[Maintenance Schedule]
2021-08-04 00:00 AM ~ 2021-08-04 06:00 AM PDT
[Contents]
  • Elsword 4th Path Update
  • PvP League Reset
  • Character Balance Patch
  • Growth and Start Area Revamp
  • Phoru’s Growth Guide System (Lv.1 ~ Lv.99)
  • New PvP Map – Eternal Winner
  • New/Returning Adventurer Attendance Change
[Events]

★ Added

  • Elsword 4th Path Update Event
    (2021-08-04 00:00 ~ 2021-08-17 23:59)
  • Elsword 4th Path Update Special Event
    (2021-08-04 00:00 ~ 2021-08-10 23:59)
  • Elsword’s New Adventure Event
    (2021-08-04 00:00 ~ 2021-08-17 23:59)

★ Ended

  • Summer Update Pre-Registration Event

    (2021-07-21 00:00 ~ 2021-08-02 23:59)
  • Jumping Event
    (2021-07-21 00:00 ~ 2021-08-03 23:59)
[Cash Items]

★ Added

  • Elsword 4th Class Advance Ticket (Root Knight, Sacred Templar, and Genesis)
    (2021-08-04 00:00 ~)
  • Elsword 4th Class Change Ticket (Root Knight, Sacred Templar, and Genesis)
    (2021-08-04 00:00 ~)
  • Twinkle Summer Costume
    (2021-08-04 00:00 ~ 2021-08-31 23:59)
  • Twinkle Summer Costume Package
    (2021-08-04 00:00 ~ 2021-08-31 23:59)
  • Twinkle Summer Premium Costume Package
    (2021-08-04 00:00 ~ 2021-08-31 23:59)
  • Noah Teacup Splash Custom Sit Motion
    (2021-08-04 00:00 ~ 2021-09-28 23:59)

★ Ended

  • Noah Glacial Ice Burner
    (2021-06-09 00:00 ~ 2021-08-03 23:59)
  • Aqua Festa Costume
    (2021-07-07 00:00 ~ 2021-08-03 23:59)
  • Aqua Festa Costume Package
    (2021-07-07 00:00 ~ 2021-08-03 23:59)
  • Aqua Festa Premium Costume Package
    (2021-07-07 00:00 ~ 2021-08-03 23:59)
[Announcements]

★ Growth Area Revamp, Story Quest Improvement, Growth Guide, Growth Area QoL, and Other 8/4 maintenance update

★ Elsword 4th Path Update

  • Elsword 4th Path is finally updated!
    • Root Knight > Sacred Templar > Genesis
    • Intro: Through resonating with the EL, this class imbues the will of the El to the way of the sword and brings down judgement with the sword of El.
    • Attack Style: Magical Attack
    • Range: Mid-range

★ Elsword 4th Path El Search Party Collection

  • Elsword 4th Path Collection is added
  • Synergy will be added at a later date.
Elsword 4th Path Collection
Collection Stage Collection Effect
Stage 1 Hyperactive Skill Damage Increase +3%
Stage 2 Hyperactive Skill Damage Increase +4%
Stage 3 Hyperactive Skill Damage Increase +5%

 

★ Growth Guide Update

  • Prof. Pho’s first growth guide is added!
    • This provides guided missions needed for growth from Lv.1~99.
    • Upon clearing, you can obtain rewards for your growth.
    • Growth guide activates from Lv.1 and once you receive all rewards, you can no longer see the guide.
    • All characters including pre-existing characters can use the growth guide content.

★ Elsword New & Returning Elrios Attendance Improvement

  • New/Returning Adventurer Attendance will change so that New/Returning Adventurers can enjoy more content and receive items that fit their growth level.
  • Existing New/Returning Adventurer Attendance will end.

