Character |
Mod |
Skill Name |
Before |
After |
Rune Slayer |
|
Rune Field |
Strike the ground with the Rune sword to create a Rune Field.
Enemies within the Rune Field will receive a [Rune Stigma]. Targets with [Rune Stigma] will receive increased magical damage from all allies within the Rune Field.
Vitality Skill
– Consumes Vitality Gauge and acquire Destructive Gauge
– MP consumption ↓ MP gains ↑ when Vitality activated
[Dungeon]
Field (Magical): 3702%
Magical Damage Increase: 15%
Field Duration: 10 sec.
[PvP]
Field (Magical): 1488%
Magical Damage Increase: 7.5%
Field Duration: 10 sec. |
All allies within the Rune Field will also gain a Magical Attack Power Increase effect.
Strike the ground with the Rune sword to create a Rune Field.
Enemies within the Rune Field will receive a [Rune Stigma]. Allies within the Rune Field will have increased Magical Attack Power and give increased magical damage to targets with [Rune Stigma].
Vitality Skill
– Consumes Vitality Gauge and acquire Destructive Gauge
– MP consumption ↓ MP gains ↑ when Vitality activated
[Dungeon]
Field (Magical): 3702%
Magical Attack Power Increase: 10%
Magical Damage Increase: 10%
Field Duration: 10 sec.
[PvP]
Field (Magical): 1488%
Magical Attack Power Increase: 4%
Magical Damage Increase: 5%
Field Duration: 10 sec. |
Sheath Knight |
|
Sword Fall |
|
Number of falling swords increase and the sword appearance interval will be shorter.
Falling sword distance will increase and can attack even further. |
Infinity Sword |
|
Blade Circle |
|
Skill hit range and number of blade hits will increase.
Sword Gust will no longer launch enemies. |
Immortal |
O |
[Mod] Blade Circle |
|
Sword Gust formation location will be adjusted.
Sword Gust y-axis hit box range will increase and number of hits will increase.
Sword Gust movement speed and distance will increase and it will also follow the path. |
Immortal |
O |
[Mod] Infinite Chaser |
Summon multiple Conwells that pierce the enemies multiple times. Attack Power and Movement Speed Increase within the Conwells. |
Conwell buff will now also apply to allies.
Summon multiple Conwells that pierce the enemies multiple times. Increase Attack Power and Movement Speed for you and your allies. |
High Magician |
|
Meteor Shower |
[Dungeon]
Meteor (Magical): 387% Multi Hit
Explosion (Magical): 486% Multi Hit
[PvP]
Meteor (Magical): 70% Multi Hit
Explosion (Magical): 87% Multi Hit |
[Dungeon]
Meteor (Magical): 441% Multi Hit
Explosion (Magical): 598% Multi Hit
[PvP]
Meteor (Magical): 79% Multi Hit
Explosion (Magical): 107% Multi Hit |
Elemental Master |
|
Icicle Spear |
[Dungeon]
Ice Spear Shot(Magical): 2470%
Ice Spear Explosion (Magical): 4334%
[PvP]
Ice Spear Shot(Magical): 797%
Ice Spear Explosion (Magical): 1399% |
[Dungeon]
Ice Spear Shot(Magical): 1829%
Ice Spear Explosion (Magical): 7796%
[PvP]
Ice Spear Shot(Magical): 590%
Ice Spear Explosion (Magical): 2019% |
Wind Sneaker |
|
Airelinna |
Summon a fairy that applies a buff. You and all your allies around you slowly recover HP while Physical Attack Power and Speed is increased for a set duration.
[Dungeon]
HP Recovery Increase: 0.3% per sec.
Physical Attack Power Increase: 20%
All Speed Increase: 20%
Duration: 30 sec.
[PvP]
HP Recovery Increase: 0.3% per sec.
Physical Attack Power Increase: 10%
All Speed Increase: 10%
Duration: 15 sec. |
Magical Attack Power Increase effect added to the buff.
Summon a fairy that applies a buff. You and all your allies around you slowly recover
HP while Physical/Magical Attack Power and Speed is increased for a set duration.
[Dungeon]
HP Recovery Increase: 10% per sec.
Physical/Magical Attack Power Increase: 15%
All Speed Increase: 15%
Duration: 30 sec.
[PvP]
HP Recovery Increase: 0.3% per sec.
