Leave a [Knight’s Mark] on the enemy attacked. When party members attack the enemy with a [Knight’s Mark], the mark will explode and deal damage to the enemy. If there’s an enemy with [Knight’s Mark] nearby, receive a Damage Reduction Increase buff and gain [Charge!] stack. (Stack Cooldown: 1 sec.)
Once you gain 5 stacks, [Charge!] stack will reset and cooldown acceleration will increase by 2 times for a certain duration. [Charge!] will not stack during cooldown acceleration.