<New Adventurer Attendance>
– Target: All players that login after 08/04 00:00 am PDT will have the new adventurer attendance applied once (per account)

Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
[Luriel] EXP 100% Boost Medal (7 Days) Cube x1 [Luriel] Organic Apple (100) Cube x1 [Luriel] Dimension Master’s Accessory Full Set Cube (30 Days) x1 [Luriel] Ultimate Secret Manual x1 [Luriel] Dungeon Entrance Ticket Selective Cube x1 [Luriel] Highly Concentrated Recovery Potion (150) Cube x1 [Luriel] Inventory Expansion Cubex1
Day 8 Day 9 Day 10 Day 11 Day 12 Day 13 Day 14
[Luriel] Adventurer Support Potion Cube x1 [Luriel] Fishing Support Cube x1 [Luriel] Pet & Mount Selective Cube x1 [Luriel] Refined Magic Stone (50) Cube x1 [Luriel] Shining Mystic Stone Support Cube x1 [Luriel] Start of a New Adventure (30 Days) x1 [Cobo] Elrios Noble Duelist Suit Cube x1

 

<Returning Adventurer Attendance>
– Target: At 08/04 00:00 am PDT, Players that haven’t logged in for 30 days or longer. (per account)

★ Other Update

  • New PvP Map ‘Eternal Winner” is added.
  • Elsword Way of the Sword tooltip that pops up when hovering over Elsword’s portrait will show more detailed stats.
  • Village/Dungeon Loading Image and description has changed.
  • Certain 3rd Class Advance Quest Accept/Complete NPC will change.
Ventus Glave No NPC
Anemos 1/5~5/5
Daybreaker 1/5~5/5
Twilight 1/5~5/5
Bloody Queen 1/5~5/5
Diangelion 1/5~5/5
Metamorphy 1/5~5/5
Code: Sariel 1/5~5/5
Mad Paradox 1/5~5/5
Herrscher 1/5~5/5
Nisha Labyrinth 1/5~5/5

 

  • Some of the character description you can see on the character creation screen will change to fit the character’s story.
  • Max Character Slots have increased.
Before After

– 15 free slots
– Max 55 slots including free slots

– 15 free slots
– Max 56 slots including free slots

 

★ Character
[Elsword]

  1. Fixed awkward ankle and feet size graphics when equipping Police Bottom Piece and Shoes.

[Rena]

  1. Fixed Mariposa Requiem (White) Bottom Piece’s visual glitch when performing a specific motion.

[Eve]

  1. Fixed awkward mouth placement when equipping Lime Eye Face Custom.

[Add]

  1. Fixed Dynamo not having the awakening effect when previewing certain awakening customs from the customization window.

[Laby]

  1. Fixed Henir – Lord of Time and Space Cuffs and Seal effect being switched.

★ ETC

  • When putting stackable items in the guild storage, you can put more than the item’s max stack.
  • Certain character’s dungeon results lines illustration resolution will change. Chung’s base job awakening illustration will change.
  • Combat Power will not be different for dungeon and PvP.
  • When there are multiple conditions for clearing quests, you no longer have to complete them in order.
  • Fixed ‘Q’ mark not showing for dungeons needed to clear the last quest for 2nd class advancement for certain characters.
  • Recovery rate will be clearly marked.
  • The event scene played after achieving 3rd class advance will no longer be affected by Option>Game Effect visibility.
  • Fixed ‘Hidden Blade’ skill not showing when choosing Amethystine Prophecy equipment skill damage increase effect for Celestia and Pale Pilgrim.
[Character Balance]
Character Mod Skill Name Before After
Common   Awakening Time Stop   Awakening Time stop duration for all characters will be adjusted.
Time stop duration will all be fixed to +0.3 sec.
Common   PVP Attacked Motion   PVP attacked motion will no longer be affected by action speed.
Common   Action Speed Buff   Action Speed Increase -The max increase you can receive from buffs does not exceed 1.4 times (40%) (Only for buffs multiplied by Action Speed)
Elsword   Dodge Step   Skill casting speed decreased by 33%.
Backstep distance when entering the skill key again will be decreased.
Aisha   Protection Create a flame barrier for 1.5 sec. to keep enemies away.
Can be used while being attacked. The flame barrier effect will disappear if you attack.
Create a flame barrier for 1 sec. to keep enemies away.
Can be used while being attacked. The flame barrier effect will disappear if you attack.
High Magician   Wisdom Aura Increase Magical Attack power for a certain duration. This effect applies to nearby party members.

[Dungeon]
Magical Attack Power Increase: 30%
Duration: 30 sec.

[PvP]
Magical Attack Power Increase: 10%
Duration: 15 sec.

Traits have changed.
Killing Blow (2) -> Regenerating (1)

Increase Magical Attack power for a certain duration. This effect applies to nearby party members.
The effect increase the higher the combat power.

[Dungeon]
Magical Attack Power Increase: 3%
Additional Magical Attack Power Increase: 3% per 500K CP (Max 40%)
Duration: 30 sec.

