LEVELS AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
35
Space Distortion
(Special Active)

Install an energy core. The core will distort the space ahead.
This distorted space will pull enemies and reset knockdown rate.
Special active cooldown will decrease by 0.7 sec. per second for allies within the distorted space.

Space Distortion
(Special Active)


Energy Spurt (Special Active)

Release an energy aura of pure mana to ignore the enemy’s defense and deal damage.
(Can also be activated midair)

Energy Spurt
(Special Active)


Magic Staff (Passive)

A portion of magic is converted to enhance physical and staff attacks. (Special Active/Hyperactive skills excluded)
Command fire balls will be transformed into energy balls.

Magic Staff (Passive)

 
45
Megaton Press (Special Active)

Shoot a large megaton energy in the air.
The falling megaton energy will split upon impact.

Megaton Press
(Special Active)

 
Screw Driver
(Special Active)

Charge forward with a staff swirling with vortex. The vortex pulls in the enemy and has a light piercing effect.

Screw Driver
(Special Active)

50
Energetic Body (Active)

Physical Attack Power and MP Gain increase but Damage Reduction decrease for 7 seconds.

Energetic Body
(Active)

   
55
Impact Hammer (Special Active)

Pound the ground with force using the staff to stun the enemies.
Enemies hit will be stunned for 3 seconds.

Impact Hammer
(Special Active)

   
60  
Manaflow Overdrive (Passive)

‘Overflow the mana in the body to increase power and speed.
Increase Physical Attack power based on your current MP.
Increase movement as MP is decreased.

Manaflow Overdrive (Passive)


Space Leap (Passive)

Learns the most efficient way to teleport. Grants the ability to teleport downwards. Grants a critical damage buff when teleporting. Reduces the overall MP cost of casting multiple teleport spells in PVP.

Space Leap (Passive)

65
Fate Space (Hyperactive)

Trap enemies within a powerful web of time and space which restrains movement and then explodes.

Fate Space (Hyperactive)

   
   
  DIMENSION WITCH TRANSCENDENCE
   
 
LEVELS AVAILABLE BASE SKILLS
  ACTIVE PASSIVE LOCKED
70

Air Stunner (Special Active)

Jump forward and strike with a mana imbued staff. An enemy hit by the attack becomes stunned. (Can also be activated midair)

Air Stunner
(Special Active)

Awakened Will: Dimension Witch (Passive)

Enemies hit by special active skills or staff attacks will gain a [Energy Fatigue] debuff

Awakened Will:
Dimension Witch (Passive)

 
80

Ring of Energy (Active)

Attack an enemy in front with a restricting ring of energy. Enemies hit will be slowed.

Ring of Energy (Active)

 

Awakened One (Passive)

Enhances the body even further.

Awakened One
(Passive)

90

Crazy Worm (Special Active)

Create a black hole within dimensions and pulls in enemies. The black holes will gather to the center as time passes then explode.

Crazy Worm (Special Active)

 

Time Haste (Passive)

Teleport can be activated when knocked down. During Energetic Body, increase attack speed while decreasing cooldown. (Hyperactive / Wedding skill excluded)

Time Haste (Passive)

95

Impact Zone (Special Active)

Strike the ground and twist the space. The twisted space will expand forward. Enemies hit by the twisted space will become immobile.

Impact Zone (Special Active)

   
   

 

JOB CLASS TREE