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- All the skill slots of rebooted characters will be reset
- All the skill traits of the rebooted characters will be reset as well
- Commands and the priority of commands will be adjusted for rebooted characters
- Base stats and growth stats of reboot character will be adjusted
- Skill Damage effects of the Heroic Gear or Destruction El Tear will be
adjusted depending on the Reboot update:
BEFORE | AFTER |
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Lunatic Blow Damage Increase | Aceldama Damage Increase |
Triple Shot Damage Increase | Flick Shot Damage Increase |
Strong Strike Damage Increase | Stomp Damage Increase |
Fake Shot Damage Increase | Bloody Road Damage Increase |
Spiral Shot Damage Increase | Penetrating Bullet Damage Increase |

Class Name | Skill/Trait Name | Reboot Content |
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Walk/Dash | Walking/Dashing speed has been increased slightly. | |
Lunatic Blow | This skill is removed. | |
Shout | New [Active] Skill is added. | |
Aceldama | Skill form has changed. | |
Command ZZZX, XXZX | Cannon Ball Strike MP Recovery has been decreased by half. |
Class Name | Skill/Trait Name | Reboot Content |
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Metabolic Boost | All Magic Skill Attack damage changed to Physical damage. | |
Pandemonium | Skill casting speed increase. | |
Brutal Swing | Skill rank has been adjusted from [Tenacity] → [Strength]. Skill form has changed. |
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Strong Will | The effect that changes certain magical attacks to physical attacks has been removed. Now Increases Max MP Physical Attack Power Increase Amount has been adjusted. (Level 4) 8% → 15% |
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Veteran Technique | (Level 4) [Dungeon] Max HP Increase: 10% Attack Speed Increase: 8% X Counter/Get Up X Attack has a 100% chance of no Knock Up [PvP] Max HP Increase: 5% Attack Speed Increase: 8% X Counter/Get Up X Attack has a 100% chance of no Knock Up |
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Advanced Metabolic Boost | Command attack MP Recovery increase / Receiving less critical attack function is removed. A function that recovers awakening bead at a certain chance upon successful Special Active skill has been added. A function that decrease All Skill Cooldown when in Berserk Mode (3 stage awakening) has been added. Berserk Mode All Skill Cooldown Decrease Amount (Level 4) 25 → 20% |
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Guardian Force | [Power Restraint] effect will be applied to a Reboot Skill. Iron Howling |
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Artillery Nova | Skill rank has been adjusted from [Active] → [Bravery]. Skill form has changed. |
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Iron Howling | Skill form has changed. | |
Rapid Guardian | [Rapid Guardian] buff will also apply to party members. Traits have been adjusted. Gigantic, Heavy |
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Pain of Caladblog | Traits have been adjusted. Heavy, Gigantic |
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Wonder Wall | Super Armor effect has been added. Cooldown Duration has been adjusted. 8 sec. → 16 sec. Final Enhanced effect has changed. Mana cost decreased by 20 → Mana cost decreased by 10 Killing Blow (1) trait stat has been adjusted. 130% → 115% Skill duration has been adjusted. 30 sec. → 10 sec. (PvP 5 sec.) |
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Crusader’s Armor | Lunatic Blow will be removed from the tooltip. | |
Berserker’s Strength | Max MP increase during awakening function has been removed. | |
[Mod] Wonder Wall | Super Armor effect has been added. Cooldown Duration has been adjusted. 8 sec. → 16 sec. MP cost has been adjusted. 120 → 130 Skill duration has been adjusted. 30 sec. → 10 sec. (PvP 5 sec.) |
Class Name | Skill/Trait Name | Reboot Content |
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Remodel Rifle | All Physical Skill Attack damage changed to Magical damage. | |
Remodel Magazine | Now Increases Max MP | |
Deadly Shot | Skill rank has been adjusted from [Tenacity] → [Strength]. Skill form has changed. |
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Sharpshooter Vision | [Sharpshooter Vision] buff effect has been changed. Critical, Additional Damage increase effect has been removed. Magical Attack Power, Attack Speed increase effect has been added. |
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Artillery Strike - Quantum Ballista | Invincible while targeting. | |
