping Gentle Chamberlain Hair, Another Hairpiece.
★ Dungeon/PvP/Field
- Fixed debuff not being removed and the screen not turning back to normal when defeating the boss in Birth of Origin phase 1.
- Fixed blue team’s start location in Garpai Sandstorm map.