[PvP]
Magical Attack Power Increase: 1%
Additional Magical Attack Power Increase: 1% per 500K CP (Max 10%)
Duration: 15 sec.

Dark Magician   Acceleration Aura Imbues an aura that increase Physical/Magic Attacks and all speed for a certain duration. Also applies to nearby party members.

[Dungeon]
Physical Attack Power Increase: 15%
Magical Attack Power Increase: 15%

[Acceleration Space]
– Action Speed Increase: 10%
– Jump Speed Increase: 5%
– Movement Speed Increase: 30%

Duration: 30 sec.

[PvP]
Physical Attack Power Increase: 7.5%
Magical Attack Power Increase: 7.5%

[Acceleration Space]
– Action Speed Increase: 10%
– Jump Speed Increase: 5%
– Movement Speed Increase: 15%

Duration: 15 sec.

[Acceleration Space] Action Speed Increase effect will apply percentage of the total stat rather than max stat.

Imbues an aura that increase Physical/Magic Attacks and all speed for a certain duration. Also applies to nearby party members.

[Dungeon]
Physical Attack Power Increase: 10%
Magical Attack Power Increase: 10%

[Acceleration Space]
– Action Speed Increase: 10%
– Jump Speed Increase: 10%
– Movement Speed Increase: 10%

Duration: 30 sec.

[PvP]
Physical Attack Power Increase: 5%
Magical Attack Power Increase: 5%

[Acceleration Space]
– Action Speed Increase: 10%
– Jump Speed Increase: 10%
– Movement Speed Increase: 10%

Duration: 15 sec.

Dark Magician   Dark Web   Time stop duration is removed.
Battle Magician   Power Aura Increases Physical Attack power for a certain duration.
This effect applies to nearby party members.

[Dungeon]
Physical Attack Power Increase: 30%
Duration: 30 sec.

[PvP]
Physical Attack Power Increase: 10%
Duration: 15 sec.

Traits have changed.
Killing Blow (2) -> Regenerating (1)

Increases Physical Attack power for a certain duration.
This effect applies to nearby party members.
The effect increase the higher the combat power.

[Dungeon]
Physical Attack Power Increase: 3%
Additional Physical Attack Power Increase: 3% per 500K CP (Max 40%)
Duration: 30 sec.

[PvP]
Physical Attack Power Increase: 1%
Additional Physical Attack Power Increase: 1% per 500K CP (Max 10%)
Duration: 15 sec.

Veteran Commander   Ignition Crow – Napalm Shoot a flaming crow which leaves a flame trail on the ground.
Allies within flames will gain Super Armor

Overheat
– Uses HP for additional damage
– Activate by repeatedly pressing the skill key
– Attack power +5% for 10 sec.

[Dungeon]
Flaming Crows (Magical): 3084% (Overheat: 4287%)
Fire (Magical): 99% Multi Hit (Overheat: 138%)
Fire Duration: 8.3 sec.

[PvP]
Flaming Crows (Magical): 891% (Overheat: 1238%)
Fire (Magical): 29% Multi Hit (Overheat: 40%)
Fire Duration: 8.3 sec.

Shoot a flaming crow which leaves a flame trail on the ground.
Enemies within flames will received increased damage.

Overheat
– Uses HP for additional damage
– Activate by repeatedly pressing the skill key
– Attack power +5% for 10 sec.

[Dungeon]
Flaming Crows (Magical): 3084% (Overheat: 4287%)
Fire (Magical): 99% Multi Hit (Overheat: 138%)
Damage in Fire Increase: 15%
Fire Duration: 8.3 sec.

[PvP]
Flaming Crows (Magical): 891% (Overheat: 1238%)
Fire (Magical): 29% Multi Hit (Overheat: 40%)
Damage in Fire Increase: 15%
Fire Duration: 8.3 sec.

Chung   Shout Shout while being attacked to block enemies’ threat.
Can be used while being attacked to  create a zone around you that blocks damage for 2 sec.
Shout while being attacked to block enemies’ threat.
Can be used while being attacked to create a zone around you that blocks damage for 1 sec.
Iron Paladin   Rapid Guardian When below skill buffs are applied, Rapid Guardian effects will be removed.

Repose of Souls – Soul Orbs
[Mod] Windhose – Tornado

Rapid Guardian effects will still remain even after below skill buffs are applied.