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Tussle Technique | Knockdown reduction rate has been adjusted. (Level 4) 40% → 20% Attack Speed increase amount has been adjusted. (Level 4) 6% → 10% |
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Gas Piston System | Critical Stat increase amount has been adjusted. (Level 4) 10% → 15% |
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Awakened Will: Deadly Chaser | Silver Shooter Skill Damage Increase amount has been adjusted. 10% → 15% Reboot Skill has been added to the list of Silver Shooter skills. Deadly Shot |
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Rumble Shot | Skill rank has been adjusted from [Active] → [Bravery]. Skill form has changed. |
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Heavy Railgun | No longer launch enemies. Traits have been adjusted. Critical, Haste |
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Phantom Shooter | Silver Shooter Skill damage amount to enemies with [Phantom’s Mark] adjusted. 50% → 40% (PvP 20%) Reboot Skill has been added to the list of Silver Shooter skills. Deadly Shot Reboot Skill has been added to the list of Cannon Ball skills. Rumble Shot |
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[Mod] Burning Punisher | Silver Shooters will be changed to Phantom Shooters. Enemies hit will get [Phantom’s Mark]. |
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Death Wish | Magical Attack Power increase amount when in Berserk Mode has been adjusted. 20% → 15% (PvP 7.5%) |
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[Mod] Sharpshooter Syndrome | Sharpshooter Vision] buff effect has been changed. Critical Damage, Attack Speed increase effect has been removed. Magical Attack Power, Critical Stat, Critical Damage Increase effect has been added. |
Class Name | Skill/Trait Name | Reboot Content |
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Modified Warhead | All Physical Skill Attack damage changed to Magical damage. Reboot Skill has been added to the list of Cannonball Enhancement Skills. Aceldama Cannonball Enhancement Skill Knockdown reduction rate has been adjusted. (Level 4) -8 → -1 Enhance Cannon Ball Skill Attack Power Increase Stat has been adjusted. (Level. 4) 25% → 20% Lunatic Blow is removed from the tooltip. |
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Reload Mastery | Amount of additional cannonball charged when reloading/Getting Hit has been adjusted. (Level 4) 1 → 2 A function that decrease cooldown of certain Siege Skills has been removed. |
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Dread Chase | Skill casting speed increase. Homing Missile homing range has been increased. Damage has been adjusted. |
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Mobile Shelling | Enhanced Cannonball damage has been adjusted. (Level 4) 442% → 3428% (PvP 257%) |
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Cannoneer's Perseverance | Awakening Duration and Maximize stat increase has been added. | |
Reaction Gloves | Magical Attack Increase during awakening function has been added. Damage Reduction amount during awakening has been adjusted. (Level 4) 8% → 5% x Awakening Stage |
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Commander Tactics | Now Increases Max MP [Dungeon] MP Gain Increase upon attacking enemies with Commander's Mark: 60% Awakening Charge Increase upon attacking enemies with Commander's Mark: 400% [PvP] MP Gain Increase upon attacking enemies with Commander's Mark: 12% Awakening Charge Increase upon attacking enemies with Commander's Mark: 200% |
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Carpet Bombing | Skill casting speed increase. Traits have been adjusted. (Critical, Heavy) |
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Tactical Field | Attack Power Increase function has been removed. Damage has been adjusted. |
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Mortar | Skill rank has been adjusted from [Active] → [Bravery]. Max number of mortars: 2 [Dungeon] Bullet (Magical): 864% Multi Hit Number of Shots: 5 [PvP] Bullet (Magical): 345% Multi Hit Number of Shots: 5 |
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Bombing Artillery | Skill casting speed increase. Damage has been adjusted. |
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Heavy Field | Invincible while targeting. Attack Speed, Moving Speed decrease function has been removed. Damage has been adjusted. [Dungeon] Field (Magical): 7247% [Heavy Field] Increase in Damage Received: 15% Duration: 10 sec. [PvP] Field (Magical): 2348% [Heavy Field] Cannot Dash/Jump Increase in Damage Received: 15% Duration: 10 sec. |
