LEVELS AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
35

Commander’s Mark
(Active)

Receive artillery support that ignores defense on marked targets.

Commander’s Mark
(Active)

Carpet Bombing
(Special Active)

Request artillery support from Hamel’s Artillery Bombardment unit.

Carpet Bombing
(Special Active)

Mobile Shelling
(Passive)

Change from Siege Stance to Mobile Siege Stance by pressing the [↓] key. The enhanced cannonballs from the Mobile Siege load 1 for every 1 shot fired from the Siege Stance and pierces the enemy 3 times. Unused enhanced cannonballs are used to strengthen the normal cannonball skills. You can quickly dodge during Mobile Shelling by using the [Back Blast] skill.

Mobile Shelling
(Passive)

 
45

Tactical Field
(Special Active)

Create a tactical field. Once the tactical field is deployed, caster’s cannonballs are refilled. (Enhanced Cannonball as excluded)

Tactical Field
(Special Active)

 

Artillery Strike – Missile Shower
(Special Active)

Use the arrow keys to set your target, then release the key to bomb the area. Crosshair aiming and shooting range is visible to enemies. (Super Armor status)

Artillery Strike
– Missile Shower
(Special Active)

50

Mortar
(Active)

Deploy a mortar which bombs enemies in the area. (2 Max in PVP and mortars are invincible in dungeons)

Mortar
(Active)

   
55

Cannon Strike
(Special Active)

Stomp the cannon to reload all cannonballs and reverse smash into targets. (Goes into Siege Shelling mode)

Cannon Strike
(Special Active)

   
60  

Cannoneer’s Perseverance
(Passive)

Counterattacks from Heavy Stance will reload cannonballs, push enemies and adds a chance to go into Siege Shelling stance.

Cannoneer’s
Perseverance
(Passive)

Reaction Gloves
(Passive)

Reduces damage taken while Awakened.

Reaction Gloves
(Passive)

65

Satellite Rain(Hyperactive)

Receive support from the Hamel’s Magician unit to open up a massive portal in the air. The unit fires relentless shell explosions and a final Quantum Ballista.

Satellite Rain
(Hyperactive)

   
   
  TACTICAL TROOPER TRANSCENDENCE
   
 
LEVELS AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
70

Cannon Prison
(Special Active)

Fire a cannon prison with homing capabilities. The cannon prison will install itself once it comes in contact with an enemy and deal damage over time.

Cannon Prison
(Special Active)

Awakened Will:
Tactical Trooper (Passive)

Removes the max shot limit from Siege Shelling. It also reduces the mana consumption from Siege and Mobile Shelling. Movement speed is increased during Mobile Shelling.

Awakened Will:
Tactical Trooper (Passive)

 
80

Fatal Cannon
(Active)

Fire an enhanced cannonball forward. Enemies hit by the enhanced cannonball will have their magical defense reduced.

Fatal Cannon
(Active)

 

Awakened One
(Passive)

Enhances the body even further.

Awakened One
(Passive)

90

Bombing Artillery
(Special Active)

Receive support from Hamel’s Artillery Squad and attack the enemies with a barrage of cannonballs.

Bombing Artillery
(Special Active)

 

Commander Tactics
(Passive)

MP gain and Awakening Charge is increased when attacking an enemy with the Commander’s Mark debuff. Increase range for Cannon Strike. Enemies hit by Cannon Strike will receive Commander’s Mark debuff.

Commander Tactics
(Passive)

95

Heavy Field (Special Active)

Hold down the skill key and use arrow keys to select a target area while in Super Armor status. Releasing the skill key will launch a missing that generates [Heavy Field] on the chosen location. Enemies will be able to see where you are aiming.

Heavy Field
(Special Active)

   
   

 

JOB CLASS TREE