Character |
Mod |
Skill Name |
Before |
After |
Elsword |
|
Way of the Sword |
|
Aura of Vitality effect has been adjusted.
Vitality skill MP cost decrease effect has been adjusted.
30% (PvP: 10%) → 30% (PvP: 5%) |
Dark Magician |
|
Poisonous Cloud |
|
Poisonous Fog distance is decreased. |
Dimension Witch |
|
Impact Zone |
|
Space Crash multi hit number and distance is decreased. |
Dimension Witch |
|
Space Distortion |
|
Fixed skill tooltip to include information about Multi Hit.
Energy core has been modified to no longer follow the path.
Energy core advancing speed increased and duration decreased. |
Wiz Magician |
|
Enough Mineral |
[Dungeon]
Mineral (Physical): 1000% Multi Hit
Explosion (Physical): 2927%
Movement/Jump Speed Increase: 10%
– Duration: 5 sec.
[PvP]
Mineral (Physical): 361% Multi Hit
Explosion (Physical): 1056%
Movement/Jump Speed Increase: 5%
– Duration: 5 sec. |
Number of Minerals formed and distance it travels are increased.
Minerals are fixed to form along the path.
[Dungeon]
Mineral (Physical): 1000% Multi Hit
Explosion (Physical): 2927%
Movement/Jump Speed Increase: 20%
– Duration: 5 sec.
[PvP]
Mineral (Physical): 361% Multi Hit
Explosion (Physical): 1056%
Movement/Jump Speed Increase: 10%
– Duration: 5 sec. |
Lord Azoth |
|
[Mod] Enough Mineral |
|
Blackhole range increased and pulls in enemies faster. |
Wind Sneaker |
|
Awakened Will: Wind Sneaker |
[Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%
[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18% |
[Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%
[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 9% |
Grand Archer |
|
Awakened Will: Grand Archer |
[Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%
[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18% |
[Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%
[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 9% |
Night Watcher |
|
Awakened Will: Night Watcher |
[Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 30%
Special Active Skill Damage Increases: 18%
[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 30%
Special Active Skill Damage Increases: 18% |
[Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 30%
Special Active Skill Damage Increases: 18%
[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 30%
Special Active Skill Damage Increases: 9% |
Blade Master |
O |
Sharp Charge |
[Dungeon]
Frontal Slash (Physical): 4876%
Injury Duration: 5 sec.
[PvP]
Frontal Slash (Physical): 1326%
Injury Duration: 5 sec. |
[Dungeon]
Frontal Slash (Physical): 3566%
Injury Duration: 5 sec.
[PvP]
Frontal Slash (Physical): 969%
Injury Duration: 5 sec. |
Veteran Commander |
|
Deadly Raid |
|
The punch after the first punch will not be invincible, but will be in Super Armor state.
MP cost is adjusted.
100 → 120
Cooldown time is adjusted.
8 sec. → 10 sec. |
Nova Imperator |
|
Master of Warfare |
[Dungeon]
Command Attack Power Increase: 10%
[Heat Detection]
– Critical Stat increase per Stack: 5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 200
– Max Stack MP Recovery per sec.: 20
– Max Stack Critical Damage Increase: 10%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)
[PvP]
Command Attack Power Increase: 5%
[Heat Detection]
– Critical Stat increase per Stack: 2.5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 20
– Max Stack MP Recovery per sec.: 5
– Max Stack Critical Damage Increase: 5%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.) |
[Dungeon]
Command Attack Power Increase: 10%
[Heat Detection]
– Critical Stat increase per Stack: 5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 100
– Max Stack MP Recovery per sec.: 20
– Max Stack Critical Damage Increase: 10%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)
[PvP]
Command Attack Power Increase: 5%
[Heat Detection]
– Critical Stat increase per Stack: 2.5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 10
– Max Stack MP Recovery per sec.: 0.5
– Max Stack Critical Damage Increase: 5%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.) |
Venom Taker |
|
Sprout |
|
The sword aura has been modified to follow the path. |
Mutant Reaper |
|
Deathly Guide |
[Dungeon]
Special Active Cooldown Decrease: 15%
Valasia Response Skill Damage Increases: 15%
[PvP]
Special Active Cooldown Decrease: 7.5%
Valasia Response Skill Damage Increases: 7.5% |
[Dungeon]
Special Active Cooldown Decrease: 20%
Valasia Response Skill Damage Increases: 23%
[PvP]
Special Active Cooldown Decrease: 8%
Valasia Response Skill Damage Increases: 4.6% |
Code: Failess |
|
Clementine |
|
Unstable Melody distance has decreased. |
Code: Failess |
|
Unleashed |
|
Seeking Enemies Range has been decreased. |
Code: Failess |
|
Slap |
|
Blackhole effect will now only apply to the first hit. |
Code: Failess |
O |
Mind Photograph |
[Moby Access]
Use mobile maneuver to escape and install a trap using Moby where you stand.
