RENA

BeforeAfter
Base
Aero Tornado Heavy Trait
- Attack power is increased to 140% but cooldown is increased to 150%.
Heavy Trait
- Attack power is increased to 144% but cooldown is increased to 120%.

NF System Does not use Nature's Force (NF) during awakening
Moving Speed Increase per NF: 4%

Combat Ranger
Dive Kick Bombing Heavy Trait
- Attack power is increased to 140% but cooldown is increased to 150%.
Heavy Trait
- Attack power is increased to 144% but cooldown is increased to 120%.

Swift Kicks

Lv. 4

Physical Attack Power Increase: +600
Knockdown Rate Decrease: 20%
MP Recovery Increase: 20%
Remove MP Recovery Increase effect

Lv. 4

[Dungeon]
Physical Attack Power Increase: +3000
Knockdown Rate Decrease: 20%

[PVP]
Physical Attack Power Increase: +1200
Knockdown Rate Decrease: 20%

Wind Sneaker
Spinning Crescent Heavy Trait
- Attack power is increased to 140% but cooldown is increased to 150%.
Heavy Trait
- Attack power is increased to 144% but cooldown is increased to 120%.

Tempest

Nature’s Affinity


Lv. 4

Max MP Increase: 100
Damage Reduction: 20%
MP Recovery Increase: 20%
All Resistance Increase: 175
MP Recovery, All Resistance permanently increase

Lv. 4
Max MP Increase: 100
MP Recovery Increase: 10%
All Resistance Increase: 100

Tenacious Will All Skill Cooldown Decrease: 1 sec. (Excludes Hyperactive/Extreme Heavenly Love)
Moving/Jump Speed Increase: 20% (Duration: 10 sec.)
[Dungeon]
Special Active Skill Cooldown Decrease: 7 sec.
Cooldown: 10 sec.
Moving/Jump Speed Increase: 20%
Duration: 10 sec.

[PVP]
Special Active Skill Cooldown Decrease: 3 sec.
Cooldown: 10 sec.
Moving/Jump Speed Increase: 20%
Duration: 10 sec.

Nature’s Force Final Enhanced Skill
- MP Recovery Decrease reduced by 10%
MP Recovery Decrease function removed Final Enhanced Skill
- Duration Increased by 3 seconds

Anemos
Immersed in Nature Buff Duration
- Stage 1 Awakening: 15 sec.
- Stage 2 Awakening: 30 sec.
- Stage 3 Awakening: 45 sec.
[Dungeon]
Critical Chance Increase: 15%
Maximize Increase: 15%
Defense Increase: 20% Buff Duration
- Stage 1 Awakening: 15 sec.
- Stage 2 Awakening: 30 sec.
- Stage 3 Awakening: 45 sec.

Sniping Ranger
Rapid Shot Heavy Trait
- Attack power is increased to 140% but cooldown is increased to 150%.
Heavy Trait
- Attack power is increased to 144% but cooldown is increased to 120%.

Hawkeye


Lv. 4
Range Increase: 55%
Damage Increase: 10%
Damage Increase for All Skills (Excludes Hyperactives)

Lv. 4

Range Increase: 55%
Damage Increase: 13%  

Grand Archer
Vibe Shot Lv. 4
MP Recovery Increase: 7%
Vibration Hit (Magical): 339%
Activation Chance: 15%
Lv. 4
[Dungeon]

MP Recovery Increase: 7%
Vibration Hit (Magical): 4286%
Activation Chance: 35%

[PVP]
MP Recovery Increase: 7%
Vibration Hit (Magical): 321%
Activation Chance: 35%

Rapid Archer MP Recovery Increase within Gungnir Radius: 50%
Arrow Skill Cooldown Decrease: 20%
MP Recovery Increase within Gungnir Radius: 100%
Arrow Skill Cooldown Decrease: 33%

Trapping Ranger
Karma Heavy Trait
- Attack power is increased to 140% but cooldown is increased to 150%.
Heavy Trait
- Attack power is increased to 144% but cooldown is increased to 120%.

Evoke

Night Watcher
Call of Ruin Heavy Trait
- Attack power is increased to 140% but cooldown is increased to 150%.
Heavy Trait
- Attack power is increased to 144% but cooldown is increased to 120%.

Eradication

Gliding Strike Useful Trait
- Increased number of hits but attack power decreased to 70%.
Useful Trait
- Increased number of hits but attack power decreased to 88%.

Calculated Strike [Enhancement Command]
ZZZZ[Z]: Enemy does not get knocked down and Decreases Knockdown by 8.3
ZXX[X]: ZXX[X]: Attack Increase [ 1 + ( [Number of Stacks] × 0.15 ) ]
[Common]: Enhancement Command Hit [Number of Stacks] × 1.7% HP Recovery Cooldown Decrease: 3 sec.
Activation Requirement: Use Erendil Skill 2 times
[Removed]
[Enhancement Command]
ZZZZ[Z]: Enemy does not get knocked down and Decreases Knockdown by 8.3
ZXX[X]: ZXX[X]: Attack Increase [ 1 + ( [Number of Stacks] × 0.15 ) ]
[Common]: Enhancement Command Hit [Number of Stacks] × 1.7% HP Recovery
Cooldown Decrease Activation Requirement: Use Erendil Skill 2 times

[Lv. 4 Change and Addition]
[Dungeon]
Critical Chance Increase: 10%
Maximize Increase: 10% Special Active Skill Cooldown Decrease: 10 sec.
Cooldown: 10 sec.

[PVP]
Critical Chance Increase: 10%
Maximize Increase: 10% Special Active Skill Cooldown Decrease: 4 sec.
Cooldown: 10 sec.

Twilight
Soul Memory [Erendil Enhance]
- Erendil Energy Fire Rate: 30%
- Physical Attack Power Increase: 5%
- Erendil Enhance Duration: 20 sec.


[Dungeon]

Erendil Energy (Physical): 200%
Additional Attack (Physical): 400%

[PVP]

Erendil Energy (Physical): 80%
Additional Attack (Physical): 160%
[Erendil Enhance]
- Erendil Energy Fire Rate: 50%
- Physical Attack Power Increase: 10%
- Erendil Enhance Duration: 20 sec.

[Dungeon]

Erendil Energy (Physical): 5250%
Additional Attack (Physical): 1125%

[PVP]

Erendil Energy (Physical): 262%
Additional Attack (Physical): 337%