Repose of Souls – Soul Orbs
[Mod] Windhose – Tornado

Shooting Guardian   Sharpshooter Syndrome Emit an Sharpshooter Aura that damages nearby enemies and grants allies ‘Sharpshooter Vision’ buff. Emit an Sharpshooter Aura that damages nearby enemies and grants yourself ‘Sharpshooter Vision’ buff.
Fatal Phantom O Trick Shot   Short invincible frame during casting will be removed.
Fatal Phantom O Sharpshooter Syndrome Emit an Sharpshooter Aura that damages nearby enemies and grants allies ‘Sharpshooter Vision’ buff. Emit an Sharpshooter Aura that damages nearby enemies and grants yourself ‘Sharpshooter Vision’ buff.
Tactical Trooper   Tactical Field [Dungeon]
Field (Magical): 3433%
Super Armor within Field
Damage Reduction: 10%
Physical/Magical Attack Power Increase: 13%
MP Recovery: 6 MP per sec.
Duration: 20 sec.

[PvP]
Field (Magical): 1239%
Super Armor within Field
Damage Reduction: 5%
Physical/Magical Attack Power Increase: 6.5%
MP Recovery: 3 MP per sec.
Duration: 10 sec.

[Dungeon]
Field (Magical): 3433%
Super Armor within Field for caster
Damage Reduction: 10%
Physical/Magical Attack Power Increase: 10%
MP Recovery: 6 MP per sec.
Duration: 20 sec.

[PvP]
Field (Magical): 1239%
Super Armor within Field for caster
Damage Reduction: 5%
Physical/Magical Attack Power Increase: 5%
MP Recovery: 3 MP per sec.
Duration: 10 sec.

Elesis   Roll & Dodge   Skill Casting Speed is decreased by app. 33%.
Backstep distance when entering the skill key again will be decreased.
Blazing Heart   Ignis Crusher [Dungeon]
Fire Explosion (Magical): 261% Multi Hit

[PvP]
Fire Explosion (Magical): 93% Multi Hit

[Dungeon]
Fire Explosion (Magical): 261% Multi Hit

[PvP]
Fire Explosion (Magical): 56% Multi Hit

Flame Lord O Ignis Crusher [Dungeon]
Fire (Magical): 1988%

[PvP]
Fire (Magical): 719%

[Dungeon]
Fire (Magical): 1988%

[PvP]
Fire (Magical): 502%

Crimson Avenger   Blood Falls Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood.
Allies within range of the bloody aura will recover HP.

Blood Hit
– When HP is above 20%, consume HP equal to 10% of skill damage to increase damage by 40%
(When HP is below 20%, activate Blood Falls without HP consumption)
Gale Skill
– Consumes Gale Gauge and acquire Annihilation Gauge
– MP Cost↓ Cooldown↓ when Gale activated

[Dungeon]
Fate Slicing Blade (Physical): 3526%
Bloody Sword Aura (Physical): 404% Multi Hit
Inflict Curse of Blood
– HP decreases for a set duration
– All Resistance Decreased by 200
– Duration: 1 sec.
Bloody Field continuous HP Recovery by 17%

[PvP]
Fate Slicing Blade (Physical): 1015%
Bloody Sword Aura (Physical): 115% Multi Hit
Inflict Curse of Blood
– HP decreases for a set duration
– All Resistance Decreased by 200
– Duration: 1 sec.
Bloody Field continuous HP Recovery by 1.7%

Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood.
Received damage decrease when within range of bloody sword aura.

Blood Hit
– When HP is above 20%, consume HP equal to 10% of skill damage to increase damage by 40%
(When HP is below 20%, activate Blood Falls without HP consumption)
Gale Skill
– Consumes Gale Gauge and acquire Annihilation Gauge
– MP Cost↓ Cooldown↓ when Gale activated

[Dungeon]
Fate Slicing Blade (Physical): 3526%
Bloody Sword Aura (Physical): 404% Multi Hit
Inflict Curse of Blood
– HP decreases for a set duration
– All Resistance Decreased by 200
– Duration: 1 sec.
Bloody Field continuous HP Recovery by 15%

[PvP]
Fate Slicing Blade (Physical): 1015%
Bloody Sword Aura (Physical): 115% Multi Hit
Inflict Curse of Blood
– HP decreases for a set duration
– All Resistance Decreased by 200
– Duration: 1 sec.
Bloody Field continuous HP Recovery by 3%

Lofty: Anpassen   Blatt Blume Triple Eid (Rein)
Recover allies’ HP and MP within the radius by 6%. (0.5% in PvP.)
Triple Eid (Rein)
In Dungeons, recover allies’ HP and MP within the radius by 1%, then additional 1% recovery for every 400K CP (Max 15%)
– In PvP, recover allies’ HP and MP within the radius by 0.1%, then additional 0.1% recovery for every 400K CP (Max 0.9%)
Shining Romantica   Sunshower When Nisha rose up to the sky, it began to rain on a sunny day.