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Artillery Strike - Missile Shower | Invincible while targeting. The falling missiles will pierce. Damage has been adjusted. |
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Command XZX | Cannon Ball strike MP recovery will drop by 50%. | |
Pulse Reload | Chaos Cannon Skill casting speed increase amount has been adjusted. 150% → 200% Skill Cooldown Acceleration amount has been adjusted. 10% → 15% x Cannon Ball |
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[Mod] Carpet Bombing | Portal projectile speed increase. Portal strike has been removed. Damage has been adjusted. [Dungeon] Cannon Blow (Magical): 205% Submissile Explosion (Magical): 690% [PvP] Cannon Blow (Magical): 69% Submissile Explosion (Magical): 235% |
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[Mod] Bombing Artillery | Cannonball portal location and range has been adjusted. Damage has been adjusted. |
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[Mod] Heavy Field | Attack Speed, Moving Speed decrease function has been removed. Received Damage Increase amount has been adjusted. Damage has been adjusted. [Dungeon] Field (Magical): 5834% [Heavy Field] Increase in Damage Received: 15% Duration: 10 sec. [PvP] Field (Magical): 2111% [Heavy Field] Cannot Dash/Jump Increase in Damage Received: 15% Duration: 10 sec. |

Class Name | Skill/Trait Name | Reboot Content |
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Triple Shot | This skill is removed. | |
Strong Strike | This skill is removed. | |
Evil Claw | Level when you obtain the skill has changed. Lv. 15 → Lv. 5 |
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Flick Shot | Level when you obtain the skill has changed. Lv. 5 → Lv. 1 |
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Helping Hand | New [Active] Skill is added. |
Class Name | Skill/Trait Name | Reboot Content |
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Creeping Terror | All Magic Skill Attack damage changed to Physical damage. | |
Ruinous Impact | This skill no longer knockdown enemies. Hit enemy knock back distance decrease. Traits have been adjusted. [Critical] → [Empowered] |
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Dead Hands | Level when you obtain the skill has changed. Lv. 25 → Lv. 30 This skill is now a Lv. 30 sealed skill. |
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Dark Crescent | Level when you obtain the skill has changed. Lv. 30 → Lv. 25 |
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Power of Oriax | Skill rank has been adjusted from [Tenacity] → [Strength]. This is no longer a sealed skill. Damage Reduction, Moving Speed Decrease, Command/Active Back Attack Damage Increase, MP Recovery Increase when attacking functions are removed. Special Active Skill Damage Increase, All Skill Cooldown acceleration functions are added. Duration has been adjusted. 9 sec. → 10 sec.(PvP 5 sec.) |
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Apollyon | Creeping Terror effect max stage has been adjusted. Stage 20 → Stage 5 As such effect per stage amount has been adjusted. Size 1.5% / Attack Power Increase by 0.5% per stage → Size 6% / Attack Power Increase by 2% per stage |
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Communication-Amplification | Max MP Increase amount has been adjusted. 50 → 100 (Same for Lv. 1~4) Knockdown reduction rate has been adjusted. (Level 4) 29% → 15% |
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Summon Darkness | ‘Terror Eruption’ magical attack will be changed to physical attack. | |
Oblivion | New function has been added. ---------------------------------------- If you strike more than a certain number of enemies, the ‘Echo of Death’ attack damage may give additional damage. ---------------------------------------- [Final Enhanced] effect has changed. Damage increased by 1.2 times → Need to hit 1 less enemy upon summoning for additional [Echo of Death] strike |
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Darkness Cutter | New [Strength] Skill is added. | |
Awakened Will: Dreadlord | Standby character’s MP cost decrease, Dark resistance increase, Petrify/Plague activation increase effects have been removed. Critical Increase, Maximize increase stats have been adjusted. 7% → 15% Permanently increase Critical and Maximize stats. Creeping Terror related passives will be enhanced. - Lord of Terror: ‘Creeping Terror’ 2 stack chance is increased to 50%. - Threat of Terror: ‘Creeping Terror’ stack maintaining chance is increased to 30%. |
