FIELDS


The fields of Elrios are overrun with monsters, and if you are not careful, your health may be wasted even before you get to enter a dungeon or complete your quests. On the bright side, fields provide plenty of opportunities to gather loot and gain experience without the strict scorekeeping and clearing requirement of dungeons. Learn more about fields and the challenges they bring to your gameplay.


FIELD BASICS
 

  • When entering a field from a village, notice that your attack and skill slot buttons become functional.
  •  

  • Be on guard! Monsters are all over the place, and once you defeat one, another monster will randomly appear in the field.
  •  

  • Monsters may randomly drop ED and items, and you can earn EXP by beating them. Doing so, you will also use up stamina. You may still defeat field monsters without stamina, but you may not acquire EXP or monster swag.
  •  

  • Watch your vitals while on the field. When you enter a dungeon, the current levels of HP, MP, awakening beads, and the remaining cool-down time of consumables/skills you just used will be carried over into the dungeon.
  •  

  • You can recover HP by typing /sit in the chat window or pressing V on your keyboard. (You can also gradually recover HP in the village and resting area.)
  •  

  • You can use a resurrection stone to revive your character from defeat in the field. Just press Z.

^Back to top



LOCATION
 

The world of Elsword is divided into different regions. Ruben is a region, as are Elder, Bethma, and so on. Each region is usually divided into several areas of 3 types: villages, fields, and resting areas. For example, you will have to walk through Elder Village to get to the region’s two fields, Wally’s Memorial Bridge and Twin Watchtower. The resting area, Wally’s Castle Gateway, is found in between the two fields.

^Back to top



MONSTERS IN THE FIELD
 
Labels on field monsters are color-coded to indicate their levels in relation to your own character’s level.
 

Black

Over +9 of your current level

Red

Between +3 to +8 of your current level

Orange

Between -3 to +2 of your current level

Green

Between -9 to -4 of your current level

Gray

Below -10 of your current level

 
Field monsters come in 2 types, marked by the color of their life bar.



Aggressive – A yellow life bar indicates the monster attacks at will once you are in range.
Reactive – A green life bar indicates the monster will not attack unless you attack first.

^Back to top



RESTING AREAS
 
An area without monsters, a resting area is where the NPCs Helen and Glave are located. You can also find a mailbox and a board here so you can keep up with your correspondence. Notice that just like in the village, your battle skills are deactivated here. You may also choose to get transported directly to any of the resting areas in regions you have previously visited by using the Cobo Express for a fee in ED.

^Back to top



FIELD LIST
 

Region

Field

Resting Area

Ruben

Lake Noahs

Elder

Wally’s Memorial Bridge

Twin Watchtower

Wally’s Castle Gateway

Bethma

Bethagara Falls

Toretugera Canyon

Leikiki Lake

Pilgrim’s Gateway

Dicey Sky Road

Feita

Pilgrim’s Site

Dead Man’s Hill

Altera

Graveyard of Purification

Garrison in the Sky

Nasod Dumpsite

Ponggo’s Hideout

Velder

Prosperity Road

Peace Road

Harmony Road

Port Lurensia

Clock Tower Square

Hamel

Elime’s Wave

Stricken City

Noah’s Grave

Circular Waterway

Fountain of Healing

 

Sander

Temple of the Wind

Caluso Tribe Territory

Sandtilus Grave

Behemoth Crater

Wind Stone Ruins

 

Lanox

Ashen Land

Geyser Plains

Volcanic Blade Canyon

Distant Ruins

Silent Night Shelter

Elysion – Atlas Territory

Shyflowne Pond

City Outskirts

Atlas Station – Located between Distant Ruins and Shyflowne Pond

^Back to top