Absorb 4 MP from enemies hit by the trap. (Can also be activated midair) |
MP cost is adjusted.
100 → 120
Cooldown time is adjusted.
8 sec. → 10 sec.
[Moby Access]
Use mobile maneuver to escape and install a trap using Moby where you stand.
Absorb 2 MP from enemies hit by the trap. (Can also be activated midair)
|
Fury Guardian |
|
Burst Wolf |
|
MP cost is adjusted.
100 → 120
Reversed trait effect has been adjusted.
MP Cost 50% → 70%
Cooldown 150% → 120% |
Iron Paladin |
|
Guard |
|
MP cost is adjusted.
5 → 25 |
Comet Crusader |
|
[Mod] Burst Wolf |
|
MP cost is adjusted.
100 → 120 |
Elesis |
|
Chivalry |
|
Knight of Gale effect has been adjusted.
Gale skill MP cost decrease effect has been adjusted.
40% (PvP: 10%) → 30% (PvP: 5%)
Gale skill cooldown decrease effect has been adjusted.
40% (PvP: 20%) → 30% (PvP: 10%) |
Psychic Tracer |
|
Nasod Armor Mode – Battle Gear |
Enables Add to use Nasod Armor Commands. Press Z or X button to activate the command after pressing Z or X skill button while Dynamo Configuration Mode (Awakening) is activated.
– Skills: Check skill description for skills applicable with the Nasod Armor Mode.
– Commands: ZZZ[Z], ZZX[X] (1st Job), XX[X], XXZ[Z~Z], →→ZZ[Z], →→XX[X],
→→Z[X],→→↑X[X]
Damage is cancelled when hit by the Nasod Armor combo. Continue pressing to use Nasod Armor combo again.
2nd Class Advance [Lunatic Psyker] can activate basic ground combo attacks. The final combo hit triggers the Nasod Armor to activate.
Decreases DP use and enhances Nasod Armor Command damage. |
[Continue pressing to use Nasod Armor combo again] function has been removed. Overall skill description has been edited.
Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press Z or X key after designated commands or skills while in Dynamo Configuration Mode (Awakening).
– Skills: Check skill description for skills applicable with the Nasod Armor Mode.
– Commands: ZZZ[Z],ZZX[X] (1st Class),
– XX[X],XXZ[Z~Z],→→ZZ[Z],→→XX[X],
– →→Z[X],→→↑X[X],
Ignores damage when attacked during a Nasod Armor combo.
Once advancing to 2nd class [Lunatic Psyker], activate Nasod Armor when attacked at the last part of the basic ground combo.
When in Dynamo Configuration Mode (Awakening), decreases DP use and enhances Nasod Armor Command damage. |
Arc Tracer |
O |
Nasod Armor Mode – Transform |
Enables Add to use Nasod Armor commands. Press Z or X button to activate the command after pressing Z or X skill button while Dynamo Configuration Mode (Awakening) is activated.
– Skills: Check skill description for skills applicable with Nasod Armor Mode.
– Commands: ZZZ[Z], ZZX[X] (1st Job), XX[X], XXZ[Z~Z], →→ZZ[Z],
→→ZXX[X] (1st Job), →→Z←XX[X], →→XX[X] (1st Job), XX↓X
If hit during Nasod Armor combo, nullify the damage and continue to do Nasod Armor combo.
Acquiring Dynamo Mutation Point will replenish MP and increase Nasod Armor command damage. However, your MP will not be recovered when you acquire your Dynamo Mutation Point from awakening.
All skill’s magical damage will be converted to physical damage. |
[If hit during Nasod Armor combo, continue to do Nasod Armor combo] function is removed. Overall skill description has been edited.
Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press Z or X key after designated commands or skills while in Dynamo Configuration Mode (Awakening).
– Skills: Check skill description for skills applicable with the Nasod Armor Mode.
– Commands: ZZZ[Z], ZZX[X] (1st Class),XX[X],XXZ[Z~Z],
– →→ZZ[Z], →→ZXX[X] (1st Class), →→Z←XX[X]
– →→XX[X] (1st Class), XX↓X,
Ignores damage when attacked during a Nasod Armor combo.
Obtaining Dynamo Mutation Point will recover MP and increase Nasod Armor Command Damage. However, your MP will not be recovered when you obtain your Dynamo Mutation Point from awakening.
All skill’s magical damage will be converted to physical damage. |
Time Tracer |
|
Nasod Armor Mode – Overlimit |
Enables you to use Nasod Armor Commands. Press Z or X button to activate Nasod Armor Commands after using ZX command skills while Dynamo Configuration Mode (Awakening) is activated.
