LEVEL AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
35

Western Fire (Active)

Quickly turn and fire a shot.

Western Fire

Bloody Carnival
(Special Active)

Swing your chain revolver and blade to attack enemies in front.

Bloody Carnival

Bloody Action (Passive)

Strengthens the Chain/Revolver utilizing links, making it easier to deal with enemies inflicted with bleeding damage.

Bloody Action

 
45

Bloody Spike
(Special Active)

Attack enemies consecutively with the chain blade then smash into the ground. Enemies that are hit by final attack of the skill will be inflicted with bleeding damage (Can also be activated midair).

Bloody Spike

Multi Head Shot
(Special Active)

Enter a shooting stance and fire consecutive head shots. During the shooting stance, grants Super Armor State and neutralizes immunity.

Multi Head Shot

50

Bloody Chain (Active)

Toss the chain gunblade forward and pull enemies back. Press the skill key again to rush towards the enemy.

Bloody Chain

Kill Point (Special Active)

Throw chain blades and attack multiple enemies. Stun enemies for a short duration and decrease their Defense Power while dealing additional damage.

Kill Point

   
55

Gun Guard (Active)

Blocks incoming attacks and reduces damage received. At a certain chance, retaliate.

Gun Guard

   
60  

Saw Blade
(Passive)

Improves Chain Revolver/Blade and deals even more damage to bleeding enenmies.
When using the [Chain Revolver/Blade] skill, there is a chance to reduce cooldown time for all skills. (Wedding/Hyper Excluded)

When using Chain Revolver/Blade skill, when an enemy with a [Bleed] stated is attacked, aooky an additional [Wound Worsening] debuff.

Saw Blade

Death by Revolver
(Passive)

Strengthens attacks using the revolver. [Revolvers]s common attack damage, critical chance and critical damage are increased.
When switching to [Revolvers] with the switching command, consumced ECP increases and a 50% chance to apply [Bleed] damage onto the enemies is applied.

Death by Revolver

65

Blood and Chain (Hyperactive)

Throws the gunblade to stun and slash enemies, then ends the attack with a powerful shot.

Blood and Chain

   
   
  CRIMSON ROSE TRANSCENDENCE
   
 
LEVELS AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
70

Chain Viper
(Special Active)

Throw a chain that connects multiple enemies.

Chain Viper
(Special Active)

Awakened Will: Crimson Rose (Passive)

Use both Revolver and Chain Blade with efficiency and accuracy.
Certain effects will be applied upon switching weapons.
Also, if Chain Blade successfully hits, receive a [Bloody Lion] buff.

Awakened Will: Crimson Rose (Passive)

 
80

Blood Bullet (Active)

Shoot enemies with a bullet that absorbs HP.
Absorb 10% of damage as HP and if the enemy has a [Bleed] debuff, the effect increases by [Stack Number x 5%] [Bleed] debuff is removed from enemies that had their HP absorbed.

Blood Bullet (Active)

 

Awakened One (Passive)

Enhances the body even further.

Awakened One
(Passive)

90

Rushing Dance (Special Active)

Use the chain blade mercilessly to attack the enemies in front.

Rushing Dance
(Special Active)

 

Frenzy (Passive)

When [Bloody Carnival] is at max stack, receive a [Frenzy] buff. Entering [Frenzy] will activate [Over Strike] mode and active skills can be used without any ECP consumption. Also increases the damage of active skills and successful active skill hits will decrease the cooldown of all special active skills. [Frenzy] buff is removed when [Over Strike] mode is deactivated.

Frenzy (Passive)

95

Punishment (Special Active)

Throw multiple chain blades that bind enemies within range to pull them in, then strike down with a strong smash.
Does more damage on targets with [Bleed] status.

Punishment (Special Active)

   
   

 

JOB CLASS TREE