Physical/Magical Attack Power Increase: 10%
All Speed Increase: 10%
Duration: 15 sec. |
Anemos |
|
Immersed in Nature |
[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%
Defense Increase: 20%
Duration
– 1 Awakening Bead: 15 sec.
– 2 Awakening Bead: 30 sec.
– 3 Awakening Bead: 45 sec.
[PvP]
Critical Increase: 15%
Maximize Increase: 15%
Defense Increase: 20%
Duration
– 1 Awakening Bead: 15 sec.
– 2 Awakening Bead: 30 sec.
– 3 Awakening Bead: 45 sec. |
Defense Increase effect will change to All Damage Increase effect.
[Dungeon]
Critical Increase: 15%
Maximize Increase: 15%
All Damage Increase: 15%
Duration
– 1 Awakening Bead: 30 sec.
– 2 Awakening Bead: 60 sec.
– 3 Awakening Bead: 90 sec.
[PvP]
Critical Increase: 15%
Maximize Increase: 15%
All Damage Increase: 4.8%
Duration
– 1 Awakening Bead: 15 sec.
– 2 Awakening Bead: 30 sec.
– 3 Awakening Bead: 45 sec. |
Grand Archer |
|
Ace in the Hole |
Grant the ability to fire multiple arrows with intense energy concentrations. Invincible while firing.
Arrows are released when the skill key is pressed. The arrows require 75 MP per sec. (Max 10 sec.) |
Focus Arrow range will increase.
Focus Arrow distance will greatly increase.
The skill can also be used midair.
Grant the ability to fire multiple arrows with intense energy concentrations. Invincible while firing. (Can also be activated midair)
Arrows are released when the skill key is pressed. The arrows require 75 MP per sec. (Max 10 sec.) |
Grand Archer |
|
Arrow Mastery |
Level 4
[Dungeon]
Arrow Damage Increase: 10%
Chance to Ignore Enemy’s Defense: 15%
[PvP]
Arrow Damage Increase: 10%
Chance to Ignore Enemy’s Defense: 6% |
Level 4
[Dungeon]
Arrow Damage Increase: 20%
Chance to Ignore Enemy’s Defense: 15%
[PvP]
Arrow Damage Increase: 10%
Chance to Ignore Enemy’s Defense: 6% |
Daybreaker |
|
Remaining Stigma |
[Dungeon]
[Advanced Stigma]
Additional Damage: 20%
Critical Damage Increase: 15%
Movement Speed Decrease: 20%
Duration: 10 sec.
Additional Duration: 10 sec.
(Does not stack with Stigma Shot)
(15 sec. Cooldown)
[PvP]
[Advanced Stigma]
Additional Damage: 20%
Critical Damage Increase: 15%
Movement Speed Decrease: 20%
Duration: 10 sec.
Additional Duration: 10 sec.
(Does not stack with Stigma Shot)
(15 sec. Cooldown) |
[Dungeon]
[Advanced Stigma]
Additional Damage: 20%
Critical Damage Increase: 15%
Movement Speed Decrease: 20%
Duration: 10 sec.
Additional Duration: 10 sec.
(Does not stack with Stigma Shot)
(3 sec. Cooldown)
[PvP]
[Advanced Stigma]
Additional Damage: 20%
Critical Damage Increase: 15%
Movement Speed Decrease: 20%
Duration: 10 sec.
Additional Duration: 10 sec.
(Does not stack with Stigma Shot)
(3 sec. Cooldown) |
Sword Taker |
|
Hypersonic Stab |
|
Skill form will change.
The skill can also be used midair. |
Blade Master |
|
Sharp Charge |
|
Slash attack range will increase. (X-axis range will increase greatly.) |
Furious Blade |
O |
[Mod] Hypersonic Stab |
Dash forward and unleash a fury of piercing slashes. Damage increase per enemies hit.
Hyper Attack
– Hit 3 or more enemies: Damage 2x
– Hit 5 or more enemies: Damage 3x |
Slash attack range will increase.
Dash forward and unleash a fury of piercing slashes. Damage increase per enemies hit.
Hyper Attack
– Hit 2 or more enemies: Damage 2x
– Hit 3 or more enemies: Damage 3x |
Reckless Fist |
|
Awakened Will: Reckless Fist |
[Dungeon]
Additional Awakening Magical Attack Power/All Defense Increase: 6% (Max 3 Stacks)
Awakening Recharge Speed Increased While Awakening: 20%
Core Creation/Growth Speed Increase: 2 times
Natural Core Creation Period: 10 sec.