[Need Help, Laby?]
Heals HP and MP for allies within the range of the rain.

[Dungeon]
Sunshower (Magical): 762% Multi Hit

[PvP]
Sunshower (Magical): 231% Multi Hit

[Need Help, Laby?]
[Dungeon]
Sunshower (Magical): 708% Multi Hit
Heal HP/MP by 15% 3 times for all allies within range

[PvP]
Sunshower (Magical): 191% Multi Hit
Heal HP/MP by 1.5% 3 times for all allies within range

When Nisha rose up to the sky, it began to rain on a sunny day.

[Need Help, Laby?]
Heals HP and MP for allies within the range of the rain.
The recovery effect increases the higher the combat power.

[Dungeon]
Sunshower (Magical): 762% Multi Hit

[PvP]
Sunshower (Magical): 231% Multi Hit

[Need Help, Laby?]
[Dungeon]
Sunshower (Magical): 708% Multi Hit
Heal HP/MP by 2% 3 times for all allies within range, additional 2% per 400K CP recovery (Max 30%)

[PvP]
Sunshower (Magical): 191% Multi Hit
Heal HP/MP by 0.2% 3 times for all allies within range, additional 0.2% per 400K CP recovery (Max 2%)

Silent Shadow   Pursuit [Dungeon]
Pursuit (Physical): 748% Multi Hit
[Obsidian Darkness]
Shadow Pursuit (Physical): 79% Multi Hit

[PvP]
Pursuit (Physical): 284% Multi Hit
[Obsidian Darkness]
Shadow Pursuit (Physical): 30% Multi Hit

[Dungeon]
Pursuit (Physical): 579% Multi Hit
[Obsidian Darkness]
Shadow Pursuit (Physical): 61% Multi Hit

[PvP]
Pursuit (Physical): 220% Multi Hit
[Obsidian Darkness]
Shadow Pursuit (Physical): 22% Multi Hit

Silent Shadow   New Moon’s Shadow [Dungeon]
Moon Rise (Physical): 1581% ×4
Shadow’s Moon (Physical): 651% Multi Hit
[Obsidian Darkness]
Charging Shadow (Physical): 124% Multi Hit

[PvP]
Moon Rise (Physical): 570% ×4
Shadow’s Moon (Physical): 235% Multi Hit
[Obsidian Darkness]
Charging Shadow (Physical): 44% Multi Hit

[Dungeon]
Moon Rise (Physical): 1581% ×4
Shadow’s Moon (Physical): 578% Multi Hit
[Obsidian Darkness]
Charging Shadow (Physical): 117% Multi Hit

[PvP]
Moon Rise (Physical): 570% ×4
Shadow’s Moon (Physical): 208% Multi Hit
[Obsidian Darkness]
Charging Shadow (Physical): 42% Multi Hit

Second Selection   Command
Dash XZZ
Dash Jump ZX
  Command Stella dice hit stun duration decreased.
Stellar Caster   Deimos Phobos   Time stop duration is removed.
Stellar Caster   Horary   [Void of Course]
Multi Hit count will decrease.
3 times -> 2 times
Celestia O Deimos Phobos   Time stop duration is removed.
Celestia   Navigator of Space The immense sea of truth expanded before me as a complete mystique before me.
[Gemini] card is now available.
When [Gemini] card is activated, the Gemini symbol will form upon successful attack with a [Horoscope] skill.
When Gemini symbol domain is created, block 99.99% of damage for a very short duration, and decrease Special Active cooldown.
(Does not prevent damage dealt in proportion to Max HP.)

[Dungeon]
Special Active Cooldown Decrease: 1.5 sec.

[PvP]
Special Active Cooldown Decrease: 1.5 sec.