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Demonic Authority | Skill tooltip has changed. Darkness Demon Appearance chance: 75% → Darkness Demon Appearance chance increase amount: 25% (When Apollyon is not summoned as Darkness Demon) Combination Gauge increase and Cooldown Reduction chance has been adjusted. 50% → 100% Skill Cooldown Reduction amount has been adjusted. 20% → 10% |
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[Mod] Summon Darkness | ‘Terror Eruption’ magical attack will be changed to physical attack. | |
Remnant of Fear | The demon created by the Summon Darkness Skill will recover the Combination Gauge with each successful hit. Remnant of Fear: Applying the Creeping Terror debuff will apply a [Remnant of Fear] buff. (Stacks 2 times) When using Bravery Skills, the damage will increase depending on the number of Remnant of Fear buff. [Dungeon] Combination gained per hit from Summon Darkness Demon: 2 Damage Increase per [Remnant of Fear] stack: 50% per Stack [PvP] Combination gained per hit from Summon Darkness Demon: 1 Damage Increase per [Remnant of Fear] stack: 10% per Stack |
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Gaze of Abyss | Enemies stared by the Gaze of Abyss will tremble in fear. Enemies in fear will receive more damage from Catastrophe. [Dungeon] Command/Active Skill Damage Increase: 20% Special Active Skill Damage Increase: 10% [PvP] Command/Active Skill Damage Increase: 10% Special Active Skill Damage Increase: 5% |
Class Name | Skill/Trait Name | Reboot Content |
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Soul Collector | All Physical Skill Attack damage changed to Magical damage. Skill Tooltip has been improved. |
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Demonic Breath | Skill rank has been adjusted from [Tenacity] → [Strength]. Skill form has changed. |
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Communication-Restoration | Knockdown reduction rate has been adjusted. (Level 4) 29% → 15% |
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Spiritual Enhancement | Skill effect has changed. ---------------------------------------- When starting Dungeon/PvP ‘Gathered Souls’ buff will be stacked a certain amount. Have a low chance to stack Gathered Souls buff with Special Active skills. |
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Spear's Descent | New [Strength] Skill is added. | |
Nobility | Dungeon/PvP tooltip has been separated. Special Active Skill Damage Reduction effect has been removed. A function in which there’s a certain chance 'Gathered Souls’ stack is not consumed has been added Cooldown Reduction effect application has changed. ---------------------------------------- [Dungeon] Chance not to consume Gathered Soul: 30% Combination Gauge Enhancement - 50% chance Additional Gauge - Skill Cooldown Decrease -3% × Gauge Consumption (Hyperactive/Wedding Skill Excluded) [PvP] Chance not to consume Gathered Soul: 30% Combination Gauge Enhancement - 10% chance Additional Gauge - Skill Cooldown Decrease -3% × Gauge Consumption (Hyperactive/Wedding Skill Excluded) |
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Awakened Will: Noblesse | Standby character’s MP cost decrease, Dark resistance increase, Petrify/Plague activation increase effects have been removed. Max MP is increased and permanently increase critical and maximize stats. When combination gauge reaches 0, recover a certain amount of combination gauge immediately. [Dungeon] Max MP Increase: 100 Critical Increase: 15% Maximize Increase: 15% Combination Gauge Recovery Amount: 4 [PvP] Max MP Increase: 100 Critical Increase: 15% Maximize Increase: 15% Combination Gauge Recovery Amount: 2 |
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Spectral Spear | Homing range for PvP decreased. | |
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[Mod] Demonic Breath | Skill rank has been adjusted from [Tenacity] → [Strength]. Skill form has changed. |
Class Name | Skill/Trait Name | Reboot Content |
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Chemistry | All Magic Skill Attack damage changed to Physical damage. | |
Phantom Rush | Level when you obtain the skill has changed. Lv. 25 → Lv. 40 |
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Bloodlust | This skill is now a Lv. 30 sealed skill. | |
Nightmare | This is no longer a sealed skill. | |
Altar of Evil | New skills has been added for Altar of Evil state. Thorns of Hell, Abyssal Gate You can jump and dash during Altar of Evil state. You can throw items during Altar of Evil state. Invincible state during casting. |
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Thorns of Hell | New [Strength] Skill is added for Altar of Evil state. | |
