LEVELS AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
15
Arc Shot (Active)

Fire 7 arrows in a fan shape.

Arc Shot
(Active)


Guided Arrow (Special Active)

Fire 3 arrows that chase and pierce through enemies.
Fire additional 2 arrows, and all arrows pierce 1 extra time with slightly reduced damage when used while awakened. (Overall damage increases.)

Guided Arrow (Special Active)


Hawkeye (Passive)

Use Hawk Eyes to never miss target. Increase arrow’s range and Skill damage increases.
(Excludes Hyperactives)
All skill’s physical damage will be converted to magical damage.

Hawkeye (Passive)

 
25
Wind Wall (Special Active)

Summon a strong tornado. The tornado lasts for 4 seconds and it constantly draws the enemy towards it. (Can also be activated midair)

Wind Wall
(Special Active)

   
30
Hunter’s Steadiness (Active)

Get into firing stance and then fire an arrow. All arrow commands cost no MP, range is increased, and recover more MP for 10 seconds. While in this stance, attack power of melee attacks are slightly decreased.

Hunter’s Steadiness
(Active)

 
Shooting Magnum (Active)

Fire 4 quick arrows to a nearby enemy.

Shooting Magnum (Active)

35
Crazy Shot (Special Active)

Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used while Awakened.

Crazy Shot
(Special Active)

   
40
Rapid Shot (Special Active)

Fire a quick succession of arrows. Hold the skill key to fire the arrows longer. Invincible while firing.

Rapid Shot
(Special Active)

   
   

 

 
JOB CLASS TREE