[PvP]
Additional Awakening Magical Attack Power/All Defense Increase: 3% (Max 3 Stacks)
Awakening Recharge Speed Increased While Awakening: 20%
Core Creation/Growth Speed Increase: 2 times
Natural Core Creation Period: 10 sec. |
[Dungeon]
Additional Awakening Magical Attack Power/All Defense Increase: 12% (Max 2 Stacks)
Awakening Recharge Speed Increased While Awakening: 20%
Core Creation/Growth Speed Increase: 2 times
Natural Core Creation Period: 10 sec.
[PvP]
Additional Awakening Magical Attack Power/All Defense Increase: 5% (Max 2 Stacks)
Awakening Recharge Speed Increased While Awakening: 20%
Core Creation/Growth Speed Increase: 2 times
Natural Core Creation Period: 10 sec. |
Reckless Fist |
|
Devastating Strike |
Unleash the power of the Nasod Arm to strike a target with immense force, bringing out the [Exploding Nasod Hand] ability to its limit. Ignores enemies’ defense and does tremendous damage against Super Armored foes. |
Skill casting speed will be increased by 90%.
Power Strike range increase.
The skill can also be used midair.
Hit stun duration decrease, and stun to self is removed.
Unleash the power of the Nasod Arm to strike a target with immense force, bringing out the [Exploding Nasod Hand] ability to its limit. (Can also be activated midair)
Ignores enemies’ defense and does tremendous damage against Super Armored foes. |
Rage Hearts |
|
Relentless Power |
Using Nasod hand skills consecutively will increase damage. Using skills midair will decrease cooldown.
Relentless Power
– Using Nasod hand special active skills consecutively will increase skill damage of the following skill.
– Target Skills: Cannon Blade, Seven Burst, Close Impact, Earth Crush, Wild Charge, Ground Crusher, X Crash, Maximum Dive, Power Bomb, Devastating Strike
Air Combat Specialist
– Using skills midair will decrease cooldown for Special Active Skills
– Target Skills: Valkyrie’s Javelin, Guardian Strike, Maximum Dive, Power Bomb
[Dungeon]
Consecutive Skill Use Damage Increase: 10%
Skill Cooldown Decrease: 30%
Cooldown: 10 sec.
[PvP]
Consecutive Skill Use Damage Increase: 10%
Skill Cooldown Decrease: 9%
Cooldown: 10 sec. |
Devastating Strike’ will be added to the list of Air Combat Specialist skill.
Cooldown decrease effect calculation method will change.
(Current Remaining Cooldown -> Total Cooldown Duration)
Using Nasod hand skills consecutively will increase damage. Using skills midair will decrease cooldown.
Relentless Power
– Using Nasod hand special active skills consecutively will increase skill damage of the following skill.
– Target Skills: Cannon Blade, Seven Burst, Close Impact, Earth Crush, Wild Charge, Ground Crusher, X Crash, Maximum Dive, Power Bomb, Devastating Strike
Air Combat Specialist
– Using skills midair will decrease cooldown for Special Active Skills
– Target Skills: Valkyrie’s Javelin, Guardian Strike, Maximum Dive, Power Bomb, Devastating Strike
[Dungeon]
Consecutive Skill Use Damage Increase: 10%
Skill Cooldown Decrease: 30%
Cooldown: 3 sec.
[PvP]
Consecutive Skill Use Damage Increase: 10%
Skill Cooldown Decrease: 9%
Cooldown: 3 sec. |
Rage Hearts |
O |
[Mod] Guardian Strike |
|
Skill effect and form will change. |
Rage Hearts |
O |
[Mod] Nuclear |
[Dungeon]
Spear Hit (Magical): 770%
Explosion (Magical): 223% Multi Hit
Magic Defense Decrease: 20%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase by 20%
[PvP]
Spear Hit (Magical): 248%
Explosion (Magical): 64% Multi Hit
Magic Defense Decrease: 20%
Elemental Resistance Decrease: 150
Chance of Receiving Critical Damage for enemies within range increase by 20% |
The effects given to the targets within range will change.
