LEVELS AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
15
Fayner (Active)

Plant an insignia on the closest enemy in front within a fan-shaped range. All summoned summons will attack the marked enemy for 5 sec.

Fayner (Active)


Heaven’s Fist – Pressure (Special Active)

Summon a Nasod Arm that strikes down vertically causing a shockwave that damages surrounding enemies.

Heaven’s Fist – Pressure
(Special Active)


Queen’s Potential
(Passive)

Enhances self by decoding a pile of encrypted codes. All skill’s magical damage will be converted to physical damage.

Queen’s Potential
(Passive)

 
25
Mega Electron Ball: Justice (Active)

Shoot an Electron Ball. It can be charged and fired by holding the skill key and by releasing it. (Can also be activated in midair)
Depending on the charge time, the Electron Ball’s size and range will increase. (A max charge time of 1 sec., can be maintained for 5 sec.)
Upon cast, if a summoned unit is present, they will also cast a Mega Electron Ball.

Mega Electron Ball: Justice (Active)


Sonic Wave
(Special Active)

Summons Oberon to slash the enemies in a wider range (can also be activated midair).

Sonic Wave
(Special Active)

   
30
Surface Cutting
(Special Active)

Summon Oberon to slash the enemies multiple times with the last hit causing enemies to bleed.

Surface Cutting
(Special Active)

 
Space Wrench
(Special Active)

Summon Oberon to Shoot an X shaped sword shockwave attack.

Space Wrench
(Special Active)

35
Heaven’s Fist Sweeper
(Special Active)

Summon a Nasod Arm and swipes across enemies within the area.

Heaven’s Fist Sweeper
(Special Active)

   
40
Electron Accelerator
(Passive)

Enhances the accelerator to increase mobility and air mobility numbers and increases the electron ball’s range. Also has a small chance to fire a large electron ball.

Electron Accelerator
(Passive)

   
   
 
JOB CLASS TREE