Abyssal Gate | New [Bravery] Skill is added for Altar of Evil state. | |
Phantom Circle | This skill is removed. | |
Boomerang Step | New [Tenacity] Skill is added. | |
Communication - Absorption | Max MP Increase amount has been adjusted. 60 → 100 (Same for Lv. 1~4) |
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Demonic Invasion | New effect has been added Maximize Increase |
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Sinister Mind | Defense reduction debuff activation condition has changed. Applied immediately to 1 enemy hit by the demon bullet |
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Transcendence | New skills has been added for Transcendence state. Brutal Rush, Genocide Cross You can jump and dash during Transcendence state. You can throw items during Transcendence state. Invincible state during casting. |
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Brutal Rush | New [Strength] Skill is added for Transcendence state. | |
Genocide Cross | New [Bravery] Skill is added for Transcendence state. | |
Punisher | Skill form has changed. Lu’s Demon Injection Attack Power has been adjusted. |
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Execution | New [Strength] Skill is added. | |
Manic Demon Form - Destruction | Skill Tooltip has been improved. | |
Awakened Will: Demonio | Standby character’s MP cost decrease, Dark resistance increase, Maximize Increase Petrify/Plague activation increase effects have been removed. Critical Increase stat has been adjusted. 7% → 15% HP/MP Recovery increase during Manic Demon Form function has been added. |
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[Mod] Altar of Evil | New skills has been added for [Mod] Altar of Evil state. [Mod] Thorns of Hell, [Mod] Abyssal Gate You can jump and dash during [Mod] Altar of Evil state. You can throw items during [Mod] Altar of Evil state. Invincible state during casting. |
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[Mod] Thorns of Hell | New [Strength] Skill is added for [Mod] Altar of Evil. | |
[Mod] Abyssal Gate | New [Bravery] Skill is added for [Mod] Altar of Evil. | |
Codex Gigas | New effect has been added. Damage Reduction during Manic Demon Form (Dungeon): 30% |

Class Name | Skill/Trait Name | Reboot Content |
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ECP | Max ECP has been adjusted 100 → 70 |
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Over Strike | Over Strike effect stat has been adjusted. Command, Special Active Damage Increase: 30% → 20% |
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Rising Shot | Level when you obtain the skill has changed. Lv. 5 → Lv. 1 Skill Damage has been adjusted. |
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Backstep | Skill form has changed. Use ECP even during Over Strike mode. [Final Enhanced] Skill: - Damage Increased by 1.2 times ECP cost: 35 [Dungeon] Backstep (Physical): 639% [PvP] Backstep (Physical): 254% Cooldown: 180 secs. (Cooldown Start Time is Fixed) |
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Needle Sobat | ECP cost: 35 [Dungeon] Kick (Physical): 173% Shockwave (Physical): 815% [PvP] Kick (Physical): 66% Shockwave (Physical): 309% |
Class Name | Skill/Trait Name | Reboot Content |
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Over Strike Enhance | All Magic Skill Attack damage changed to Physical damage. When Over Strike is activated, MP recovery effect will only apply for a certain duration. MP Recovery Duration: 10 sec. |
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Laser Rifle | Charge duration has been adjusted. 2 sec. → 1 sec. Cooldown: 14 sec. [Dungeon] Laser (Physical): 2531% Damage Increase state has been adjusted. Damage Increase 30% → 20% [PvP] Laser (Physical): 817% Traits have been adjusted. Evil → Empowered |
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Miracle Vision | ECP cost: 35 Skill Damage Increase dungeon stat has been adjusted. 20% → 15% [Final Enhanced] effect has changed. Skill Cooldown decreased by 10% → Maximize 5% |
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Cannonball | ECP cost: 35 [Dungeon] Weapon Attack (Physical): 161% Air Bullet (Physical): 342% Explosion (Physical): 851% [PvP] Weapon Attack (Physical): 61% Air Bullet (Physical): 129% Explosion (Physical): 324% |
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Flame Strike | Cooldown: 14 sec. [Dungeon] Weapon Attack (Physical): 67% Flamethrower (Physical): 299% Multi Hit [PvP] Weapon Attack (Physical): 18% Flamethrower (Physical): 80% Multi Hit |
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Steyr Antitank | ECP cost: 40 → 35 | |