[Dungeon]
Spear Hit (Magical): 770%
Explosion (Magical): 223% Multi Hit
Magic Defense Decrease: 20%
Elemental Resistance Decrease: 150
Critical Damage for enemies within range increase by 14%
[PvP]
Spear Hit (Magical): 248%
Explosion (Magical): 64% Multi Hit
Magic Defense Decrease: 20%
Elemental Resistance Decrease: 150
Critical Damage for enemies within range increase by 14% |
Veteran Commander |
|
Mercenary Survival Strategy |
Level 4
Use a mercenary strategy to Overheat more and obtain increased buffs.
[Dungeon]
Emergency Rescue: Increases stats when HP is lower than 50%
– Physical Defense Increase: 15%
– Magic Defense Increase: 15%
– Elemental Resistance Increase: 100
[PvP]
Emergency Rescue: Increases stats when HP is lower than 20%
– Physical Defense Increase: 7.5%
– Magic Defense Increase: 7.5%
– Elemental Resistance Increase: 100 |
Mercenary Survival Strategy buff effect change and will apply to all allies.
Level 4
Use a mercenary strategy to Overheat more and obtain increased buffs.
Grant beneficial effects to allies when your HP is below a set %.
[Dungeon]
Mercenary Survival: Apply to all allies when HP is lower than 75%
– Physical/Magical Attack Power Increase: 12%
– Physical/Magical Defense Increase: 12%
[PvP]
Mercenary Survival: Apply to all allies when HP is lower than 20%
– Physical/Magical Attack Power Increase: 4.8%
– Physical/Magical Defense Increase: 4.8% |
Veteran Commander |
|
Rain of Fire |
|
Flame range will increase. |
Code: Architecture |
|
Heaven’s Fist – Pressure |
[Dungeon]
Punch Attack (Physical): 3996%
Knock Up (Physical): 886%
[PvP]
Punch Attack (Physical): 1294%
Knock Up (Physical): 286% |
Skill cooldown time will be adjusted.
20 sec. -> 14 sec.
Skill casting speed will be increased by 67%.
Knock Up attack will change to Impact Shock.
Impact Shock will no longer launch enemies.
Impact Shock range will increase.
[Dungeon]
Punch Attack (Physical): 4995%
Impact Shock (Physical): 4428%
[PvP]
Punch Attack (Physical): 1618%
Impact Shock (Physical): 1430% |
Code: Architecture |
|
[Enhanced] Heaven’s Fist – Pressure |
Final Enhanced Skill
– Cooldown decreased by 33% |
Final Enhanced Skill
– Damage increased by 1.2 times |
Code: Architecture |
|
Heaven’s Fist – Sweeper |
[Dungeon]
Punch Attack (Physical): 1364%
Sweeping Attack (Physical): 4648%
[PvP]
Punch Attack (Physical): 492%
Sweeping Attack (Physical): 1677% |
Skill casting speed will be increased by 250%.
[Dungeon]
Punch Attack (Physical): 1364%
Sweeping Attack (Physical): 6293%
[PvP]
Punch Attack (Physical): 492%
Sweeping Attack (Physical): 2271% |
Code: Esencia |
O |
[Mod] Heaven’s Fist – Sweeper |
[Dungeon]
Punch Attack (Physical): 1096%
Sweeping Attack (Physical): 4980%
Collect (Physical): 2490%
[PvP]
Punch Attack (Physical): 355%
Sweeping Attack (Physical): 1608%
Collect (Physical): 804% |
Skill casting speed will be increased by 250%.
[Dungeon]
Punch Attack (Physical): 1170%
Sweeping Attack (Physical): 8105%
Collect (Physical): 1170%
[PvP]
Punch Attack (Physical): 377%
Sweeping Attack (Physical): 2617%
Collect (Physical): 377% |
Code: Battle Seraph |
|
Photon Tracker |
[Dungeon]
Energy Release (Magical): 4920%
Electrical Explosions (Magical): 218% Multi Hit
[PvP]
Energy Release (Magical): 1874%
Electrical Explosions (Magical): 83% Multi Hit |
Energy Release range will increase and will become a multi hit skill.
Electrical Explosion range will increase.
