LEVELS AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
35
Worm Hole (Active)

Twist space to create a distortion that will pull surrounding enemies into it each second

Worm Hole (Active)


Energy Spurt (Special Active)

Release an energy aura of pure mana to ignore the enemy’s defense and deal damage. (Can also be activated midair).

Energy Spurt
(Special Active)


Magic Staff (Passive)

A portion of magic is converted to enhance physical and staff attacks. (Special Active/Hyperactive skills excluded)

Magic Staff (Passive)

 
45
Space Distortion
(Special Active)

Twist the space to create a distortion that lasts for 10 seconds.
The twisted space can disrupt weapon attacks and absorb projectiles.

Space Distortion
(Special Active)

 
Screw Driver
(Special Active)

Charge forward with a staff swirling with vortex.
The vortex pulls in the enemy and has a light piercing effect.

Screw Driver
(Special Active)

50
Energetic Body (Active)

Physical Attack Power and MP Gain increase but the Damage Reduction decrease for 7 seconds.

Energetic Body
(Active)

   
55
Impact Hammer
(Special Active)

Pound the ground with force using the staff to stun the enemies.
Enemies hit will be stunned for 3 seconds.

Impact Hammer
(Special Active)

   
60  
Manaflow Overdrive (Passive)

Overflows the mana in the body to increase the power and speed. Increases Physical Attack power based on your current MP. Increase movement as MP decreases.

Manaflow Overdrive (Passive)


Space Leap (Passive)

Learns the most efficient way to teleport. Grants the ability to teleport downwards. Grants a additional damage buff when teleporting. Reduces the overall MP cost of casting multiple teleport spells in PVP.

Space Leap (Passive)

65
Fate Space (Hyperactive)

Trap enemies within a powerful web of time and space which restrains movement and then explodes.

Fate Space (Hyperactive)

   
   
  DIMENSION WITCH TRANSCENDENCE
   
 
LEVELS AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
70

Air Stunner (Special Active)

Jump forward and strike with a mana imbued staff. An enemy hit by the attack becomes stunned. (Can also be activated midair)

Air Stunner
(Special Active)

Awakened Will: Dimension Witch (Passive)

Enemies hit by staff will gain a [Energy Fatigue] debuff. (Hyperactive excluded)

Awakened Will:
Dimension Witch (Passive)

 
80

Ring of Energy (Active)

Attack an enemy in front with an unescapable ring of energy. Enemies hit will be slowed.

Ring of Energy (Active)

 

Awakened One (Passive)

Enhances the body even further.

Awakened One
(Passive)

90

Crazy Worm (Special Active)

Create a black hole within dimensions and pulls in enemies. The black holes will gather to the center as time passes then explode.

Crazy Worm (Special Active)

 

Time Haste (Passive)

Teleport can be activated when knocked down. During Energetic Body, increase attack speed while decreasing cooldown. (Hyperactive/Wedding skill excluded)

Time Haste (Passive)

95

Impact Zone (Special Active)

Strike the ground to twist space. Twisted space spreads forward. Enemies hit will be immobilized.

Impact Zone (Special Active)

   
   

 

JOB CLASS TREE