FM-31 Grenade Launcher | Cooldown: 7 sec. [Dungeon] Weapon Attack (Physical): 29% Explosion (Physical): 404% x8 [PvP] Weapon Attack (Physical): 10% Explosion (Physical): 138% x8 |
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Shear Plate | Now Increases Max MP | |
Plasma Shock | Skill rank has been adjusted from [Active] → [Bravery]. Skill form has changed. |
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Awakened Will: Storm Trooper | Physical, Magical Attack Power Increase effect has been changed to Physical Attack Power increase effect. Special Active Skill MP cost decrease effect during Over Strike added. Skill Cooldown Reduction effect during Over Strike removed. Physical Attack Power increase by 10% during Over Strike effect has been added. |
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Code: War Machine | [Efficient Arms] effect has been changed. Using Heavy Weapon special active skills will have a 20% chance to reduce Special Active Cooldown by 25% → Using Heavy Weapon special active skills will have a 50% chance to reduce Special Active Cooldown by 10% → Using Heavy Weapon special active skills during Over Strike will have a 100% chance to reduce Special Active Cooldown by 20% (10% in PvP) Reboot skill has been added to the list of Heavy Weapon Mastery skills. - Plasma Shock |
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Aimed Strike | Traits have been adjusted. Empowered, Gigantic Cooldown: 14 sec. [Dungeon] Speed Shot (Physical): 4855% [PvP] Speed Shot (Physical): 1752% |
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Operation Raze | Cooldown: 22 sec. [Final Enhanced] Skill: Cooldown decreased by 4 sec. |
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FM-92 MK2 Lancer SW | Cooldown: 10 sec. | |
Pampero Booster | Cooldown: 14 sec. [Dungeon] Weapon Attack (Physical): 85% Chill (Physical): 441% Multi Hit [PvP] Weapon Attack (Physical): 18% Chill (Physical): 92% Multi Hit |
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X-1 Extruder | Cooldown: 15 sec. | |
Booster Cannon | ECP cost: 35 | |
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[Mod] Laser Rifle | Cooldown: 14 sec. Charge duration has been adjusted. Stage 1: 0.5 sec. → 1 sec. Stage 2: 1.5 sec. → 2 sec. Damage increase stat has been adjusted. Stage 1 Charge damage increase 30% → 20% Stage 2 Charge damage increase 60% → 50% [Dungeon] Laser (Physical): 2531% <Stage 1 Charge Effect> Laser (Physical): 3037% Attack Range Increased: 30% <Stage 2 Charge Effect> Laser (Physical): 3797% Attack Range Decreased: 60% [PvP] Laser (Physical): 817% <Stage 1 Charge Effect> Laser (Physical): 980% Attack Range Increased: 30% <Stage 2 Charge Effect> Laser (Physical): 1226% Attack Range Decreased: 60% |
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Steady Concentration | Reboot skill has been added to the list of applied skills. - Plasma Shock |
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Enhanced Heavy Weaponry | Reboot skill has been added to the list of laser skills. - Plasma Shock |
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[Mod] Steyr Antitank | ECP cost: 35 | |
[Mod] FM-92 MK2 Lancer SW |
Cooldown: 10 sec. | |
[Mod] X-1 Extruder | Cooldown: 15 sec. |
Class Name | Skill/Trait Name | Reboot Content |
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Revolver Mastery | All Magic Skill Attack damage changed to Physical damage. Now Increases Max MP Reboot skill has been added to the list of chain blade skills. - Bloody Road |
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Fake Shot | This skill is removed. | |
Gun Guard | ECP cost: 35 Level when you obtain the skill has changed. Lv. 55 → Lv. 25 Class when you obtain the skill has changed. Crimson Rose → Bloodia Skill Damage has been adjusted. |
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Gun Dance | Skilled Shooter can be activated sooner. You can activate skilled shooter at the end of the skill by re-entering the skill key. | |
Moving Shot | Cooldown: 20 sec. | |
Chain Powder | ECP cost: 35 | |
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Bloody Action | Certain chain skills are removed. - Backstep, Fake Shot [Bloody Carnival] dungeon stack removal amount has been adjusted. 3 → 5 |
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Multi Head Shot | Pressing X during additional shots will no longer activate [Backstep]. | |
Bloody Road | New [Bravery] Skill is added. The skill will push back enemies and follow the path. |