The immense sea of truth expanded before me as a complete mystique before me.
[Gemini] card is now available.
When [Gemini] card is activated, the Gemini symbol will form upon successful attack with a [Horoscope] skill.
When Gemini symbol domain is created, block 80% of damage for a very short duration, and decrease Special Active cooldown.
(Does not prevent damage dealt in proportion to Max HP.)

[Dungeon]
Special Active Cooldown Decrease: 1 sec.

[PvP]
Special Active Cooldown Decrease: 1 sec.

Pale Pilgrim   Moon’s Origin Imbue the desire to protect others into the power of the moon.
Recover a set amount of HP and MP for allies within the range of the moon and grant the [Moon’s Origin] buff which will additionally heal allies for a certain duration. (Max 3 stacks)

[Rest]
Protect with the Relic of Rest.

[Blessing of Moonlight]
Upon awakening, enhance skill effect depending on the shape of the moon.

[Dungeon]
Origin Moon (Physical): 1276% Multi Hit
Instant HP/MP Recovery for Allies within Range: 20%
[Moon’s Origin]
HP/MP Recovery per sec.: 5%
HP Absorb upon Successful Command/Active Skill: 1%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 30%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

[PvP]
Origin Moon (Physical): 409% Multi Hit
Instant HP/MP Recovery for Allies within Range: 2%
[Moon’s Origin]
HP/MP Recovery per sec.: 0.5%
HP Absorb upon Successful Command/Active Skill: 0.5%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 3%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

Imbue the desire to protect others into the power of the moon.
Recover a set amount of HP and MP for allies within the range of the moon and grant the [Moon’s Origin] buff which will additionally heal allies for a certain duration. (Max 3 stacks)
Additional heal effect increases the higher the combat power.

[Rest]
Protect with the Relic of Rest.

[Blessing of Moonlight]
Upon awakening, enhance skill effect depending on the shape of the moon.

[Dungeon]
Origin Moon (Physical): 1276% Multi Hit
Instant HP/MP Recovery for Allies within Range: 20%
[Moon’s Origin]
HP/MP Recovery per sec.: 0.4%, Additional recovery per 400K CP: 0.4% (Max 6%)
HP Absorb upon Successful Command/Active Skill: 1%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 30%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

[PvP]
Origin Moon (Physical): 409% Multi Hit
Instant HP/MP Recovery for Allies within Range: 2%
[Moon’s Origin]
HP/MP Recovery per sec.: 0.06%, Additional recovery per 400K CP: 0.06% (Max 0.6%)
HP Absorb upon Successful Command/Active Skill: 0.5%
Duration: 4 sec.

[Blessing of Moonlight – Full Moon]
Instant HP/MP Recovery within Range: 3%
[Blessing of Moonlight – Half Moon]
[Moon’s Origin] Duration: 6 sec.

Silent Shadow   Dream Eater   MP cost has been adjusted from 100 -> 80.
Stellar Caster   Deimos Phobos   MP cost has been adjusted from 100 -> 80.
Stellar Caster   Nebula [Dungeon]
Purple Nebula: Magical Defense Decreased by 20%
Purple Nebula (Magical): 651% Multi Hit

Yellow Nebula: 8% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 521% Multi Hit

Blue Nebula: Damage from Critical Increased by 10%
Blue Nebula (Magical): 564% Multi Hit

[PvP]
Purple Nebula: Magical Defense Decreased by 20%
Purple Nebula (Magical): 248% Multi Hit

Yellow Nebula: 0.8% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 197% Multi Hit

Blue Nebula: Damage from Critical Increased by 10%
Blue Nebula (Magical): 214% Multi Hit

[Dungeon]
Purple Nebula: Magical Defense Decreased by 24%
Purple Nebula (Magical): 651% Multi Hit

Yellow Nebula: 9.6% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 521% Multi Hit

Blue Nebula: Damage from Critical Increased by 12%
Blue Nebula (Magical): 564% Multi Hit

[PvP]
Purple Nebula: Magical Defense Decreased by 24%
Purple Nebula (Magical): 248% Multi Hit

Yellow Nebula: 0.96% HP Recovery per sec. for Allies within Range
Yellow Nebula (Magical): 197% Multi Hit

Blue Nebula: Damage from Critical Increased by 12%
Blue Nebula (Magical): 214% Multi Hit

Pale Pilgrim   High Tide   Cooldown has been adjusted from 15 -> 12 sec.
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