Summon Petit Angkor. It will attach itself to a target and upon contact applies -20% Defense Resistance for 5 seconds. Mash left and right directional keys to throw Angkor off.
Shoot laser beams at the fingertips. Number of beams is increased if used while Awakened.
Grants the chance to recover MP when using active and special active skills. (Hyperactive Skill excluded) Have 25% chance to recover 2 times the cost when using special active skills. 3 seconds cooldown.
Summon Petite Angkor that radiate strong dark energy which pulls enemies in. Enemies hit will received the ‘Curse of Darkness’ debuff. Allies within range receive ‘Energy of Darkness’.
Summon the Gate of Darkness to drop demonic stones on a target location. The Gate of Darkness is homing. Demonic stone will be dropped 2 seconds after casting skill.
Infuse your body with dark spirits to increase MP gained when attacked/attacking.
Shoot multiple dark balls. Enemies hit will be poisoned for 5 seconds while MP slowly decreases.
Command and Active skill has a chance to ignore the enemy’s defense.
Master the way to control one’s rage and gain an ability to overload the limits of mana during awakening.
Summon a giant Angkor to pull in enemies and blast a furious beam from hell.
Summon a giant Angkor that summons tiny Angkors. Tiny Angkors will track down the enemy and attach on to them before attacking.
If there are no enemies within a certain range, decrease the cooldown and MP cost
Attack an enemy in front with an unescapable ring of darkness. Enemies hit will be poisoned.
Enhances the body further.
Create a compact black hole. The black hole will pull in nearby enemies then explode.
Shadow Contract’s effect also works on counterattacks. Decrease the physical attack power while increasing the magical attack power during its duration.
Open a portal connecting to the Abyss. Abyss Angkor is summoned from the dimensional gate to attack enemies
JOB CLASS TREE