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Awakened Will: Crimson Rose | [Bloody Lion] buff will be changed from Physical Attack Power Increase effect to Maximize increase effect. [Bloody Lion] stack removal amount has been adjusted. 3 → 5 Reboot skill has been added to the list of [Bloody Lion] activation skills. - Bloody Road |
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Frenzy | Critical Damage Increase effect will only apply to bleeding enemies. Critical Damage Increase effect will also apply to allies. Critical Damage Increase stat will be adjusted. 7% → 10% |
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Bloody Chain | ECP cost: 35 [Dungeon] Chain Blade (Physical): 289% ×2 Raid (Physical): 133% ×3 [PvP] Chain Blade (Physical): 110% ×2 Raid (Physical): 50% ×3 |
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[Mod] Gun Guard | Skill Damage has been adjusted. ECP cost: 35 [Dungeon] Damage Reduction: 75% Counterattack (Physical): 411% Multi Hit [PvP] Damage Reduction: 75% Counterattack (Physical): 163% Multi Hit |
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[Mod] Gun Dance | Skilled Shooter can be activated sooner. You can activate skilled shooter at the end of the skill by re-entering the skill key. | |
Target Elimination | Reboot skill has been added to the list of Chain skills. - Bloody Road |
Class Name | Skill/Trait Name | Reboot Content |
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Attack Type Change | All skills learned after 1st job have changed to magical attack. | |
Battlefield Angel | All Physical Skill Attack damage changed to Magical damage. Now Increases Max MP [Dungeon] Using Nitro Motor 2 or more times will cost 1 MP each time [PvP] Using Nitro Motor 2 or more times will cost 10 MP each time |
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G-35L Flash Grenade | ECP cost: 35 [Dungeon] Flash Grenade Throw (Magical): 92% Flash Grenade (Magical): 687% [PvP] Flash Grenade Throw (Magical): 36% Flash Grenade (Magical): 274% |
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Viper Shot | ECP cost: 35 [Dungeon] Weapon Attack (Magical): 92% High-speed Bullet (Magical): 1089% [PvP] Weapon Attack (Magical): 36% High-speed Bullet (Magical): 435% |
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EMP Storm | Cooldown: 21 sec. [Final Enhanced] Skill: - Cooldown decreased by 4 sec. [Dungeon] EMP Drop Impact (Magical): 251% Electric Discharge (Magical): 54% Multi Hit Electric Overheat (Magical): 59% Multi Hit EMP Explosion (Magical): 734% [PvP] EMP Drop Impact (Magical): 64% Electric Discharge (Magical): 13% Multi Hit Electric Overheat (Magical): 14% Multi Hit EMP Explosion (Magical): 184% |
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Servo Nitro | ECP cost: 35 Buff will partially apply even on the ground. [Dungeon] Duration: 30 sec. Number of Aerial Movements Increased: 2 times Aerial Movement's Movement Speed Increased: 10% [Veteran Combat] Critical Increase: 10% Critical Damage Increase: 10% [Advantage in the Air] - Critical Increase: 15% - Critical Damage Increase: 15% - MP Recovery when attacking/attacked increase: 7.5% [PvP] Duration: 15 sec. Number of Aerial Movements Increased: 1 time Aerial Movement's Movement Speed Increased: 5% [Veteran Combat] Critical Increase: 5% Critical Damage Increase: 5% [Advantage in the Air] - Critical Increase: 7.5% - Critical Damage Increase: 7.5% - MP Recovery when attacking/attacked increase: 7.5% |
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Crossmore | Cooldown: 14 sec. | |
G-18C Freezing Grenade | [Light] trait MP cost is decreased to 80%. |
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Blazing Bullet | Level when you obtain the skill has changed. Lv. 55 → Lv. 35 Skill Damage has been adjusted. ECP cost: 35 [Dungeon] Revolver (Magical): 982% Musket (Magical): 936% Auto-gun (Magical): 347% ×3 Hand Cannon (Magical): 1033% [PvP] Revolver (Magical): 123% Musket (Magical): 117% Auto-gun (Magical): 44% ×3 Hand Cannon (Magical): 123% |
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Phantom Chaser | Delay in certain situation has been improved. ECP cost: 35 [Dungeon] Charge Attack (Magical): 96% x3 Weapon Attack (Magical): 382% x2 [PvP] Charge Attack (Magical): 36% x3 Weapon Attack (Magical): 145% x2 |
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G-96 Pressure Grenade | Throw damage has been adjusted. [Empowered] trait Attack power increased to 120%. |
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Penetrating Bullet | New [Bravery] Skill is added. | |
Key of Proof | Damage Increase stat in the air has been adjusted. 40% → 30% |
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Quarter Master | Grenade Skill Damage Increase amount has been adjusted. 30% → 20% Grenade Skill Cooldown Reduction PvP stats have been adjusted. 15% → 10% |