– Skills: Check skill description for skills applicable with Nasod Armor Mode
– Commands: ZZZ[Z], ZZX[X] (1st Job), XXZ[Z~Z], XX[X]Z, – XX[X]X, →→ZZ[Z],
→→XX[X] (1st Job)
Damage is cancelled when hit by Nasod Armor combo. Continue pressing to use Nasod Armor combo again.
Increases the damage of Nasod Armor Commands and gains the abilities of Overlimit as well as teleportation.
Overlimit
– Consume DP and recover MP while in Dynamo Configuration Mode (Awakening)
– Consume MP and recover DP while in Dynamo Dissolution Mode (Non-Awakening)
Teleport
– Move through space with Nasod Armor combo Z or X commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening) |
[Continue pressing to use Nasod Armor combo again] function has been removed. Overall skill description has been edited.
Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press Z or X key after designated commands or skills while in Dynamo Configuration Mode (Awakening).
– Skills: Check skill description for skills applicable with the Nasod Armor Mode.
– Commands: ZZZ[Z],ZZX[X] (1st Class),XXZ[Z~Z],XX[X]Z,
– XX[X]X,→→ZZ[Z],→→XX[X] (1st Class)
Ignores damage when attacked during a Nasod Armor combo.
Increase Nasod Armor Command Damage and gains the abilities of Overlimit and Teleportation.
Overlimit
– When in Dynamo Configuration Mode (Awakening), use DP to recover MP.
– When in Dynamo Dissolution Mode (Non-Awakening), use MP to recover DP.
Teleport
– Move through space with Nasod Armor Combo Z or X commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening) |
Optimus |
|
Awakened Will: Optimus |
Modify the Automatic Pistol, Mechs, and the G System. Bullets from the Automatic
Pistol will pierce through the enemy and ignore guard. Increase the action speed of [RX-78 Land Runner], [Air Mecha: Gale Force], [Ez-8 Countdown], [G-0 Battleroid] and increase all G Transform Mode Skill’s maximize, critical, and critical damage.
[Dungeon]
Number of Hits for Automatic Pistol: 1 time
Mech Action Speed Increase: 20%
Increase G Transform Mode Skill Maximize/Critical/Critical Damage: 20%
[PvP]
Number of Hits for Automatic Pistol: 1 time
Mech Action Speed Increase: 20%
Increase G Transform Mode Skill Maximize/Critical/Critical Damage: 20% |
[RX-78 Land Runner], [Air Mecha: Gale Force], [Ez-8 Countdown], [G-0 Battleroid] action speed increase effect has been removed.
Modify the Automatic Pistol, Mechs, and the G System. Bullets from the Automatic
Pistol will pierce through the enemy and ignore guard.
Increase all G Transform Mode Skill’s maximize, critical, and critical damage.
[Dungeon]
Number of Hits for Automatic Pistol: 1 time
Increase G Transform Mode Skill Maximize/Critical/Critical Damage: 20%
[PvP]
Number of Hits for Automatic Pistol: 1 time
Increase G Transform Mode Skill Maximize/Critical/Critical Damage: 20% |
Rumble Pumn |
O |
I am Stone |
|
MP cost is adjusted.
25 → 40
Cooldown time is adjusted.
4 sec. → 8 sec. |
Rumble Pumn |
O |
Galaxy |
|
Light trait effect has been adjusted.
MP Cost 70% → 90% |
Second Selection |
|
Mutual Reception |
|
MP cost is adjusted.
25 → 40
Cooldown time is adjusted.
3 sec. → 7 sec. |
Stellar Caster |
|
Beyond |
[Dungeon]
Stella Dice (Magical): 207% Multi Hit
Magical Defense Decrease: 10%
[PvP]
Stella Dice (Magical): 83% Multi Hit
Magical Defense Decrease: 10% |
Stella Dice hit elemental attribute activation chance has decreased.
MP cost is adjusted.
25 → 55
Cooldown time is adjusted.
4 sec. → 6 sec.
Evil trait effect has been adjusted.
MP burn 4 → 2
[Dungeon]
Stella Dice (Magical): 207% Multi Hit
Magical Defense Decrease: 8%
[PvP]
Stella Dice (Magical): 83% Multi Hit
Magical Defense Decrease: 8%
|
Stellar Caster |
|
Beyond |
Final Enhanced Skill
– Magical Defense decrease effect increased by 10% |
Final Enhanced Skill
– Magical Defense decrease effect increased by 2% |
Stellar Caster |
|
Stella Dust |
|
MP cost is adjusted.
20 → 45
Cooldown time is adjusted.
4 sec. → 6 sec. |
Celestia |
|
[Mod] Stella Dust |
|
MP cost is adjusted.
20 → 45
Cooldown time is adjusted.
4 sec. → 6 sec. |
Second Grief |
|
Persistent Pursuit |
|
The moon energy will no longer stun while it’s chasing. |