[Dungeon]
Energy Release (Magical): 984% Multi Hit
Electrical Explosions (Magical): 362% Multi Hit
[PvP]
Energy Release (Magical): 374% Multi Hit
Electrical Explosions (Magical): 137% Multi Hit |
Code: Sariel |
O |
[Mod] Electronic Fall |
|
Energy Field multi hit will increase. |
Code: Unknown |
|
Snowball Code |
Level 4
[Dungeon]
Physical Attack Power Increase: 15%
Moby Access Skill’s Damage Increases: 24%
[PvP]
Physical Attack Power Increase: 7.5%
Moby Access Skill’s Damage Increases: 12% |
Level 4
[Dungeon]
Physical Attack Power Increase: 13%
Moby Access Skill’s Damage Increases: 15%
[PvP]
Physical Attack Power Increase: 13%
Moby Access Skill’s Damage Increases: 7.5% |
Code: Failess |
|
Friday |
[Dungeon]
Friday (Physical): 141% Multi Hit
[Friday Code]
All Speed Increase: 15%
All Skill Cooldown Acceleration: 2 times
Duration: 40 sec.
[Hologram Wave]
All Damage Increased by 30%/All Received Damage Increased by 20%
Duration: 15 sec.
[PvP]
Friday (Physical): 44% Multi Hit
[Friday Code]
All Speed Increase: 15%
All Skill Cooldown Acceleration: 2 times
Duration: 20 sec.
[Hologram Wave]
All Damage Increased by 20%/All Received Damage Increased by 10%
Duration: 15 sec. |
[Dungeon]
Friday (Physical): 100% Multi Hit
[Friday Code]
All Speed Increase: 15%
All Skill Cooldown Acceleration: 2 times
Duration: 40 sec.
[Hologram Wave]
All Damage Increased by 30%/All Received Damage Increased by 20%
Duration: 15 sec.
[PvP]
Friday (Physical): 32% Multi Hit
[Friday Code]
All Speed Increase: 15%
All Skill Cooldown Acceleration: 2 times
Duration: 20 sec.
[Hologram Wave]
All Damage Increased by 20%/All Received Damage Increased by 10%
Duration: 15 sec. |
Code: Failess |
|
Unleashed |
[Dungeon]
Unleashed (Physical): 882% Multi Hit
Damage Increase per Negative Code stage: 10%
[PvP]
Unleashed (Physical): 318% Multi Hit
Damage Increase per Negative Code stage: 5% |
Damage Increase per Negative Code stage effect will be fixed to be normalized in PvP.
[Dungeon]
Unleashed (Physical): 794% Multi Hit
Damage Increase per Negative Code stage: 10%
[PvP]
Unleashed (Physical): 286% Multi Hit
Damage Increase per Negative Code stage: 5% |
Code: Failess |
|
Masquerade |
|
Damage Increase per Negative Code stage effect will be fixed to be normalized in PvP. |
Tactical Trooper |
|
Tactical Field |
[Dungeon]
Field (Magical): 3433%
Super Armor within Field
Damage Reduction: 10%
Physical/Magical Attack Power Increase: 10%
MP Recovery: 6 MP per sec.
Duration: 20 sec.
[PvP]
Field (Magical): 1239%
Super Armor within Field
Damage Reduction: 5%
Physical/Magical Attack Power Increase: 5%
MP Recovery: 3 MP per sec.
Duration: 10 sec. |
The buff effect within the field will also apply to allies.
[Dungeon]
Field (Magical): 3433%
Super Armor and other effects to all allies within Field
Damage Reduction: 10%
Physical/Magical Attack Power Increase: 10%
MP Recovery: 6 MP per sec.
Duration: 20 sec.
[PvP]
Field (Magical): 1239%
Super Armor and other effects to all allies within Field
Damage Reduction: 5%
Physical/Magical Attack Power Increase: 5%
MP Recovery: 3 MP per sec.
Duration: 10 sec. |
Yama Raja |
|
Ignition Spear |
[Dungeon]
Ignition Spear (Magical): 1580% Multi Hit
Ignore Defense: 100%
[PvP]
Ignition Spear (Magical): 456% Multi Hit
Ignore Defense: 20% |
[Dungeon]
Ignition Spear (Magical): 2246% Multi Hit
Ignore Defense: 100%
[PvP]
Ignition Spear (Magical): 406% Multi Hit
Ignore Defense: 20% |
Yama Raja |
|
Rakshasa Inferno |
|
Purifying flames range will increase greatly. |