★ Pruinaum Raid Difficulty Adjustment and Other Changes
- Story Mode will be added to Pruinaum Raid to lower the entry barrier. Additionally, not only will Pruinaum Raid monster’s HP and Damage will be alleviated, but there will be other measures such as adjusting boss patterns and opening more opportunities to deal damage to decrease stress during playthrough and overall necessary playtime per dungeon. This will alleviate/improve overall difficulty of Pruinaum Raid.
- Pruinaum Raid Story Mode will be added
- You can obtain Vestige of Soul – Weapon of Requiem Cube in Story Mode. (Drop Rate will be different from normal mode.)
- You can gain Vestige of Soul – Weapon of Requiem drop rate increase gauge in Story Mode. (Story Mode gauge increase rate will be different from normal mode.)
- The same automatic revive system in normal mode will be applied in Story Mode. There is no limit to resurrection stones.
|Story Mode EntryRequirement: Savage White-Ghost’s Castle/Altar of Invocation
- Entry Possible Party: Min 3 ~ Max 6
- Entry Limit Level/Class: Lv.99/3rd Class or Higher
- Entry Limit Combat Power: 750,000
- Pruinaum Raid Difficulty will be alleviated/improved.
- All monsters in Pruinaum Raid will have decreased HP/Attack Power.
|Savage White-Ghost’s Castle
- Hadron’s Copy’s ultimate will be affected by the number of players alive.
(ex. When there’s only 1 adventurer remaining, the magician Hadron’s Copy will only summon 1 ultimate (magic circle).)
- In Story Mode, the following text will show up before Hadron is enraged.
"If there’s no characters fighting on one side of the wall, Hadron’s Copy will be enraged and become stronger."
- Hadron will no longer use dimension slash and feather shooting continuously.
- Haivan can be damaged while moving up/down/left/right.
- Duration between Haivan targeting, and actually shooting will be increased.
- Haivan’s carpet bombing will not fall to a set location.
- In Story Mode, when zones are blocked, characters will be automatically moved to the platform they need to be.
- When zones are blocked in Story Mode, the following guide text will show up.
“After 15 sec., a line will be blocked. In Normal Mode, characters that do not arrive by the line in time will be killed.”
|Altar of Invocation
- Howling cooldown will increase and duration will decrease.
- Berthe can be damaged when using breath attacks.
- Berthe’s will receive decreased damage when using breath attacks.
- The rate of Berthe using transcendence blocking howling pattern will slightly decrease.
- When Berthe’s HP is less than 150 bars, when he is howling, he will not howl again before the howling attack ended.
- In Story Mode, when Berthe is Howling, it will show which skills are blocked.
- Amount of damage needed to be dealt to end Special Active Block Pattern will decrease (Strength/Bravery, Tenacity/Strength/Bravery).
- When only 1 player remains, they will not be sent to another dimension, and a fragment will be created at the current location.
- Black/White Barrier debuff duration will decrease.
- When barrier pattern and separating pattern appears at the same time, white/black barrier will be removed.
- Annihilator will enter groggy state after using ultimate.
- Annihilator’s all patterns cooldown will increase.
- The frequency of Annihilator constantly using 1 type of laser will decrease.
- The Annihilator will look ahead during the soul orb release pattern.
- Soul orb movements during Soul orb release pattern will change.
Altar of Invocation Stage 3 Annihilator start scene will be changed
- Altar of Invocation Annihilator effects will improve.
- Fixed Action Speed not changing from the Destruction Mode Action Speed when it should be affected by the Increased Action Speed from the Equipment when switching to Vitality Mode using a specific method.