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Awakened Will: Freyja | The function in which MP recovery amount and Attack Power increase depending on the number of loaded grenade variety has been removed. A new function has been added in which using all loaded grenade skills will increase Magical Attack Power. Magical Attack Power Increase Buff Duration: 30 sec. |
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Spiral Shot | This skill is removed. | |
Neil Sniping | MP Cost: 300 [Dungeon] Neil Sniping (Magical): 1525% x5 [PvP] Neil Sniping (Magical): 431% x5 |
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Phantom Shot | ECP cost: 35 [Dungeon] Piercing (Magical): 1065% Elemental Resistance Decrease: 50 [PvP] Piercing (Magical): 358% Elemental Resistance Decrease: 50 |
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Viper Shower | This skill can now also be used in midair. | |
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[Mod] EMP Storm | Cooldown: 17 sec. | |
[Mod] Neil Sniping | MP Cost: 300 [Dungeon] Neil Sniping (Magical): 409% [PvP] Neil Sniping (Magical): 139% |
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[Mod] Phantom Shot | ECP cost: 35 Skill Damage has been adjusted. |
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[Mod] G-96 Pressure Grenade | Apply damage after a certain duration has passed after the throw. Skill Damage has been adjusted. |
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Enhanced Grenades | Chance of not consuming grenades when throwing grenades function is removed. A function has been added in which using all loaded grenades will reduce special active cooldown. [Dungeon] Activate [Fusion] Debuff by using all 3 grenades within 10 seconds of using the first grenade - Duration: 6 sec. |
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Musket Master | Following skill is removed from Over Strike Control skill. - Spiral Shot ECP cost increase effect has been removed. Enhance Musket Skill - Applied Skill: Viper Shot, Phantom Chaser, Phantom Shot, Penetrating Bullet [Dungeon] - Damage Increase: 20% [PvP] - Damage Increase: 10% |
Class Name | Skill/Trait Name | Reboot Content |
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Mechanic Mastery | All Physical Skill Attack damage changed to Magical damage. | |
Limit Over | ECP cost: 35 Skill Damage Increase amount has been adjusted. 15% → 12% [Final Enhanced] effect stats have been adjusted. 5% → 3% |
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KS-83 | ECP cost amount has been adjusted. 30 → 35 [Dungeon] KS-83 Clash (Magical): 132% KS-83 Reflex Disruption (Magical): 34% x10 KS-83 Explosion (Magical): 537% [PvP] KS-83 Clash (Magical): 43% KS-83 Reflex Disruption (Magical): 11% x10 KS-83 Explosion (Magical): 180% |
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Robot Detonation | ECP cost: 35 [Dungeon] Wave Length (Magical): 717% [PvP] Wave Length (Magical): 179% |
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Magnetic Guard | Magical Attack Power increase effect has been removed. Physical Defense, Magical Defense, Damage Reduction amount has been adjusted. 25% → 20% |
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Magnetism Field | This skill is removed. | |
Magnetic Generator | New [Bravery] Skill is added. Magnetic Generator will be installed slightly closer to the castor. |
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G-Mastery | Damage against Boss monsters increase effect has been added. | |
Mecha Generator | Max MP Increase amount has been adjusted. 125 → 100 |
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Sub Mech Revolution | Following skill has been removed from the list of Sub Mech Revolution skills. - Magnetism Field |
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Focused Strike! | ECP cost: 35 [Dungeon] Target Locked (Magical): 1091% Stigma Duration: 5 sec. [PvP] Target Locked (Magical): 272% Stigma Duration: 5 sec. |
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G-0 Battleroid | Cooldown: 22 sec. [Empowered] Trait Attack Power increased to 120%. [Light.] Trait MP cost is decreased to 80%. |
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Armored Tempest | Cooldown: 22 sec. | |
G-3 Raptor | ECP cost: 35 G-3 Raptor [Dungeon] Raptor (Magical): 71% Multi Hit [PvP] Raptor (Magical): 26% Multi Hit |
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[Mod] G-0 Battleroid | Cooldown: 22 sec. | |
[Mod] G-3 Raptor | ECP cost: 35 [Dungeon] Raptor (Magical): 82% Multi Hit Debuff Duration: 5 sec. [PvP] Raptor (Magical): 30% Multi Hit Debuff Duration: 5 sec. |